Player Matchup

Achilles
Achilles
ActualScumbag
Achilles
Level 18
God Stats
5W - 5L
1,487 SR
Queue Stats
5W - 5L
1,455 Elo+
Party 1
Thor
Thor
CPTMeatBALL65
Thor
Level 6
God Stats
0W - 5L
1,121 SR
Queue Stats
1W - 7L
1,206 Elo+
Party 1
Gilgamesh
Gilgamesh
HellsAngel617
Gilgamesh
Level 24
God Stats
2W - 4L
1,320 SR
Queue Stats
6W - 13L
1,365 Elo+
Party 1
Ah Puch
Ah Puch
ShootaBussin
Ah Puch
Level 13
God Stats
3W - 5L
1,371 SR
Queue Stats
6W - 11L
1,365 Elo+
Party 1
Izanami
Izanami
xX 4TW Xx
Izanami
Level 36
God Stats
5W - 9L
1,188 SR
Queue Stats
6W - 11L
1,365 Elo+
Party 1
Team Averages
Level 19
1,297 SR
1,351 Elo+

VS

Team Averages
Level 78
1,398 SR
1,353 Elo+
Cliodhna
Cliodhna
BrokenZekken
Cliodhna
Level 67
God Stats
3W - 2L
1,258 SR
Queue Stats
164W - 191L
1,371 Elo+
Party 2
Ganesha
Ganesha
Fullicity
Ganesha
Level 11
God Stats
10W - 10L
1,458 SR
Queue Stats
13W - 23L
1,303 Elo+
Party 2
Scylla
Scylla
Survivor37
Scylla
Level 128
God Stats
4W - 7L
1,367 SR
Queue Stats
181W - 205L
1,372 Elo+
Solo
Merlin
Merlin
Visionary4208
Merlin
Level 105
God Stats
19W - 24L
1,429 SR
Queue Stats
91W - 118L
1,346 Elo+
Solo
Cupid
Cupid
meBOYO1612
Cupid
Level 81
God Stats
8W - 6L
1,475 SR
Queue Stats
70W - 94L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ActualScumbag
Achilles
19
0 / 6 / 5
12,914
861
11,071
22,763
32,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

19
0 / 11 / 6
12,858
857
2,691
22,551
6,635
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
HellsAngel617
Gilgamesh
19
3 / 6 / 4
14,111
941
11,796
21,969
15,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
ShootaBussin
Ah Puch
20
5 / 6 / 7
15,628
1,042
20,325
15,875
4,335
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
xX 4TW Xx
Izanami
20
5 / 5 / 8
16,569
1,105
31,518
19,886
6,215
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BrokenZekken
Cliodhna
20
16 / 4 / 9
17,028
1,135
31,847
22,325
11,518
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ganesha
Fullicity
Ganesha
20
0 / 1 / 21
16,929
1,129
6,373
19,026
21,786
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Survivor37
Scylla
20
8 / 4 / 16
16,293
1,086
28,051
18,765
6,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
7 / 2 / 10
14,650
977
19,571
10,941
5,258
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
20
3 / 2 / 11
13,993
933
13,071
10,206
4,596
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
101
13
Kills
34
34
Deaths
13
30
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Achilles
ActualScumbag
Achilles
0
6
5
0.42
W
Cliodhna
BrokenZekken
Cliodhna
16
4
9
5.13
L
0
11
6
0.27
W
Ganesha
Fullicity
Ganesha
0
1
21
10.5
L
Gilgamesh
HellsAngel617
Gilgamesh
3
6
4
0.83
L
Ah Puch
ShootaBussin
Ah Puch
5
6
7
1.42
W
Scylla
Survivor37
Scylla
8
4
16
4
W
7
2
10
6
W
Cupid
3
2
11
4.25
L
Izanami
xX 4TW Xx
Izanami
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,401
Damage
98,913
103,044
Taken
81,263
65,729
Mitigated
50,107
4,898
Healing
11,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ActualScumbag
Achilles
11,071
1,215
0
1,116
22,763
32,985
0
10,412
12,351
0
17,122
W
Cliodhna
BrokenZekken
Cliodhna
31,847
5,438
0
911
22,325
11,518
0
6,058
15,550
0
44,171
L
2,691
165
0
0
22,551
6,635
0
12,232
10,319
0
10,210
W
Ganesha
Fullicity
Ganesha
6,373
335
0
4,216
19,026
21,786
0
3,892
14,332
22,055
0
L
Gilgamesh
HellsAngel617
Gilgamesh
11,796
2,567
0
1,291
21,969
15,559
0
12,489
9,480
0
28,036
L
Ah Puch
ShootaBussin
Ah Puch
20,325
1,752
0
1,223
15,875
4,335
0
8,364
7,511
57,951
0
W
Scylla
Survivor37
Scylla
28,051
4,808
175
2,418
18,765
6,949
0
4,734
13,769
58,747
0
W
19,571
111
0
883
10,941
5,258
0
3,951
6,878
50,807
0
W
Cupid
13,071
7,644
1,072
2,073
10,206
4,596
0
1,690
8,065
0
36,345
L
Izanami
xX 4TW Xx
Izanami
31,518
23,592
0
1,268
19,886
6,215
0
10,498
9,388
0
94,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,080
Gold Earned
78,893
291
Minions Killed
329
11
Camps Cleared
9
1,346,213
Distance Traveled
1,301,076
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,914
861
15
1
2
306,154
0
W
Cliodhna
17,028
1,135
32
2
4
279,797
0
L
Thor
12,858
857
20
1
0
235,359
1
W
Ganesha
16,929
1,129
6
0
0
280,032
0
L
Gilgamesh
14,111
941
40
3
1
282,209
0
L
Ah Puch
15,628
1,042
75
5
2
273,495
0
W
Scylla
16,293
1,086
87
6
3
242,294
0
W
Merlin
14,650
977
89
6
1
238,593
0
W
Cupid
13,993
933
115
8
1
260,360
0
L
Izanami
16,569
1,105
141
9
6
248,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role