Player Matchup

Zhong Kui
Zhong Kui
Atenzaa
Zhong Kui
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 89L
1,556 Elo+
Party 2
Cthulhu
Cthulhu
GiveM3YourMilk
Cthulhu
Level 88
God Stats
7W - 5L
1,528 SR
Queue Stats
23W - 35L
1,398 Elo+
Party 2
Xbalanque
Xbalanque
Mazzdabator
Xbalanque
Level 139
God Stats
2W - 0L
1,754 SR
Queue Stats
179W - 214L
1,425 Elo+
Party 2
Team Averages
Level 118
1,594 SR
1,460 Elo+

VS

Team Averages
Level 128
1,451 SR
1,247 Elo+
Ra
Ra
DRIFTvv
Ra
Level 128
God Stats
0W - 1L
1,294 SR
Queue Stats
9W - 20L
1,273 Elo+
Party 1
Danzaburou
Danzaburou
GRIMvv
Danzaburou
Level 135
God Stats
2W - 2L
1,704 SR
Queue Stats
11W - 41L
1,233 Elo+
Party 1
Fafnir
Fafnir
Jameztri
Fafnir
Level 122
God Stats
0W - 2L
1,354 SR
Queue Stats
6W - 24L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Atenzaa
Zhong Kui
17
7 / 6 / 4
13,240
736
17,088
18,034
11,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
4 / 1 / 8
14,126
785
17,520
21,869
34,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
Mazzdabator
Xbalanque
18
3 / 4 / 9
12,802
711
27,612
18,592
7,886
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 4
12,803
711
16,324
17,379
6,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
GRIMvv
Danzaburou
16
2 / 5 / 7
11,795
655
13,393
25,294
9,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
Jameztri
Fafnir
17
3 / 4 / 6
12,982
721
8,800
26,146
36,806
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
14
Kills
11
11
Deaths
14
21
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Atenzaa
Zhong Kui
7
6
4
1.5
L
6
5
4
1.6
L
Danzaburou
GRIMvv
Danzaburou
2
5
7
1.1
W
4
1
8
8
L
Fafnir
Jameztri
Fafnir
3
4
6
1.5
W
Xbalanque
Mazzdabator
Xbalanque
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,220
Damage
38,517
58,495
Taken
68,819
53,762
Mitigated
52,878
11,515
Healing
15,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Atenzaa
Zhong Kui
17,088
4,689
0
3,806
18,034
11,283
1,127
9,151
8,883
55,758
7,365
L
16,324
790
4,123
3,082
17,379
6,931
358
8,113
9,266
66,222
0
L
Danzaburou
GRIMvv
Danzaburou
13,393
4,090
0
2,852
25,294
9,141
1,198
14,108
11,186
0
39,403
W
17,520
273
596
5,322
21,869
34,593
160
8,189
13,680
48,462
0
L
Fafnir
Jameztri
Fafnir
8,800
2,321
362
5,070
26,146
36,806
90
11,047
15,099
19,766
0
W
Xbalanque
Mazzdabator
Xbalanque
27,612
5,464
0
1,791
18,592
7,886
1,752
8,340
10,252
0
79,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,168
Gold Earned
37,580
225
Minions Killed
168
15
Camps Cleared
1
969,791
Distance Traveled
965,607
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,240
736
64
4
8
282,225
2
L
Ra
12,803
711
93
5
0
341,801
4
L
Danzaburou
11,795
655
63
4
0
315,754
2
W
Cthulhu
14,126
785
61
3
2
355,688
1
L
Fafnir
12,982
721
12
1
1
308,052
4
W
Xbalanque
12,802
711
100
6
5
331,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role