Player Matchup

Yemoja
Yemoja
BOOTY_GORILLA
Yemoja
Level 109
God Stats
2W - 5L
1,453 SR
Queue Stats
62W - 52L
1,533 Elo+
Party 1
Zeus
Zeus
BrainlessSweat
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 17L
1,477 Elo+
Party 1
Set
Set
GodOfNonChalance
Set
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 37L
1,604 Elo+
Party 1
Hera
Hera
Immortal_sarcasm
Hera
Level 109
God Stats
59W - 48L
1,615 SR
Queue Stats
79W - 74L
1,533 Elo+
Party 1
Medusa
Medusa
Rywill1351
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,450 Elo+
Solo
Team Averages
Level 76
1,514 SR
1,519 Elo+

VS

Team Averages
Level 47
1,441 SR
1,467 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Camazotz
Camazotz
DirtyBlondeMedic
Camazotz
Level 29
God Stats
3W - 0L
1,684 SR
Queue Stats
15W - 9L
1,572 Elo+
Party 3
Terra
Terra
FlipperFeet
Terra
Level 57
God Stats
3W - 1L
1,322 SR
Queue Stats
243W - 278L
1,407 Elo+
Party 2
Ne Zha
Ne Zha
Unclever
Ne Zha
Level 72
God Stats
1W - 3L
1,197 SR
Queue Stats
150W - 166L
1,463 Elo+
Party 2
Mulan
Mulan
higginz275
Mulan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 4
9,124
760
4,049
7,992
7,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
0 / 2 / 3
8,315
693
9,880
10,676
4,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 3 / 2
8,383
699
6,819
10,361
10,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 3 / 1
9,072
756
11,036
6,996
2,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Rywill1351
Medusa
14
1 / 5 / 2
8,249
687
7,441
10,303
3,920
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
1 / 2 / 3
8,607
717
3,555
12,359
9,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 1 / 5
9,523
794
12,718
14,931
7,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 1 / 7
9,016
751
2,410
9,810
8,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
Unclever
Ne Zha
16
3 / 1 / 3
9,275
773
6,152
8,399
3,520
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mulan
17
5 / 3 / 2
9,804
817
14,566
18,122
20,177
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
7
Kills
13
13
Deaths
8
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
2
3
1.25
L
1
0
4
3
L
0
2
3
0.75
W
4
1
5
6.5
W
0
1
7
3.5
L
2
3
2
1
L
3
3
1
1.17
L
Medusa
Rywill1351
Medusa
1
5
2
0.4
W
Ne Zha
Unclever
Ne Zha
3
1
3
4.5
W
Mulan
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,225
Damage
39,401
46,328
Taken
63,621
29,139
Mitigated
49,147
11,321
Healing
29,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,555
482
6,265
7,034
12,359
9,464
451
5,247
6,844
29,810
0
L
4,049
1,211
2,936
2,524
7,992
7,967
364
1,146
6,712
14,770
0
L
9,880
524
0
2,960
10,676
4,652
0
1,090
9,415
38,863
0
W
12,718
3,191
0
5,049
14,931
7,743
562
4,731
9,806
0
25,761
W
2,410
523
1,910
2,261
9,810
8,243
261
5,874
3,827
11,978
0
L
6,819
2,856
0
882
10,361
10,279
1,931
1,287
8,777
0
15,653
L
11,036
2,653
0
44
6,996
2,321
27
947
5,927
30,259
0
L
Medusa
Rywill1351
Medusa
7,441
3,520
263
1,712
10,303
3,920
0
1,495
8,518
0
25,427
W
Ne Zha
Unclever
Ne Zha
6,152
1,654
0
1,488
8,399
3,520
724
2,391
5,975
0
41,254
W
Mulan
14,566
2,237
534
5,192
18,122
20,177
352
5,987
11,745
0
44,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,143
Gold Earned
46,225
190
Minions Killed
247
0
Camps Cleared
0
1,123,055
Distance Traveled
1,350,452
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,607
717
60
5
0
267,537
2
L
Yemoja
9,124
760
13
1
0
239,648
3
L
Zeus
8,315
693
65
5
0
197,668
0
W
Camazotz
9,523
794
34
3
0
281,040
1
W
Terra
9,016
751
24
2
0
264,762
0
L
Set
8,383
699
21
2
0
228,350
0
L
Hera
9,072
756
49
4
0
237,151
0
L
Medusa
8,249
687
42
4
0
220,238
0
W
Ne Zha
9,275
773
61
5
0
285,229
1
W
Mulan
9,804
817
68
6
0
251,884
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role