Player Matchup

Shiva
Shiva
 
Shiva
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Americ3no
Chang'e
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 59L
1,598 Elo+
Solo
Izanami
Izanami
Maik17Mvf
Izanami
Level 53
God Stats
4W - 5L
1,621 SR
Queue Stats
8W - 17L
1,347 Elo+
Party 1
Cthulhu
Cthulhu
Svnchzzz
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,304 Elo+
Party 1
Gilgamesh
Gilgamesh
lxt2021
Gilgamesh
Level 80
God Stats
10W - 14L
1,787 SR
Queue Stats
689W - 709L
1,443 Elo+
Solo
Team Averages
Level 84
1,582 SR
1,438 Elo+

VS

Team Averages
Level 89
1,572 SR
1,481 Elo+
Thanatos
Thanatos
 
Thanatos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Fragla
Chronos
Level 146
God Stats
10W - 1L
1,909 SR
Queue Stats
77W - 59L
1,609 Elo+
Solo
Anubis
Anubis
Leffeland
Anubis
Level 37
God Stats
2W - 2L
1,369 SR
Queue Stats
20W - 42L
1,335 Elo+
Solo
Shiva
Shiva
Merkl90
Shiva
Level 69
God Stats
180W - 170L
1,536 SR
Queue Stats
228W - 219L
1,451 Elo+
Solo
Neith
Neith
kotonyak
Neith
Level 68
God Stats
354W - 337L
1,547 SR
Queue Stats
641W - 670L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
0 / 1 / 3
5,708
571
4,203
5,017
1,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
Americ3no
Chang'e
9
3 / 5 / 0
5,730
573
3,894
7,015
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Maik17Mvf
Izanami
6
0 / 6 / 0
4,298
430
1,899
5,584
876
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cthulhu
Svnchzzz
Cthulhu
6
0 / 3 / 0
4,401
440
1,467
7,590
2,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
lxt2021
Gilgamesh
10
3 / 2 / 0
5,958
596
2,523
6,308
4,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
4 / 2 / 4
6,460
646
4,041
8,177
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chronos
Fragla
Chronos
11
4 / 1 / 2
6,328
633
3,810
6,350
1,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Leffeland
Anubis
8
0 / 3 / 0
5,139
514
3,320
5,202
1,770
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Merkl90
Shiva
10
0 / 0 / 8
5,965
597
3,257
3,736
2,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
kotonyak
Neith
10
8 / 0 / 2
6,183
618
6,014
4,491
1,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
6
Kills
16
17
Deaths
6
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
1
3
1.5
W
Thanatos
 
Thanatos
4
2
4
3
L
Chang'e
Americ3no
Chang'e
3
5
0
0.6
W
Chronos
Fragla
Chronos
4
1
2
5
W
Anubis
Leffeland
Anubis
0
3
0
0
L
Izanami
Maik17Mvf
Izanami
0
6
0
0
W
Shiva
Merkl90
Shiva
0
0
8
4
L
Cthulhu
Svnchzzz
Cthulhu
0
3
0
0
W
Neith
kotonyak
Neith
8
0
2
9
L
Gilgamesh
lxt2021
Gilgamesh
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,986
Damage
20,442
31,514
Taken
27,956
11,496
Mitigated
9,546
7,559
Healing
16,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
4,203
1,228
0
2,651
5,017
1,608
0
1,104
3,913
0
32,921
W
Thanatos
 
Thanatos
4,041
1,284
0
7,571
8,177
2,595
0
520
7,657
0
31,566
L
Chang'e
Americ3no
Chang'e
3,894
459
189
1,840
7,015
2,050
0
2,436
4,579
23,232
0
W
Chronos
Fragla
Chronos
3,810
1,945
0
2,122
6,350
1,758
0
3,234
3,116
35,788
0
W
Anubis
Leffeland
Anubis
3,320
324
0
1,935
5,202
1,770
66
0
5,202
23,082
0
L
Izanami
Maik17Mvf
Izanami
1,899
1,542
0
901
5,584
876
387
79
5,505
0
18,459
W
Shiva
Merkl90
Shiva
3,257
993
436
1,634
3,736
2,115
0
1,004
2,732
0
21,678
L
Cthulhu
Svnchzzz
Cthulhu
1,467
444
0
323
7,590
2,870
25
270
7,320
10,846
0
W
Neith
kotonyak
Neith
6,014
2,519
0
2,579
4,491
1,308
569
603
3,888
0
32,513
L
Gilgamesh
lxt2021
Gilgamesh
2,523
788
0
1,655
6,308
4,092
0
3,241
3,067
0
26,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,095
Gold Earned
30,075
239
Minions Killed
283
0
Camps Cleared
0
894,191
Distance Traveled
949,499
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,708
571
74
7
0
220,912
0
W
Thanatos
6,460
646
66
7
0
227,838
1
L
Chang'e
5,730
573
46
5
0
183,232
4
W
Chronos
6,328
633
67
7
0
184,259
0
W
Anubis
5,139
514
54
5
0
160,275
0
L
Izanami
4,298
430
35
4
0
162,354
0
W
Shiva
5,965
597
40
4
0
194,523
2
L
Cthulhu
4,401
440
17
2
0
159,314
0
W
Neith
6,183
618
56
6
0
182,604
2
L
Gilgamesh
5,958
596
67
7
0
168,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role