Player Matchup

Mulan
Mulan
CaPNCLuTcHxx
Mulan
Level 69
God Stats
18W - 14L
1,653 SR
Queue Stats
442W - 463L
1,281 Elo+
Party 3
Janus
Janus
Daddamer
Janus
Level 44
God Stats
9W - 12L
1,391 SR
Queue Stats
170W - 196L
1,404 Elo+
Party 2
Kali
Kali
LivKitten420
Kali
Level 24
God Stats
2W - 2L
1,497 SR
Queue Stats
12W - 27L
1,247 Elo+
Party 3
Bacchus
Bacchus
YoungShrimpycawk
Bacchus
Level 24
God Stats
43W - 54L
1,578 SR
Queue Stats
129W - 146L
1,316 Elo+
Party 2
Cernunnos
Cernunnos
jster131
Cernunnos
Level 107
God Stats
4W - 7L
1,308 SR
Queue Stats
178W - 181L
1,354 Elo+
Solo
Team Averages
Level 54
1,485 SR
1,321 Elo+

VS

Team Averages
Level 68
1,510 SR
1,373 Elo+
Hades
Hades
 
Hades
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
EddieZolam
Mercury
Level 40
God Stats
2W - 2L
1,551 SR
Queue Stats
40W - 63L
1,199 Elo+
Party 1
Medusa
Medusa
Felix96778
Medusa
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Atlas
Atlas
FireFox275
Atlas
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Chaac
Chaac
goomploob
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 29L
1,164 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 0
9,652
568
8,898
13,579
10,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Daddamer
Janus
16
2 / 0 / 6
9,636
567
10,014
4,889
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 1 / 3
8,449
497
4,719
10,595
3,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 1 / 10
9,215
542
7,211
10,302
10,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
jster131
Cernunnos
16
10 / 3 / 4
9,917
583
18,134
12,114
4,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
1 / 3 / 0
7,336
432
7,469
12,250
5,833
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
EddieZolam
Mercury
12
2 / 4 / 0
7,474
440
3,572
12,094
3,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Felix96778
Medusa
11
1 / 7 / 1
6,970
410
6,523
12,083
2,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
11
0 / 4 / 4
6,714
395
3,926
13,789
9,785
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
goomploob
Chaac
11
0 / 4 / 2
6,615
389
3,743
12,903
5,682
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
22
Kills
4
6
Deaths
22
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
3
0
0.33
W
5
1
0
5
W
Janus
Daddamer
Janus
2
0
6
5
L
Mercury
EddieZolam
Mercury
2
4
0
0.5
L
Medusa
Felix96778
Medusa
1
7
1
0.21
L
Atlas
0
4
4
0.5
W
2
1
3
3.5
W
3
1
10
8
L
Chaac
goomploob
Chaac
0
4
2
0.25
W
Cernunnos
jster131
Cernunnos
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,976
Damage
25,233
51,479
Taken
63,119
31,043
Mitigated
26,817
17,364
Healing
6,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
7,469
536
459
4,600
12,250
5,833
0
5,047
6,991
46,747
0
W
8,898
2,694
38
6,224
13,579
10,408
2,312
1,278
12,301
0
69,672
W
Janus
Daddamer
Janus
10,014
1,190
0
388
4,889
1,627
1,094
2,140
2,749
66,809
0
L
Mercury
EddieZolam
Mercury
3,572
1,618
0
360
12,094
3,174
0
2,535
9,463
0
45,404
L
Medusa
Felix96778
Medusa
6,523
3,766
0
0
12,083
2,343
0
2,108
9,975
0
35,893
L
Atlas
3,926
1,757
0
251
13,789
9,785
0
3,927
9,838
18,453
0
W
4,719
2,911
0
3,430
10,595
3,661
239
3,865
6,730
0
48,078
W
7,211
1,115
0
2,400
10,302
10,399
853
2,394
7,908
27,332
3,497
L
Chaac
goomploob
Chaac
3,743
1,185
0
864
12,903
5,682
0
2,199
10,560
0
21,721
W
Cernunnos
jster131
Cernunnos
18,134
9,788
0
4,884
12,114
4,948
3,528
1,718
10,396
0
72,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,869
Gold Earned
35,109
500
Minions Killed
313
0
Camps Cleared
0
1,627,703
Distance Traveled
1,544,881
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,336
432
91
5
0
298,010
3
W
Mulan
9,652
568
126
7
0
320,259
6
W
Janus
9,636
567
142
8
0
356,803
5
L
Mercury
7,474
440
91
5
0
354,019
0
L
Medusa
6,970
410
77
5
0
292,164
6
L
Atlas
6,714
395
18
1
0
302,605
0
W
Kali
8,449
497
74
4
0
361,940
1
W
Bacchus
9,215
542
44
3
0
316,360
7
L
Chaac
6,615
389
36
2
0
298,083
0
W
Cernunnos
9,917
583
114
7
0
272,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role