Player Matchup

Merlin
Merlin
Dmitri212
Merlin
Level 41
God Stats
2W - 1L
1,626 SR
Queue Stats
7W - 7L
1,218 Elo+
Party 2
Ymir
Ymir
Toxic MonsterHD
Ymir
Level 104
God Stats
3W - 2L
1,919 SR
Queue Stats
25W - 27L
1,525 Elo+
Party 2
Pele
Pele
lildeatheater
Pele
Level 25
God Stats
3W - 2L
1,594 SR
Queue Stats
8W - 5L
1,574 Elo+
Party 2
Team Averages
Level 57
1,713 SR
1,439 Elo+

VS

Team Averages
Level 51
1,136 SR
1,257 Elo+
Zhong Kui
Zhong Kui
DanielJuarez848
Zhong Kui
Level 44
God Stats
0W - 6L
1,026 SR
Queue Stats
150W - 217L
1,203 Elo+
Party 1
Izanami
Izanami
Darcka21
Izanami
Level 41
God Stats
3W - 4L
1,334 SR
Queue Stats
111W - 162L
1,237 Elo+
Party 1
Bacchus
Bacchus
SKELETONComet51
Bacchus
Level 68
God Stats
0W - 9L
1,047 SR
Queue Stats
190W - 259L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dmitri212
Merlin
15
5 / 1 / 18
9,804
817
13,441
6,443
2,239
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 0 / 15
10,470
873
8,908
13,643
14,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
14 / 2 / 10
10,570
881
13,677
10,328
4,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DanielJuarez848
Zhong Kui
11
2 / 12 / 1
7,752
646
5,321
18,270
7,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Darcka21
Izanami
11
1 / 6 / 1
7,463
622
8,915
10,074
2,750
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 7 / 3
7,036
586
3,533
13,124
11,467
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
8
25
Kills
3
3
Deaths
25
43
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DanielJuarez848
Zhong Kui
2
12
1
0.21
L
Izanami
Darcka21
Izanami
1
6
1
0.25
W
Merlin
Dmitri212
Merlin
5
1
18
14
L
0
7
3
0.21
W
6
0
15
13.5
W
14
2
10
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,026
Damage
17,769
30,414
Taken
41,468
21,713
Mitigated
21,525
7,922
Healing
2,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DanielJuarez848
Zhong Kui
5,321
768
283
623
18,270
7,308
43
11,402
6,671
15,929
0
L
Izanami
Darcka21
Izanami
8,915
4,175
0
469
10,074
2,750
24
4,924
4,886
0
31,579
W
Merlin
Dmitri212
Merlin
13,441
871
0
656
6,443
2,239
1,350
1,547
4,896
39,473
0
L
3,533
173
187
721
13,124
11,467
0
6,419
6,425
8,437
0
W
8,908
1,564
549
3,072
13,643
14,576
444
3,784
9,859
25,157
0
W
13,677
2,436
0
3,645
10,328
4,898
463
3,753
6,575
0
32,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,844
Gold Earned
22,251
128
Minions Killed
89
7
Camps Cleared
2
662,560
Distance Traveled
480,062
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,752
646
21
2
0
147,914
0
L
Izanami
7,463
622
61
5
2
152,653
1
W
Merlin
9,804
817
51
4
3
211,413
0
L
Bacchus
7,036
586
7
1
0
179,495
1
W
Ymir
10,470
873
33
3
3
219,127
2
W
Pele
10,570
881
44
4
1
232,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role