Player Matchup

Chaac
Chaac
 
Chaac
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
MyLefTesty
Thanatos
Level 85
God Stats
13W - 8L
1,886 SR
Queue Stats
301W - 324L
1,548 Elo+
Party 3
Athena
Athena
PhoenixReborn_
Athena
Level 73
God Stats
14W - 13L
1,630 SR
Queue Stats
123W - 141L
1,519 Elo+
Party 3
Thoth
Thoth
SrPorta
Thoth
Level 129
God Stats
27W - 39L
1,358 SR
Queue Stats
217W - 256L
1,474 Elo+
Party 1
Chiron
Chiron
ThaPontiacBandit
Chiron
Level 106
God Stats
4W - 5L
1,198 SR
Queue Stats
262W - 275L
1,545 Elo+
Party 3
Team Averages
Level 101
1,515 SR
1,517 Elo+

VS

Team Averages
Level 116
1,556 SR
1,500 Elo+
Osiris
Osiris
 
Osiris
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
AlcoholicTampon
Freya
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,475 Elo+
Party 2
Horus
Horus
DDdrazzen
Horus
Level 102
God Stats
19W - 15L
1,683 SR
Queue Stats
198W - 188L
1,511 Elo+
Solo
Medusa
Medusa
MyPriestFeltMe
Medusa
Level 148
God Stats
6W - 4L
1,597 SR
Queue Stats
120W - 129L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
0 / 1 / 0
6,914
494
3,977
10,344
12,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
MyLefTesty
Thanatos
12
2 / 5 / 2
7,138
510
6,018
9,620
4,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 6 / 3
7,090
506
4,943
15,701
11,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
SrPorta
Thoth
12
2 / 4 / 0
7,203
515
5,682
6,915
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 6 / 2
7,498
536
9,055
9,823
1,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
1 / 1 / 3
8,196
585
6,747
11,817
10,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
 
Arachne
14
3 / 3 / 6
8,095
578
6,585
11,739
3,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 1 / 2
8,828
631
8,685
7,415
2,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
DDdrazzen
Horus
13
7 / 1 / 4
7,978
570
9,555
9,889
7,567
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
5 / 3 / 5
8,171
584
7,344
9,142
3,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
8
Kills
22
22
Deaths
9
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
0
0
W
Osiris
 
Osiris
1
1
3
2.5
W
Arachne
 
Arachne
3
3
6
2
W
6
1
2
7
W
Horus
DDdrazzen
Horus
7
1
4
9
L
Thanatos
MyLefTesty
Thanatos
2
5
2
0.6
W
5
3
5
2.5
L
2
6
3
0.58
L
Thoth
SrPorta
Thoth
2
4
0
0.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,675
Damage
38,916
52,403
Taken
50,002
33,076
Mitigated
27,267
19,124
Healing
20,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,977
391
0
4,775
10,344
12,914
0
1,135
9,209
0
35,713
W
Osiris
 
Osiris
6,747
3,336
0
5,426
11,817
10,411
538
1,908
9,276
0
52,986
W
Arachne
 
Arachne
6,585
4,904
0
3,422
11,739
3,901
0
2,096
9,563
0
58,200
W
8,685
3,726
0
3,542
7,415
2,301
60
4,369
3,046
48,377
0
W
Horus
DDdrazzen
Horus
9,555
4,718
421
4,509
9,889
7,567
288
1,389
8,500
0
33,766
L
Thanatos
MyLefTesty
Thanatos
6,018
1,810
0
6,427
9,620
4,237
0
1,148
8,472
0
41,703
W
7,344
3,895
0
3,181
9,142
3,087
812
863
8,279
0
52,382
L
4,943
1,322
89
4,605
15,701
11,668
0
1,502
14,199
16,589
0
L
Thoth
SrPorta
Thoth
5,682
122
76
877
6,915
2,565
1,001
4,900
2,015
44,313
0
L
9,055
3,121
491
1,784
9,823
1,692
1,012
0
9,823
0
48,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,843
Gold Earned
41,268
354
Minions Killed
448
0
Camps Cleared
0
1,257,433
Distance Traveled
1,321,920
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,914
494
83
6
0
248,546
4
W
Osiris
8,196
585
115
8
0
229,657
3
W
Arachne
8,095
578
97
7
0
289,191
4
W
Freya
8,828
631
93
7
0
273,202
5
W
Horus
7,978
570
52
4
0
278,708
1
L
Thanatos
7,138
510
80
6
0
245,344
2
W
Medusa
8,171
584
91
7
0
251,162
0
L
Athena
7,090
506
19
1
0
269,952
4
L
Thoth
7,203
515
79
6
0
256,387
4
L
Chiron
7,498
536
93
7
0
237,204
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role