Player Matchup

Baron Samedi
Baron Samedi
Eldieg8cho
Baron Samedi
Level 128
God Stats
0W - 3L
1,786 SR
Queue Stats
13W - 16L
1,435 Elo+
Party 2
Bellona
Bellona
Gesuza
Bellona
Level 11
God Stats
0W - 1L
1,291 SR
Queue Stats
2W - 5L
1,356 Elo+
Party 2
Osiris
Osiris
VantaHorus25
Osiris
Level 101
God Stats
0W - 2L
1,142 SR
Queue Stats
14W - 18L
1,467 Elo+
Party 2
Team Averages
Level 80
1,406 SR
1,420 Elo+

VS

Team Averages
Level 60
1,529 SR
1,519 Elo+
Zeus
Zeus
Gamerboy20152
Zeus
Level 17
God Stats
14W - 7L
1,760 SR
Queue Stats
51W - 47L
1,420 Elo+
Party 1
Cerberus
Cerberus
TheoreticalFurry
Cerberus
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
319W - 339L
1,412 Elo+
Party 1
Hachiman
Hachiman
bubas0812
Hachiman
Level 36
God Stats
1W - 2L
1,327 SR
Queue Stats
12W - 13L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Eldieg8cho
Baron Samedi
15
2 / 8 / 7
10,843
638
14,385
13,498
7,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Gesuza
Bellona
16
4 / 5 / 5
11,791
694
6,534
19,292
10,338
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
15
3 / 8 / 5
11,426
672
8,138
14,152
9,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 11
12,451
732
17,398
8,491
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
2 / 3 / 17
11,661
686
8,423
19,302
23,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Hachiman
bubas0812
Hachiman
18
13 / 3 / 7
13,804
812
15,869
13,170
4,483
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
9
Kills
21
21
Deaths
10
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Eldieg8cho
Baron Samedi
2
8
7
0.69
W
6
4
11
2.88
L
Bellona
Gesuza
Bellona
4
5
5
1.3
W
2
3
17
3.5
L
Osiris
3
8
5
0.69
W
Hachiman
bubas0812
Hachiman
13
3
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,057
Damage
41,690
46,942
Taken
40,963
27,154
Mitigated
30,013
5,364
Healing
8,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Eldieg8cho
Baron Samedi
14,385
409
1,622
2,410
13,498
7,121
0
7,454
5,830
49,542
0
W
17,398
651
0
1,172
8,491
2,373
0
3,031
5,460
46,693
0
L
Bellona
Gesuza
Bellona
6,534
1,867
0
170
19,292
10,338
0
11,073
7,811
0
26,698
W
8,423
336
0
2,560
19,302
23,157
82
7,713
11,589
24,409
0
L
Osiris
8,138
2,273
72
1,090
14,152
9,695
0
6,741
7,082
0
29,981
W
Hachiman
bubas0812
Hachiman
15,869
10,120
0
4,713
13,170
4,483
2,444
4,085
9,085
0
74,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,060
Gold Earned
37,916
154
Minions Killed
208
5
Camps Cleared
10
942,808
Distance Traveled
877,610
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,843
638
64
4
1
277,072
2
W
Zeus
12,451
732
99
6
0
259,933
0
L
Bellona
11,791
694
42
2
1
353,668
2
W
Cerberus
11,661
686
30
2
1
311,299
0
L
Osiris
11,426
672
48
3
3
312,068
4
W
Hachiman
13,804
812
79
5
9
306,378
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role