Player Matchup

Hou Yi
Hou Yi
E37238
Hou Yi
Level 68
God Stats
13W - 23L
1,394 SR
Queue Stats
66W - 83L
1,410 Elo+
Party 2
Jormungandr
Jormungandr
KalonKiwi
Jormungandr
Level 29
God Stats
41W - 34L
1,565 SR
Queue Stats
355W - 371L
1,369 Elo+
Party 3
Nu Wa
Nu Wa
LeadMagnolia22
Nu Wa
Level 63
God Stats
32W - 30L
1,473 SR
Queue Stats
729W - 758L
1,382 Elo+
Party 3
Bastet
Bastet
goku77martincito
Bastet
Level 96
God Stats
5W - 5L
1,591 SR
Queue Stats
325W - 296L
1,498 Elo+
Party 2
Sun Wukong
Sun Wukong
riskerr
Sun Wukong
Level 26
God Stats
7W - 7L
1,265 SR
Queue Stats
94W - 94L
1,385 Elo+
Party 3
Team Averages
Level 56
1,458 SR
1,409 Elo+

VS

Team Averages
Level 63
1,382 SR
1,321 Elo+
Osiris
Osiris
Chuy DH
Osiris
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
271W - 259L
1,419 Elo+
Solo
Thor
Thor
El_Duende_05
Thor
Level 3
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 2L
1,251 Elo+
Party 1
Rama
Rama
Yeti3103
Rama
Level 76
God Stats
0W - 1L
1,289 SR
Queue Stats
133W - 146L
1,431 Elo+
Solo
Cthulhu
Cthulhu
cynical_panda99
Cthulhu
Level 64
God Stats
0W - 1L
1,310 SR
Queue Stats
0W - 2L
1,251 Elo+
Party 1
Anubis
Anubis
elioerp7
Anubis
Level 49
God Stats
0W - 2L
1,538 SR
Queue Stats
0W - 2L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
E37238
Hou Yi
6
2 / 0 / 0
3,785
757
1,445
1,433
339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
KalonKiwi
Jormungandr
5
0 / 0 / 2
3,442
688
1,106
3,126
1,789
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
1 / 1 / 0
3,858
772
243
1,467
311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

5
1 / 0 / 1
3,325
665
1,081
1,791
368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
riskerr
Sun Wukong
6
0 / 0 / 0
3,565
713
2,039
3,304
1,217
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Chuy DH
Osiris
6
0 / 0 / 0
3,291
658
984
3,149
1,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

3
1 / 2 / 0
2,959
592
635
1,923
437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
5
0 / 0 / 0
2,892
578
1,077
1,963
404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

2
0 / 1 / 0
2,604
521
0
1,013
284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
elioerp7
Anubis
1
0 / 1 / 0
2,538
508
0
652
154
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
4
Kills
1
1
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Osiris
Chuy DH
Osiris
0
0
0
0
W
Hou Yi
E37238
Hou Yi
2
0
0
2
L
1
2
0
0.5
W
Jormungandr
KalonKiwi
Jormungandr
0
0
2
1
W
1
1
0
1
L
Rama
0
0
0
0
L
0
1
0
0
L
Anubis
elioerp7
Anubis
0
1
0
0
W
1
0
1
1.5
W
Sun Wukong
riskerr
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,914
Damage
2,696
11,121
Taken
8,700
4,024
Mitigated
2,823
3,034
Healing
2,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Chuy DH
Osiris
984
493
0
1,206
3,149
1,544
0
0
3,149
0
10,569
W
Hou Yi
E37238
Hou Yi
1,445
1,032
0
571
1,433
339
529
0
1,433
0
13,554
L
635
274
0
264
1,923
437
0
420
1,503
0
2,369
W
Jormungandr
KalonKiwi
Jormungandr
1,106
353
61
684
3,126
1,789
364
0
3,126
8,394
0
W
243
74
0
0
1,467
311
1,080
0
1,467
13,678
0
L
Rama
1,077
977
0
1,007
1,963
404
0
470
1,493
0
11,577
L
0
0
0
47
1,013
284
0
216
797
425
0
L
Anubis
elioerp7
Anubis
0
0
0
46
652
154
0
203
409
1,055
0
W
1,081
197
0
973
1,791
368
0
0
1,791
0
7,023
W
Sun Wukong
riskerr
Sun Wukong
2,039
417
0
745
3,304
1,217
0
0
3,304
0
11,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,975
Gold Earned
14,284
114
Minions Killed
55
0
Camps Cleared
0
466,112
Distance Traveled
330,915
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
3,291
658
26
5
0
103,948
1
W
Hou Yi
3,785
757
15
3
0
80,207
0
L
Thor
2,959
592
8
2
0
85,743
1
W
Jormungandr
3,442
688
23
5
0
91,992
1
W
Nu Wa
3,858
772
30
6
0
54,082
0
L
Rama
2,892
578
17
3
0
86,410
0
L
Cthulhu
2,604
521
1
0
0
29,554
0
L
Anubis
2,538
508
3
1
0
25,260
0
W
Bastet
3,325
665
11
2
0
123,890
1
W
Sun Wukong
3,565
713
35
7
0
115,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role