Player Matchup

Ymir
Ymir
CeruleanSky
Ymir
Level 67
God Stats
1W - 2L
1,295 SR
Queue Stats
33W - 45L
1,435 Elo+
Party 2
Gilgamesh
Gilgamesh
LowFlux
Gilgamesh
Level 28
God Stats
0W - 5L
1,221 SR
Queue Stats
57W - 68L
1,435 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MAPACHE84
Tsukuyomi
Level 101
God Stats
21W - 24L
1,356 SR
Queue Stats
424W - 503L
1,385 Elo+
Party 1
Janus
Janus
dooooK
Janus
Level 44
God Stats
1W - 1L
1,222 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
mellamanTITOcr
Vulcan
Level 42
God Stats
26W - 38L
1,463 SR
Queue Stats
246W - 318L
1,375 Elo+
Party 1
Team Averages
Level 56
1,311 SR
1,426 Elo+

VS

Team Averages
Level 53
1,484 SR
1,483 Elo+
Poseidon
Poseidon
 
Poseidon
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hercules
Hercules
Benzoman
Hercules
Level 106
God Stats
5W - 10L
1,532 SR
Queue Stats
160W - 161L
1,531 Elo+
Party 3
Merlin
Merlin
EvilJackal1
Merlin
Level 44
God Stats
5W - 4L
1,510 SR
Queue Stats
181W - 162L
1,501 Elo+
Solo
Medusa
Medusa
GrendleLee
Medusa
Level 48
God Stats
3W - 5L
1,215 SR
Queue Stats
137W - 174L
1,327 Elo+
Party 4
Cerberus
Cerberus
Lionguard767
Cerberus
Level 45
God Stats
35W - 31L
1,664 SR
Queue Stats
126W - 125L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 2
9,658
878
4,097
17,625
13,054
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
LowFlux
Gilgamesh
15
0 / 3 / 2
9,415
856
6,690
13,343
3,565
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
MAPACHE84
Tsukuyomi
15
0 / 3 / 3
9,510
865
6,903
8,954
2,754
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Janus
dooooK
Janus
15
0 / 3 / 2
10,147
922
11,613
6,312
1,782
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 4 / 0
10,451
950
7,868
8,966
2,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

194

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
1 / 0 / 3
10,392
945
5,463
5,571
1,696
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Benzoman
Hercules
17
7 / 0 / 10
12,335
1,121
11,671
10,819
9,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
16
3 / 0 / 7
10,672
970
14,386
4,451
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
GrendleLee
Medusa
16
1 / 3 / 10
10,336
940
7,113
8,995
3,167
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Lionguard767
Cerberus
17
5 / 0 / 12
11,701
1,064
14,344
10,952
10,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
3
Kills
17
17
Deaths
3
9
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
0
3
2.5
W
Hercules
Benzoman
Hercules
7
0
10
12
L
0
4
2
0.25
W
Merlin
3
0
7
6.5
W
Medusa
GrendleLee
Medusa
1
3
10
2
W
Cerberus
Lionguard767
Cerberus
5
0
12
11
L
Gilgamesh
LowFlux
Gilgamesh
0
3
2
0.33
L
Tsukuyomi
MAPACHE84
Tsukuyomi
0
3
3
0.5
L
Janus
dooooK
Janus
0
3
2
0.33
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,171
Damage
52,977
55,200
Taken
40,788
23,953
Mitigated
26,310
4,584
Healing
7,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,463
418
0
1,234
5,571
1,696
0
3,174
2,397
39,912
0
W
Hercules
Benzoman
Hercules
11,671
2,304
0
2,392
10,819
9,189
0
5,455
5,364
0
20,343
L
4,097
372
432
3,215
17,625
13,054
0
10,695
6,708
16,954
0
W
Merlin
14,386
398
0
689
4,451
1,578
0
2,886
1,565
32,733
0
W
Medusa
GrendleLee
Medusa
7,113
2,452
0
1,256
8,995
3,167
0
5,716
3,279
62
16,738
W
Cerberus
Lionguard767
Cerberus
14,344
444
0
2,189
10,952
10,680
0
6,347
4,605
25,090
0
L
Gilgamesh
LowFlux
Gilgamesh
6,690
1,339
0
241
13,343
3,565
0
9,405
3,723
0
15,532
L
Tsukuyomi
MAPACHE84
Tsukuyomi
6,903
1,797
0
88
8,954
2,754
0
4,753
4,028
0
12,785
L
Janus
dooooK
Janus
11,613
332
93
493
6,312
1,782
0
3,208
2,947
43,236
0
L
7,868
2,597
0
22
8,966
2,798
0
5,563
3,168
29,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,181
Gold Earned
55,436
188
Minions Killed
220
4
Camps Cleared
8
1,074,433
Distance Traveled
1,005,363
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,392
945
86
8
2
188,508
0
W
Hercules
12,335
1,121
33
3
2
217,851
0
L
Ymir
9,658
878
21
2
0
202,902
0
W
Merlin
10,672
970
51
5
1
193,558
0
W
Medusa
10,336
940
17
2
3
192,083
0
W
Cerberus
11,701
1,064
33
3
0
213,363
1
L
Gilgamesh
9,415
856
20
2
2
216,984
0
L
Tsukuyomi
9,510
865
9
1
0
237,965
0
L
Janus
10,147
922
105
10
2
216,993
0
L
Vulcan
10,451
950
33
3
0
199,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role