Player Matchup

Baron Samedi
Baron Samedi
TST_elfears
Baron Samedi
Level 28
God Stats
8W - 6L
1,523 SR
Queue Stats
80W - 107L
1,398 Elo+
Party 2
Sylvanus
Sylvanus
TST_zilla
Sylvanus
Level 86
God Stats
9W - 12L
1,460 SR
Queue Stats
176W - 235L
1,463 Elo+
Party 2
Cerberus
Cerberus
xX_F3r4rr1_Xx
Cerberus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 93L
1,299 Elo+
Party 2
Team Averages
Level 60
1,494 SR
1,387 Elo+

VS

Team Averages
Level 92
1,526 SR
1,487 Elo+
Eset
Eset
PapaFreddd
Eset
Level 151
God Stats
4W - 4L
1,283 SR
Queue Stats
429W - 295L
1,659 Elo+
Solo
Ares
Ares
ParvulusSP
Ares
Level 24
God Stats
2W - 1L
1,509 SR
Queue Stats
2W - 1L
1,261 Elo+
Party 1
Skadi
Skadi
SmokingSkull22
Skadi
Level 100
God Stats
3W - 2L
1,785 SR
Queue Stats
30W - 23L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TST_elfears
Baron Samedi
13
1 / 4 / 2
8,172
681
4,688
11,644
5,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
TST_zilla
Sylvanus
13
2 / 2 / 2
9,220
768
5,580
14,212
9,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
xX_F3r4rr1_Xx
Cerberus
10
1 / 4 / 2
7,358
613
1,445
11,086
7,790
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 7
8,892
741
11,150
5,842
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 0 / 8
9,201
767
5,259
7,101
6,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
7 / 2 / 3
9,687
807
13,482
7,572
3,197
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
10
10
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
W
1
0
8
5
W
7
2
3
4.25
L
Baron Samedi
TST_elfears
Baron Samedi
1
4
2
0.5
L
Sylvanus
TST_zilla
Sylvanus
2
2
2
1.5
L
Cerberus
xX_F3r4rr1_Xx
Cerberus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,713
Damage
29,891
36,942
Taken
20,515
23,397
Mitigated
11,675
8,108
Healing
3,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,150
873
67
1,051
5,842
1,931
822
3,915
1,927
55,961
0
W
5,259
444
0
1,191
7,101
6,547
500
3,558
3,543
8,424
0
W
13,482
7,323
0
965
7,572
3,197
1,119
4,526
3,046
0
40,573
L
Baron Samedi
TST_elfears
Baron Samedi
4,688
264
726
1,723
11,644
5,632
0
4,168
7,336
34,135
0
L
Sylvanus
TST_zilla
Sylvanus
5,580
868
2,190
3,128
14,212
9,975
0
7,684
6,206
24,953
0
L
Cerberus
xX_F3r4rr1_Xx
Cerberus
1,445
298
0
341
11,086
7,790
0
4,623
6,241
7,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,750
Gold Earned
27,780
112
Minions Killed
159
4
Camps Cleared
8
519,468
Distance Traveled
681,426
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,892
741
90
8
7
227,367
2
W
Ares
9,201
767
7
1
0
241,664
0
W
Skadi
9,687
807
62
5
1
212,395
2
L
Baron Samedi
8,172
681
66
6
3
181,058
5
L
Sylvanus
9,220
768
39
3
1
188,502
0
L
Cerberus
7,358
613
7
1
0
149,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role