Player Matchup

Kuzenbo
Kuzenbo
CallMeDadddy666
Kuzenbo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,509 Elo+
Party 1
Anubis
Anubis
El_Webre75
Anubis
Level 127
God Stats
19W - 24L
1,455 SR
Queue Stats
219W - 205L
1,498 Elo+
Party 1
Artio
Artio
YaBoiWilson
Artio
Level 136
God Stats
1W - 2L
1,356 SR
Queue Stats
167W - 156L
1,471 Elo+
Party 1
Danzaburou
Danzaburou
autovan12
Danzaburou
Level 8
God Stats
32W - 26L
1,691 SR
Queue Stats
167W - 142L
1,449 Elo+
Party 1
Neith
Neith
willywonka2_2
Neith
Level 107
God Stats
4W - 6L
1,339 SR
Queue Stats
180W - 141L
1,492 Elo+
Party 1
Team Averages
Level 76
1,468 SR
1,484 Elo+

VS

Team Averages
Level 92
1,722 SR
1,794 Elo+
Skadi
Skadi
 
Skadi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Chewîe
Anubis
Level 157
God Stats
1W - 0L
1,761 SR
Queue Stats
205W - 124L
1,725 Elo+
Party 2
Athena
Athena
SocialBanana
Athena
Level 26
God Stats
31W - 2L
1,973 SR
Queue Stats
261W - 51L
2,001 Elo+
Party 2
Sylvanus
Sylvanus
SylvanusGM
Sylvanus
Level 16
God Stats
74W - 15L
1,981 SR
Queue Stats
74W - 15L
2,057 Elo+
Party 2
Bastet
Bastet
jman57123
Bastet
Level 131
God Stats
7W - 6L
1,395 SR
Queue Stats
270W - 109L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
6,858
457
5,067
10,447
9,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
El_Webre75
Anubis
12
4 / 2 / 2
7,695
513
6,561
9,593
2,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 3 / 1
7,480
499
9,054
16,042
10,963
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
autovan12
Danzaburou
13
1 / 3 / 0
7,236
482
812
10,563
2,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 4 / 5
7,802
520
12,188
12,136
3,403
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
2 / 3 / 4
8,270
551
7,500
8,944
2,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Chewîe
Anubis
16
3 / 1 / 2
9,178
612
9,772
6,016
3,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
12
1 / 1 / 6
7,892
526
5,811
12,199
11,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
SylvanusGM
Sylvanus
13
1 / 2 / 3
8,029
535
5,349
10,545
4,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bastet
jman57123
Bastet
16
6 / 3 / 1
9,347
623
11,676
14,237
4,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
10
Kills
13
13
Deaths
10
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
3
4
1.33
L
2
1
3
3.5
W
Anubis
Chewîe
Anubis
3
1
2
4
L
Anubis
El_Webre75
Anubis
4
2
2
2.5
W
Athena
1
1
6
4
W
Sylvanus
SylvanusGM
Sylvanus
1
2
3
1.25
L
2
3
1
0.83
L
Danzaburou
autovan12
Danzaburou
1
3
0
0.33
W
Bastet
jman57123
Bastet
6
3
1
2.17
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,682
Damage
40,108
58,781
Taken
51,941
29,245
Mitigated
25,538
17,036
Healing
14,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,500
2,469
0
1,493
8,944
2,451
2,062
2,219
6,725
0
50,946
L
5,067
2,405
0
1,619
10,447
9,521
92
3,244
7,203
19,205
0
W
Anubis
Chewîe
Anubis
9,772
995
0
2,059
6,016
3,263
1,977
1,500
4,214
62,418
12,716
L
Anubis
El_Webre75
Anubis
6,561
353
0
2,178
9,593
2,799
0
2,454
7,139
47,386
0
W
Athena
5,811
1,537
0
1,598
12,199
11,262
0
5,035
7,164
26,777
0
W
Sylvanus
SylvanusGM
Sylvanus
5,349
1,544
1,779
4,778
10,545
4,308
1,112
7,111
3,434
32,896
10,789
L
9,054
971
625
6,963
16,042
10,963
0
4,625
11,417
41,482
0
L
Danzaburou
autovan12
Danzaburou
812
293
0
2,248
10,563
2,559
128
6,098
4,465
0
37,253
W
Bastet
jman57123
Bastet
11,676
3,280
0
2,983
14,237
4,254
0
5,207
9,030
0
73,557
L
12,188
4,403
0
3,403
12,136
3,403
70
2,823
9,313
0
58,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,071
Gold Earned
42,716
380
Minions Killed
483
0
Camps Cleared
0
1,454,901
Distance Traveled
1,462,788
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,270
551
95
6
0
251,790
5
L
Kuzenbo
6,858
457
25
2
0
322,552
5
W
Anubis
9,178
612
144
10
0
246,995
3
L
Anubis
7,695
513
95
6
0
294,908
4
W
Athena
7,892
526
38
3
0
329,894
2
W
Sylvanus
8,029
535
91
6
0
286,092
10
L
Artio
7,480
499
85
6
0
293,595
1
L
Danzaburou
7,236
482
68
5
0
271,174
0
W
Bastet
9,347
623
115
8
0
348,017
1
L
Neith
7,802
520
107
7
0
272,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role