Player Matchup

Cernunnos
Cernunnos
DaddyHeimdallr
Cernunnos
Level 116
God Stats
2W - 2L
1,730 SR
Queue Stats
305W - 299L
1,600 Elo+
Solo
Bellona
Bellona
Kill3rN1ck
Bellona
Level 115
God Stats
4W - 2L
1,530 SR
Queue Stats
229W - 204L
1,573 Elo+
Solo
Sol
Sol
XxVanillaLattexX
Sol
Level 108
God Stats
34W - 23L
1,722 SR
Queue Stats
181W - 155L
1,650 Elo+
Solo
Athena
Athena
bolted0
Athena
Level 51
God Stats
0W - 1L
1,305 SR
Queue Stats
154W - 136L
1,648 Elo+
Solo
He Bo
He Bo
cattyshack
He Bo
Level 125
God Stats
4W - 4L
1,659 SR
Queue Stats
348W - 317L
1,601 Elo+
Solo
Team Averages
Level 103
1,589 SR
1,614 Elo+

VS

Team Averages
Level 139
1,526 SR
1,733 Elo+
Baron Samedi
Baron Samedi
ColdBloodHaxor
Baron Samedi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,803 Elo+
Party 1
Tyr
Tyr
CreatureShep
Tyr
Level 157
God Stats
1W - 0L
1,584 SR
Queue Stats
9W - 4L
1,861 Elo+
Party 1
Hun Batz
Hun Batz
MeowgiMan
Hun Batz
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,689 Elo+
Party 1
Izanami
Izanami
MightyDastro
Izanami
Level 160
God Stats
1W - 0L
1,238 SR
Queue Stats
278W - 245L
1,629 Elo+
Solo
Bacchus
Bacchus
MrSlushy
Bacchus
Level 129
God Stats
2W - 0L
1,809 SR
Queue Stats
9W - 3L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DaddyHeimdallr
Cernunnos
14
1 / 5 / 3
8,647
509
6,583
12,692
4,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Kill3rN1ck
Bellona
11
0 / 10 / 2
7,390
435
5,799
15,094
11,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
8 / 5 / 3
10,100
594
15,982
10,418
3,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
bolted0
Athena
13
2 / 3 / 7
8,527
502
5,478
12,383
10,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
15
4 / 2 / 5
8,936
526
10,865
9,576
3,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ColdBloodHaxor
Baron Samedi
14
5 / 4 / 4
8,913
524
9,085
11,992
4,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
10 / 0 / 5
11,191
658
11,907
17,313
15,926
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hun Batz
MeowgiMan
Hun Batz
16
4 / 3 / 5
9,698
570
6,131
10,226
3,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
MightyDastro
Izanami
15
2 / 4 / 3
9,128
537
6,718
10,456
3,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
MrSlushy
Bacchus
11
4 / 4 / 3
8,048
473
7,025
15,562
10,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
45
15
Kills
25
25
Deaths
15
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ColdBloodHaxor
Baron Samedi
5
4
4
1.75
W
10
0
5
12.5
L
Cernunnos
DaddyHeimdallr
Cernunnos
1
5
3
0.5
L
Bellona
Kill3rN1ck
Bellona
0
10
2
0.1
W
Hun Batz
MeowgiMan
Hun Batz
4
3
5
2.17
W
Izanami
MightyDastro
Izanami
2
4
3
0.88
W
Bacchus
MrSlushy
Bacchus
4
4
3
1.38
L
8
5
3
1.9
L
Athena
bolted0
Athena
2
3
7
1.83
L
He Bo
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,707
Damage
40,866
60,163
Taken
65,549
32,433
Mitigated
37,222
13,695
Healing
20,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ColdBloodHaxor
Baron Samedi
9,085
567
301
4,864
11,992
4,319
0
8,198
3,794
47,139
0
W
11,907
1,480
0
5,813
17,313
15,926
480
3,898
13,415
12,095
61,750
L
Cernunnos
DaddyHeimdallr
Cernunnos
6,583
3,125
0
3,221
12,692
4,122
0
4,626
7,974
0
69,253
L
Bellona
Kill3rN1ck
Bellona
5,799
1,917
0
2,014
15,094
11,147
0
3,360
11,666
0
36,805
W
Hun Batz
MeowgiMan
Hun Batz
6,131
2,233
0
3,124
10,226
3,215
0
5,358
4,868
0
76,265
W
Izanami
MightyDastro
Izanami
6,718
3,287
0
3,687
10,456
3,079
880
4,894
5,562
0
71,487
W
Bacchus
MrSlushy
Bacchus
7,025
1,409
0
2,970
15,562
10,683
0
9,730
5,832
16,562
0
L
15,982
8,166
0
3,399
10,418
3,223
1,342
2,924
7,242
64,927
0
L
Athena
bolted0
Athena
5,478
2,068
0
1,871
12,383
10,709
0
4,929
7,237
21,732
0
L
He Bo
10,865
547
0
3,190
9,576
3,232
0
1,577
7,935
59,320
3,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,600
Gold Earned
46,978
447
Minions Killed
502
0
Camps Cleared
0
1,594,415
Distance Traveled
1,761,677
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,913
524
93
5
0
332,275
0
W
Tyr
11,191
658
135
8
0
390,660
7
L
Cernunnos
8,647
509
128
8
0
296,301
4
L
Bellona
7,390
435
79
5
0
274,835
6
W
Hun Batz
9,698
570
121
7
0
392,063
1
W
Izanami
9,128
537
136
8
0
292,158
5
W
Bacchus
8,048
473
17
1
0
354,521
7
L
Sol
10,100
594
114
7
0
335,081
3
L
Athena
8,527
502
32
2
0
338,316
4
L
He Bo
8,936
526
94
6
0
349,882
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role