Player Matchup

Ullr
Ullr
Diamond V
FatesEnigma
Ullr
Diamond V
Level 129
God Stats
61W - 73L
1,615 SR
Queue Stats
437W - 424L
1,959 MMR
Party 3
Zhong Kui
Zhong Kui
Platinum IV
GreatGastro
Zhong Kui
Platinum IV
Level 128
God Stats
1W - 2L
1,719 SR
Queue Stats
115W - 107L
1,935 MMR
Solo
Discordia
Discordia
Diamond V
HungerGato
Discordia
Diamond V
Level 157
God Stats
16W - 14L
1,647 SR
Queue Stats
227W - 211L
1,998 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum II
TAQUITOOOO
Tsukuyomi
Platinum II
Level 142
God Stats
21W - 19L
1,745 SR
Queue Stats
466W - 456L
1,866 MMR
Party 3
Shiva
Shiva
Diamond V
cowardenemy
Shiva
Diamond V
Level 128
God Stats
4W - 2L
1,815 SR
Queue Stats
208W - 193L
1,859 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 137
1,708 SR
1,924 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,639 SR
1,925 MMR
Ymir
Ymir
Platinum II
Agent_SZer0
Ymir
Platinum II
Level 160
God Stats
21W - 24L
1,638 SR
Queue Stats
703W - 697L
1,934 MMR
Solo
Arachne
Arachne
Gold I
RetainKobe
Arachne
Gold I
Level 160
God Stats
1W - 1L
1,929 SR
Queue Stats
47W - 38L
1,951 MMR
Party 1
Artio
Artio
Gold II
RetainLou
Artio
Gold II
Level 127
God Stats
1W - 2L
1,618 SR
Queue Stats
20W - 12L
1,924 MMR
Party 1
Thoth
Thoth
Platinum I
SimplyRise
Thoth
Platinum I
Level 146
God Stats
8W - 7L
1,679 SR
Queue Stats
224W - 211L
1,901 MMR
Solo
Apollo
Apollo
Diamond V
caℓeb
Apollo
Diamond V
Level 63
God Stats
2W - 4L
1,329 SR
Queue Stats
151W - 123L
1,914 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 11
18,856
608
21,918
22,507
10,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
GreatGastro
Zhong Kui
20
5 / 8 / 5
16,310
526
21,450
29,493
32,399
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
HungerGato
Discordia
20
7 / 3 / 20
17,095
551
37,380
16,299
5,416
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
TAQUITOOOO
Tsukuyomi
20
12 / 7 / 10
17,986
580
22,589
27,451
19,558
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 3 / 22
16,622
536
19,640
28,211
40,141
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
CliodhnaAtlas

VS

Bans
CabrakanLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 8
11,895
384
5,972
32,173
39,833
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
RetainKobe
Arachne
20
5 / 10 / 6
15,877
512
14,821
31,268
13,199
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
RetainLou
Artio
19
4 / 7 / 5
14,405
465
15,418
41,244
44,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
20
5 / 5 / 4
14,789
477
21,529
17,954
6,195
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
caℓeb
Apollo
20
8 / 8 / 5
16,858
544
31,206
35,721
12,172
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
50
35
Kills
22
22
Deaths
36
68
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
6
8
0.67
W
7
1
11
12.5
W
Zhong Kui
GreatGastro
Zhong Kui
5
8
5
0.94
W
Discordia
HungerGato
Discordia
7
3
20
5.67
L
Arachne
RetainKobe
Arachne
5
10
6
0.8
L
Artio
RetainLou
Artio
4
7
5
0.93
L
Thoth
5
5
4
1.4
W
Tsukuyomi
TAQUITOOOO
Tsukuyomi
12
7
10
2.43
L
Apollo
caℓeb
Apollo
8
8
5
1.31
W
4
3
22
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,977
Damage
88,946
123,961
Taken
158,360
107,551
Mitigated
115,579
45,664
Healing
39,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,972
740
108
1,637
32,173
39,833
0
15,912
16,175
27,431
0
W
21,918
13,688
0
5,363
22,507
10,037
8,688
6,291
16,216
0
206,698
W
Zhong Kui
GreatGastro
Zhong Kui
21,450
1,685
0
11,514
29,493
32,399
1,083
11,457
18,036
101,843
0
W
Discordia
HungerGato
Discordia
37,380
1,255
0
5,799
16,299
5,416
1,182
7,539
8,760
158,126
0
L
Arachne
RetainKobe
Arachne
14,821
9,462
0
8,101
31,268
13,199
5,022
9,235
21,953
0
132,894
L
Artio
RetainLou
Artio
15,418
1,976
1,193
8,219
41,244
44,180
282
16,279
24,685
84,597
0
L
Thoth
21,529
170
108
3,070
17,954
6,195
0
6,737
11,217
119,236
0
W
Tsukuyomi
TAQUITOOOO
Tsukuyomi
22,589
6,279
0
7,810
27,451
19,558
126
7,874
19,577
0
141,199
L
Apollo
caℓeb
Apollo
31,206
23,751
0
16,972
35,721
12,172
3,698
11,951
23,604
0
144,135
W
19,640
2,626
3,993
11,185
28,211
40,141
620
10,739
16,534
2,119
57,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,869
Gold Earned
73,824
873
Minions Killed
748
0
Camps Cleared
0
3,197,103
Distance Traveled
2,863,156
31
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,895
384
34
1
0
590,049
11
W
Ullr
18,856
608
257
8
0
682,129
13
W
Zhong Kui
16,310
526
180
6
0
541,414
3
W
Discordia
17,095
551
194
6
0
637,749
3
L
Arachne
15,877
512
164
5
0
601,320
2
L
Artio
14,405
465
134
4
0
556,451
9
L
Thoth
14,789
477
201
6
0
596,372
5
W
Tsukuyomi
17,986
580
180
6
0
657,970
9
L
Apollo
16,858
544
215
7
0
518,964
5
W
Shiva
16,622
536
62
2
0
677,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role