Player Matchup

Thoth
Thoth
Gold II
 
Thoth
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Silver II
Deadshot
Artio
Silver II
Level 155
God Stats
4W - 2L
1,901 SR
Queue Stats
14W - 15L
1,500 MMR
Party 1
Geb
Geb
Silver II
OnlySmiles
Geb
Silver II
Level 141
God Stats
3W - 2L
1,500 SR
Queue Stats
115W - 112L
1,559 MMR
Solo
Izanami
Izanami
Gold V
octofungus
Izanami
Gold V
Level 160
God Stats
4W - 3L
1,454 SR
Queue Stats
84W - 73L
1,639 MMR
Party 1
Erlang Shen
Erlang Shen
Gold III
rg1550
Erlang Shen
Gold III
Level 160
God Stats
2W - 4L
1,655 SR
Queue Stats
221W - 209L
1,560 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 155
1,602 SR
1,552 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,520 SR
1,566 MMR
Bellona
Bellona
Gold V
ChuckeeCheese
Bellona
Gold V
Level 123
God Stats
2W - 6L
1,479 SR
Queue Stats
29W - 43L
1,575 MMR
Solo
Discordia
Discordia
Silver I
ROMPEDD
Discordia
Silver I
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,547 MMR
Party 2
Jing Wei
Jing Wei
Gold III
SaitanX
Jing Wei
Gold III
Level 160
God Stats
8W - 10L
1,407 SR
Queue Stats
1,030W - 1,061L
1,578 MMR
Solo
Ymir
Ymir
Silver I
TrickyNiky
Ymir
Silver I
Level 109
God Stats
0W - 2L
1,718 SR
Queue Stats
67W - 56L
1,547 MMR
Party 2
Susano
Susano
Platinum IV
paolo159
Susano
Platinum IV
Level 156
God Stats
16W - 20L
1,498 SR
Queue Stats
575W - 572L
1,582 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
10 / 0 / 2
10,336
738
6,315
4,651
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Deadshot
Artio
13
2 / 0 / 3
8,217
587
5,380
9,214
9,578
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

11
0 / 3 / 5
7,122
509
3,644
12,735
6,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
octofungus
Izanami
14
2 / 4 / 5
8,315
594
14,566
11,771
3,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
rg1550
Erlang Shen
14
5 / 1 / 5
8,684
620
7,624
10,219
6,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
SolCabrakanLoki

VS

Bans
ShivaBastetAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
1 / 4 / 0
6,813
487
4,979
8,329
5,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
ROMPEDD
Discordia
11
0 / 6 / 2
6,390
456
2,945
7,810
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
SaitanX
Jing Wei
12
2 / 4 / 5
7,224
516
9,276
11,431
2,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 2 / 3
7,157
511
6,273
13,829
11,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
paolo159
Susano
10
1 / 3 / 1
6,313
451
3,641
8,338
2,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
19
Kills
8
8
Deaths
19
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
10
0
2
11
L
Bellona
1
4
0
0.25
W
Artio
Deadshot
Artio
2
0
3
3.5
W
0
3
5
0.83
L
Discordia
ROMPEDD
Discordia
0
6
2
0.17
L
Jing Wei
SaitanX
Jing Wei
2
4
5
1.13
L
4
2
3
2.75
W
Izanami
octofungus
Izanami
2
4
5
1.13
L
Susano
paolo159
Susano
1
3
1
0.5
W
Erlang Shen
rg1550
Erlang Shen
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,529
Damage
27,114
48,590
Taken
49,737
27,395
Mitigated
23,986
17,596
Healing
8,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
6,315
317
116
1,291
4,651
1,431
318
957
3,472
69,866
0
L
Bellona
4,979
2,458
0
1,716
8,329
5,733
0
4,096
4,233
0
35,017
W
Artio
Deadshot
Artio
5,380
533
732
4,878
9,214
9,578
360
462
8,750
40,558
0
W
3,644
768
0
2,764
12,735
6,945
0
4,290
8,339
8,274
0
L
Discordia
ROMPEDD
Discordia
2,945
451
0
1,380
7,810
1,667
0
2,650
5,160
36,745
0
L
Jing Wei
SaitanX
Jing Wei
9,276
6,498
0
2,760
11,431
2,509
50
2,543
8,888
0
47,005
L
6,273
2,069
0
2,034
13,829
11,717
0
4,191
9,638
24,191
0
W
Izanami
octofungus
Izanami
14,566
9,792
0
3,705
11,771
3,340
551
2,272
9,499
0
72,973
L
Susano
paolo159
Susano
3,641
1,093
0
555
8,338
2,360
0
1,859
6,479
0
36,327
W
Erlang Shen
rg1550
Erlang Shen
7,624
4,064
0
4,110
10,219
6,101
67
807
9,312
0
68,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,674
Gold Earned
33,897
439
Minions Killed
354
0
Camps Cleared
0
1,393,029
Distance Traveled
1,329,487
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,336
738
132
9
0
297,389
4
L
Bellona
6,813
487
83
6
0
311,036
0
W
Artio
8,217
587
76
5
0
249,358
2
W
Geb
7,122
509
5
0
0
269,804
10
L
Discordia
6,390
456
75
5
0
266,409
9
L
Jing Wei
7,224
516
92
7
0
259,996
5
L
Ymir
7,157
511
28
2
0
247,543
2
W
Izanami
8,315
594
124
9
0
252,037
1
L
Susano
6,313
451
76
5
0
244,503
3
W
Erlang Shen
8,684
620
102
7
0
324,441
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role