Player Matchup

Athena
Athena
Bronze III
 
Athena
Bronze III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver III
DLet3d
Agni
Silver III
Level 97
God Stats
1W - 3L
1,656 SR
Queue Stats
35W - 32L
1,492 MMR
Solo
Amaterasu
Amaterasu
Gold III
EmperorWarlord
Amaterasu
Gold III
Level 111
God Stats
1W - 1L
1,769 SR
Queue Stats
65W - 74L
1,486 MMR
Solo
Danzaburou
Danzaburou
Gold III
Jexhify
Danzaburou
Gold III
Level 49
God Stats
14W - 17L
1,490 SR
Queue Stats
43W - 49L
1,547 MMR
Solo
Thor
Thor
Gold IV
XxZarre
Thor
Gold IV
Level 160
God Stats
6W - 2L
1,767 SR
Queue Stats
577W - 589L
1,545 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,637 SR
1,514 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,603 SR
1,514 MMR
Ares
Ares
Silver I
ChispiDios
Ares
Silver I
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,546 MMR
Solo
Izanami
Izanami
Gold II
Chszr
Izanami
Gold II
Level 89
God Stats
5W - 2L
1,663 SR
Queue Stats
46W - 41L
1,495 MMR
Solo
Zeus
Zeus
Gold II
FrostyyB
Zeus
Gold II
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 167L
1,564 MMR
Solo
Ne Zha
Ne Zha
Gold III
Lion2896
Ne Zha
Gold III
Level 159
God Stats
5W - 8L
1,500 SR
Queue Stats
320W - 318L
1,495 MMR
Solo
Vamana
Vamana
Gold III
iamthewolfman
Vamana
Gold III
Level 147
God Stats
6W - 1L
1,853 SR
Queue Stats
172W - 164L
1,471 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
2 / 9 / 10
9,766
425
5,819
28,815
28,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Agni
DLet3d
Agni
17
2 / 6 / 5
10,586
460
8,501
12,820
4,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
EmperorWarlord
Amaterasu
15
0 / 8 / 3
9,755
424
7,516
24,228
22,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Jexhify
Danzaburou
18
4 / 8 / 4
11,779
512
12,803
20,305
5,999
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
XxZarre
Thor
17
7 / 9 / 4
11,635
506
12,368
23,986
7,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
FenrirPersephoneCliodhnaThoth

VS

Bans
LokiShivaCabrakanBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 23
12,470
542
9,150
19,010
24,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Chszr
Izanami
20
12 / 3 / 6
15,220
662
19,662
16,265
7,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zeus
20
3 / 6 / 12
13,341
580
17,833
13,706
5,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Lion2896
Ne Zha
20
14 / 4 / 11
15,333
667
22,570
22,884
11,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 0 / 11
15,253
663
18,568
15,177
18,298
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
102
15
Kills
39
40
Deaths
15
26
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
9
10
0.78
W
2
2
23
6.75
W
Izanami
Chszr
Izanami
12
3
6
5
L
Agni
DLet3d
Agni
2
6
5
0.75
L
Amaterasu
EmperorWarlord
Amaterasu
0
8
3
0.19
W
Zeus
3
6
12
1.5
L
Danzaburou
Jexhify
Danzaburou
4
8
4
0.75
W
Ne Zha
Lion2896
Ne Zha
14
4
11
4.88
L
Thor
XxZarre
Thor
7
9
4
1
W
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,007
Damage
87,783
110,154
Taken
87,042
69,211
Mitigated
66,965
20,315
Healing
31,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,819
1,423
0
2,540
28,815
28,946
0
9,960
18,855
19,602
0
W
9,150
888
980
4,050
19,010
24,495
232
3,845
14,987
19,885
0
W
Izanami
Chszr
Izanami
19,662
11,678
0
6,249
16,265
7,155
6,054
397
15,868
0
148,175
L
Agni
DLet3d
Agni
8,501
59
0
751
12,820
4,578
0
2,545
10,275
73,032
0
L
Amaterasu
EmperorWarlord
Amaterasu
7,516
4,376
0
7,526
24,228
22,486
0
4,833
19,395
0
57,280
W
Zeus
17,833
2,952
0
2,981
13,706
5,894
2,370
3,396
10,160
110,535
0
L
Danzaburou
Jexhify
Danzaburou
12,803
5,567
0
4,790
20,305
5,999
630
3,600
16,705
0
94,140
W
Ne Zha
Lion2896
Ne Zha
22,570
8,114
0
12,093
22,884
11,123
1,785
4,916
17,379
0
112,687
L
Thor
XxZarre
Thor
12,368
3,298
0
4,708
23,986
7,202
0
6,045
17,941
0
66,599
W
18,568
10,843
242
4,921
15,177
18,298
2,748
2,696
10,725
0
109,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,521
Gold Earned
71,617
541
Minions Killed
707
0
Camps Cleared
0
2,005,634
Distance Traveled
2,284,449
30
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,766
425
24
1
0
433,540
9
W
Ares
12,470
542
20
1
0
468,463
8
W
Izanami
15,220
662
199
9
0
428,579
5
L
Agni
10,586
460
149
6
0
409,057
10
L
Amaterasu
9,755
424
122
5
0
372,059
3
W
Zeus
13,341
580
148
6
0
390,560
7
L
Danzaburou
11,779
512
140
6
0
395,265
5
W
Ne Zha
15,333
667
153
7
0
498,921
1
L
Thor
11,635
506
106
5
0
395,713
3
W
Vamana
15,253
663
187
8
0
497,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role