Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AscendingNut
Fenrir
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 82L
1,545 Elo+
Party 2
Baron Samedi
Baron Samedi
Send_DILF_Pics
Baron Samedi
Level 118
God Stats
32W - 23L
1,537 SR
Queue Stats
304W - 227L
1,479 Elo+
Party 2
Team Averages
Level 83
1,512 SR
1,508 Elo+

VS

Team Averages
Level 56
1,528 SR
1,435 Elo+
Charybdis
Charybdis
Arentex
Charybdis
Level 60
God Stats
3W - 2L
1,585 SR
Queue Stats
92W - 100L
1,526 Elo+
Party 1
Kuzenbo
Kuzenbo
ElectricCoffinn
Kuzenbo
Level 7
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 7L
1,185 Elo+
Party 1
Janus
Janus
Fusion_Core234
Janus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 59L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
8 / 1 / 1
8,618
862
6,780
6,638
2,296
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
11
2 / 1 / 7
7,252
725
5,489
9,682
3,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
Send_DILF_Pics
Baron Samedi
12
0 / 2 / 9
7,124
712
6,010
6,473
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Arentex
Charybdis
10
0 / 3 / 3
6,137
614
7,532
6,541
1,668
11
3 / 3 / 0
7,326
733
4,141
9,276
8,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 4 / 2
6,461
646
5,206
6,205
961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
10
Kills
4
4
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
8
1
1
8.5
L
Charybdis
Arentex
Charybdis
0
3
3
0.5
W
Fenrir
2
1
7
5.5
L
3
3
0
1
L
1
4
2
0.5
W
Baron Samedi
Send_DILF_Pics
Baron Samedi
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,279
Damage
16,879
22,793
Taken
22,022
9,006
Mitigated
10,832
7,559
Healing
1,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
6,780
1,775
0
1,311
6,638
2,296
1,882
2,665
3,843
0
28,363
L
Charybdis
Arentex
Charybdis
7,532
5,086
0
335
6,541
1,668
0
2,446
3,883
0
21,454
W
Fenrir
5,489
583
245
2,540
9,682
3,970
154
3,415
6,117
0
17,025
L
4,141
2,143
0
744
9,276
8,203
50
3,068
6,158
7,252
0
L
5,206
103
0
502
6,205
961
0
634
5,451
23,485
0
W
Baron Samedi
Send_DILF_Pics
Baron Samedi
6,010
378
895
2,568
6,473
2,740
651
3,330
2,911
19,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,994
Gold Earned
19,924
116
Minions Killed
100
6
Camps Cleared
2
520,639
Distance Traveled
521,719
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,618
862
54
5
1
175,060
0
L
Charybdis
6,137
614
42
4
1
159,359
1
W
Fenrir
7,252
725
29
3
3
167,117
2
L
Kuzenbo
7,326
733
7
1
0
178,481
0
L
Janus
6,461
646
51
5
1
183,879
3
W
Baron Samedi
7,124
712
33
3
2
178,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role