Player Matchup

Geb
Geb
Critikal07
Geb
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 25L
1,672 Elo+
Party 2
Nemesis
Nemesis
HcneyBunnii
Nemesis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 37L
1,500 Elo+
Party 2
Tyr
Tyr
Zytemarre
Tyr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,285 Elo+
Solo
Team Averages
Level 86
1,500 SR
1,486 Elo+

VS

Team Averages
Level 93
1,535 SR
1,387 Elo+
Ah Puch
Ah Puch
MightyMacaw
Ah Puch
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,356 Elo+
Party 1
Da Ji
Da Ji
Papa Cthulhu702
Da Ji
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 28L
1,258 Elo+
Party 1
Sylvanus
Sylvanus
ReLyKs115
Sylvanus
Level 149
God Stats
8W - 5L
1,606 SR
Queue Stats
93W - 74L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 0
7,890
789
9,945
11,989
8,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
HcneyBunnii
Nemesis
9
0 / 12 / 4
6,445
645
821
12,183
3,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
0 / 2 / 2
6,609
661
3,062
9,693
7,318
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MightyMacaw
Ah Puch
12
7 / 2 / 8
8,747
875
10,568
5,483
2,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
4 / 1 / 12
7,939
794
9,922
7,828
3,432
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
ReLyKs115
Sylvanus
13
6 / 1 / 10
8,216
822
6,822
8,381
9,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
4
Kills
17
17
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
3
0
1.33
L
Nemesis
HcneyBunnii
Nemesis
0
12
4
0.17
W
Ah Puch
MightyMacaw
Ah Puch
7
2
8
5.5
W
4
1
12
10
W
Sylvanus
ReLyKs115
Sylvanus
6
1
10
11
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,828
Damage
27,312
33,865
Taken
21,692
19,245
Mitigated
15,226
4,641
Healing
8,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,945
1,032
0
2,131
11,989
8,814
0
5,916
5,997
24,724
0
L
Nemesis
HcneyBunnii
Nemesis
821
442
35
64
12,183
3,113
0
5,453
6,664
0
4,328
W
Ah Puch
MightyMacaw
Ah Puch
10,568
2,260
381
556
5,483
2,080
425
3,170
2,313
21,584
0
W
9,922
1,945
0
130
7,828
3,432
366
3,777
4,051
0
25,359
W
Sylvanus
ReLyKs115
Sylvanus
6,822
2,620
3,172
4,134
8,381
9,714
438
3,326
5,055
16,115
4,115
L
3,062
303
0
2,411
9,693
7,318
0
5,276
4,335
0
19,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,944
Gold Earned
24,902
108
Minions Killed
85
3
Camps Cleared
4
513,896
Distance Traveled
484,006
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,890
789
39
4
1
166,959
0
L
Nemesis
6,445
645
7
1
0
164,957
0
W
Ah Puch
8,747
875
23
2
0
129,914
1
W
Da Ji
7,939
794
37
4
2
183,629
0
W
Sylvanus
8,216
822
25
3
2
170,463
5
L
Tyr
6,609
661
62
6
2
181,980
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role