Player Matchup

Anhur
Anhur
AztecAWarrior17
Anhur
Level 144
God Stats
2W - 6L
1,523 SR
Queue Stats
92W - 68L
1,763 Elo+
Party 1
Aphrodite
Aphrodite
BafessorZombie
Aphrodite
Level 146
God Stats
520W - 309L
1,765 SR
Queue Stats
814W - 562L
1,761 Elo+
Party 1
Mercury
Mercury
IamGodbrand56
Mercury
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
176W - 165L
1,592 Elo+
Solo
Thoth
Thoth
LordAgandaur
Thoth
Level 157
God Stats
5W - 6L
1,390 SR
Queue Stats
491W - 378L
1,723 Elo+
Party 1
Chaac
Chaac
Marcomcmanman
Chaac
Level 158
God Stats
113W - 139L
1,466 SR
Queue Stats
344W - 311L
1,662 Elo+
Party 1
Team Averages
Level 153
1,529 SR
1,700 Elo+

VS

Team Averages
Level 122
1,737 SR
1,659 Elo+
Camazotz
Camazotz
FrznPenguin
Camazotz
Level 147
God Stats
2W - 1L
1,627 SR
Queue Stats
66W - 51L
1,681 Elo+
Solo
Bacchus
Bacchus
Harpwing
Bacchus
Level 67
God Stats
9W - 3L
1,903 SR
Queue Stats
232W - 153L
1,709 Elo+
Party 2
Hou Yi
Hou Yi
Incercio
Hou Yi
Level 156
God Stats
8W - 3L
1,664 SR
Queue Stats
475W - 433L
1,573 Elo+
Solo
Baron Samedi
Baron Samedi
Nick3333
Baron Samedi
Level 108
God Stats
6W - 1L
1,840 SR
Queue Stats
188W - 157L
1,650 Elo+
Party 2
Bastet
Bastet
SlimeeGameS
Bastet
Level 134
God Stats
8W - 5L
1,649 SR
Queue Stats
332W - 237L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
6,960
497
3,568
10,784
1,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
BafessorZombie
Aphrodite
11
3 / 4 / 0
7,476
534
4,962
8,366
4,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
12
0 / 5 / 2
6,705
479
2,847
9,874
2,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 4 / 2
6,631
474
6,567
8,310
1,937
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 5 / 0
6,978
498
6,483
11,875
4,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
FrznPenguin
Camazotz
15
4 / 1 / 2
8,739
624
10,215
13,869
10,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Harpwing
Bacchus
12
3 / 0 / 8
7,941
567
3,196
7,203
6,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Incercio
Hou Yi
14
7 / 3 / 4
8,676
620
11,389
10,209
2,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Nick3333
Baron Samedi
15
4 / 1 / 4
8,605
615
4,916
6,026
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
14
6 / 1 / 4
8,360
597
8,512
7,546
2,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
6
Kills
24
24
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Aphrodite
BafessorZombie
Aphrodite
3
4
0
0.75
W
Camazotz
FrznPenguin
Camazotz
4
1
2
5
W
Bacchus
Harpwing
Bacchus
3
0
8
7
L
Mercury
0
5
2
0.2
W
Hou Yi
Incercio
Hou Yi
7
3
4
3
L
0
4
2
0.25
L
2
5
0
0.4
W
Baron Samedi
Nick3333
Baron Samedi
4
1
4
6
W
Bastet
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,427
Damage
38,228
49,209
Taken
44,853
13,904
Mitigated
24,341
11,370
Healing
18,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,568
1,158
0
726
10,784
1,231
104
923
9,861
0
37,182
L
Aphrodite
BafessorZombie
Aphrodite
4,962
384
1,536
3,638
8,366
4,055
0
2,654
5,712
11,845
0
W
Camazotz
FrznPenguin
Camazotz
10,215
4,894
0
8,441
13,869
10,231
166
1,514
12,355
0
64,080
W
Bacchus
Harpwing
Bacchus
3,196
383
0
1,744
7,203
6,530
0
2,451
4,752
12,390
3,454
L
Mercury
2,847
1,776
0
400
9,874
2,140
0
1,052
8,822
0
35,328
W
Hou Yi
Incercio
Hou Yi
11,389
6,556
0
4,597
10,209
2,850
735
1,894
8,315
0
61,224
L
6,567
41
0
1,592
8,310
1,937
0
2,005
6,305
53,084
0
L
6,483
2,744
0
3,478
11,875
4,541
0
1,282
10,593
0
38,591
W
Baron Samedi
Nick3333
Baron Samedi
4,916
303
499
1,365
6,026
2,466
0
2,456
3,570
64,335
0
W
Bastet
8,512
2,523
0
2,121
7,546
2,264
0
3,214
4,332
0
61,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,750
Gold Earned
42,321
334
Minions Killed
482
0
Camps Cleared
0
1,289,730
Distance Traveled
1,453,664
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,960
497
75
5
0
232,195
0
L
Aphrodite
7,476
534
10
1
0
266,912
5
W
Camazotz
8,739
624
129
9
0
291,061
3
W
Bacchus
7,941
567
13
1
0
307,449
5
L
Mercury
6,705
479
73
5
0
318,122
4
W
Hou Yi
8,676
620
112
8
0
232,816
5
L
Thoth
6,631
474
107
8
0
258,234
1
L
Chaac
6,978
498
69
5
0
214,267
2
W
Baron Samedi
8,605
615
122
9
0
276,413
2
W
Bastet
8,360
597
106
8
0
345,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role