Player Matchup

Arachne
Arachne
Asellus-13
Arachne
Level 99
God Stats
7W - 7L
1,454 SR
Queue Stats
392W - 475L
1,375 Elo+
Party 1
Danzaburou
Danzaburou
JericaFae
Danzaburou
Level 104
God Stats
1W - 6L
1,229 SR
Queue Stats
686W - 742L
1,519 Elo+
Party 1
Shiva
Shiva
JuicyG3RMS
Shiva
Level 123
God Stats
14W - 11L
1,556 SR
Queue Stats
102W - 82L
1,469 Elo+
Party 3
Geb
Geb
SuperWaffleDemon
Geb
Level 80
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 20L
1,479 Elo+
Party 3
Persephone
Persephone
mikemanza77
Persephone
Level 108
God Stats
8W - 6L
1,404 SR
Queue Stats
365W - 411L
1,437 Elo+
Solo
Team Averages
Level 103
1,429 SR
1,456 Elo+

VS

Team Averages
Level 70
1,510 SR
1,526 Elo+
Thoth
Thoth
 
Thoth
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Nielmorek
Anhur
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
117W - 130L
1,473 Elo+
Solo
Nemesis
Nemesis
SaintMemeus
Nemesis
Level 68
God Stats
8W - 8L
1,549 SR
Queue Stats
63W - 58L
1,519 Elo+
Solo
Vamana
Vamana
orlamex
Vamana
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 55L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Asellus-13
Arachne
14
2 / 5 / 6
8,310
519
6,745
12,032
4,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
JericaFae
Danzaburou
15
7 / 4 / 1
9,664
604
15,742
14,495
4,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
14
3 / 1 / 2
8,348
522
13,816
14,002
16,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 2 / 8
7,834
490
5,328
10,296
8,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
mikemanza77
Persephone
16
5 / 4 / 3
10,192
637
10,540
8,184
4,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
2 / 5 / 5
7,565
473
6,545
8,034
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
 
Sobek
10
1 / 5 / 7
7,307
457
4,942
16,916
12,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Nielmorek
Anhur
14
3 / 6 / 1
8,082
505
9,136
11,702
2,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
SaintMemeus
Nemesis
14
7 / 1 / 5
9,208
576
8,509
11,057
5,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vamana
orlamex
Vamana
15
3 / 3 / 1
8,957
560
12,041
22,195
14,309
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
35
19
Kills
16
16
Deaths
20
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
5
5
0.9
L
Sobek
 
Sobek
1
5
7
0.9
W
Arachne
Asellus-13
Arachne
2
5
6
1
W
Danzaburou
JericaFae
Danzaburou
7
4
1
1.88
W
Shiva
3
1
2
4
L
Anhur
Nielmorek
Anhur
3
6
1
0.58
L
Nemesis
SaintMemeus
Nemesis
7
1
5
9.5
W
2
2
8
3
W
Persephone
mikemanza77
Persephone
5
4
3
1.63
L
Vamana
orlamex
Vamana
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,171
Damage
41,173
59,009
Taken
69,904
37,560
Mitigated
37,436
19,914
Healing
19,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
6,545
427
0
1,368
8,034
2,256
0
3,888
4,108
48,957
0
L
Sobek
 
Sobek
4,942
506
0
4,988
16,916
12,588
0
5,058
11,740
14,274
0
W
Arachne
Asellus-13
Arachne
6,745
5,285
0
3,417
12,032
4,904
168
3,823
8,209
0
54,300
W
Danzaburou
JericaFae
Danzaburou
15,742
7,660
0
8,020
14,495
4,035
1,728
1,350
13,145
0
70,470
W
Shiva
13,816
5,412
887
3,730
14,002
16,305
654
1,180
12,822
0
45,331
L
Anhur
Nielmorek
Anhur
9,136
5,051
0
2,798
11,702
2,919
1,205
1,258
10,444
0
57,067
L
Nemesis
SaintMemeus
Nemesis
8,509
4,217
0
2,783
11,057
5,364
0
2,781
8,245
0
52,016
W
5,328
895
1,430
948
10,296
8,039
378
2,356
7,940
13,469
0
W
Persephone
mikemanza77
Persephone
10,540
834
0
1,482
8,184
4,277
0
2,777
5,403
68,169
0
L
Vamana
orlamex
Vamana
12,041
6,564
0
7,139
22,195
14,309
0
2,883
18,501
0
60,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,348
Gold Earned
41,119
411
Minions Killed
403
0
Camps Cleared
0
1,543,844
Distance Traveled
1,444,397
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,565
473
72
5
0
283,783
4
L
Sobek
7,307
457
18
1
0
288,416
1
W
Arachne
8,310
519
86
5
0
334,984
1
W
Danzaburou
9,664
604
113
7
0
286,981
0
W
Shiva
8,348
522
75
5
0
321,075
4
L
Anhur
8,082
505
102
6
0
274,722
3
L
Nemesis
9,208
576
96
6
0
315,324
0
W
Geb
7,834
490
12
1
0
294,160
0
W
Persephone
10,192
637
125
8
0
306,644
2
L
Vamana
8,957
560
115
7
0
282,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role