Player Matchup

Charybdis
Charybdis
AhShucks
Charybdis
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
45W - 54L
1,109 Elo+
Party 1
Anubis
Anubis
Fizzlepop88
Anubis
Level 24
God Stats
0W - 6L
1,137 SR
Queue Stats
13W - 27L
1,109 Elo+
Party 1
Hercules
Hercules
SirRogelio
Hercules
Level 35
God Stats
36W - 58L
1,376 SR
Queue Stats
245W - 278L
1,339 Elo+
Party 3
Mercury
Mercury
oxispid
Mercury
Level 109
God Stats
0W - 7L
1,109 SR
Queue Stats
602W - 591L
1,488 Elo+
Party 3
Ymir
Ymir
sadwallaby
Ymir
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 68L
1,243 Elo+
Party 1
Team Averages
Level 46
1,324 SR
1,258 Elo+

VS

Team Averages
Level 93
1,559 SR
1,537 Elo+
Baron Samedi
Baron Samedi
CDP azotmorelos
Baron Samedi
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 125L
1,588 Elo+
Party 2
Agni
Agni
Eldieg8cho
Agni
Level 128
God Stats
7W - 2L
1,610 SR
Queue Stats
78W - 60L
1,573 Elo+
Party 2
Cerberus
Cerberus
Gesuza
Cerberus
Level 12
God Stats
4W - 2L
1,491 SR
Queue Stats
12W - 7L
1,553 Elo+
Party 2
Skadi
Skadi
RPGodslayer
Skadi
Level 81
God Stats
29W - 13L
1,694 SR
Queue Stats
117W - 92L
1,412 Elo+
Solo
King Arthur
King Arthur
VantaHorus25
King Arthur
Level 101
God Stats
2W - 4L
1,500 SR
Queue Stats
88W - 70L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AhShucks
Charybdis
10
0 / 6 / 3
6,360
424
6,216
10,893
3,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
11
3 / 6 / 2
6,973
465
9,541
13,212
6,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
SirRogelio
Hercules
11
2 / 6 / 0
7,183
479
4,394
11,514
5,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
oxispid
Mercury
11
2 / 6 / 2
7,340
489
2,284
11,793
3,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
2 / 4 / 4
6,835
456
4,895
14,734
12,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CDP azotmorelos
Baron Samedi
14
9 / 1 / 8
8,896
593
17,038
11,361
4,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
14 / 1 / 7
9,484
632
14,376
7,363
2,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Gesuza
Cerberus
10
0 / 0 / 7
6,753
450
4,403
9,135
7,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
1 / 4 / 6
7,509
501
5,750
9,214
2,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
VantaHorus25
King Arthur
14
4 / 3 / 3
8,555
570
7,395
9,694
5,732
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
9
Kills
28
28
Deaths
9
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AhShucks
Charybdis
0
6
3
0.25
W
Baron Samedi
CDP azotmorelos
Baron Samedi
9
1
8
13
W
14
1
7
17.5
L
Anubis
3
6
2
0.67
W
Cerberus
Gesuza
Cerberus
0
0
7
3.5
W
1
4
6
1
L
Hercules
SirRogelio
Hercules
2
6
0
0.33
W
King Arthur
VantaHorus25
King Arthur
4
3
3
1.83
L
Mercury
oxispid
Mercury
2
6
2
0.5
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,330
Damage
48,962
62,146
Taken
46,767
30,813
Mitigated
22,752
11,516
Healing
13,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AhShucks
Charybdis
6,216
2,711
0
2,454
10,893
3,162
134
5,381
5,366
0
40,848
W
Baron Samedi
CDP azotmorelos
Baron Samedi
17,038
943
1,682
5,510
11,361
4,873
255
4,287
7,074
56,558
0
W
14,376
940
0
1,546
7,363
2,253
260
2,474
4,685
54,121
0
L
Anubis
9,541
359
0
3,493
13,212
6,335
0
10,240
2,549
31,768
0
W
Cerberus
Gesuza
Cerberus
4,403
355
0
1,472
9,135
7,470
74
3,123
6,012
16,507
0
W
5,750
2,757
0
2,445
9,214
2,424
1,225
4,185
5,029
0
54,917
L
Hercules
SirRogelio
Hercules
4,394
1,778
0
2,380
11,514
5,349
537
1,352
10,162
143
32,986
W
King Arthur
VantaHorus25
King Arthur
7,395
502
0
1,218
9,694
5,732
272
413
9,281
0
45,719
L
Mercury
oxispid
Mercury
2,284
137
0
250
11,793
3,850
0
7,172
4,369
0
29,378
L
4,895
696
372
2,567
14,734
12,117
0
10,553
3,883
12,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,691
Gold Earned
41,197
263
Minions Killed
389
0
Camps Cleared
0
1,324,307
Distance Traveled
1,443,368
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,360
424
84
6
0
243,227
0
W
Baron Samedi
8,896
593
91
6
0
291,223
5
W
Agni
9,484
632
84
6
0
320,180
2
L
Anubis
6,973
465
41
3
0
252,172
2
W
Cerberus
6,753
450
43
3
0
296,534
5
W
Skadi
7,509
501
88
6
0
255,123
4
L
Hercules
7,183
479
66
4
0
234,138
0
W
King Arthur
8,555
570
83
6
0
280,308
1
L
Mercury
7,340
489
55
4
0
325,043
2
L
Ymir
6,835
456
17
1
0
269,727
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role