Player Matchup

Achilles
Achilles
Laserpope69S
Achilles
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 50L
1,494 Elo+
Party 2
Ganesha
Ganesha
Micahlangelo
Ganesha
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
188W - 196L
1,530 Elo+
Party 2
Skadi
Skadi
OfficialDani
Skadi
Level 139
God Stats
7W - 4L
1,633 SR
Queue Stats
171W - 177L
1,495 Elo+
Party 2
Kuzenbo
Kuzenbo
buttdad
Kuzenbo
Level 88
God Stats
0W - 6L
1,500 SR
Queue Stats
208W - 188L
1,504 Elo+
Party 2
Baron Samedi
Baron Samedi
kevinthepirate
Baron Samedi
Level 74
God Stats
1W - 1L
1,346 SR
Queue Stats
80W - 71L
1,493 Elo+
Party 2
Team Averages
Level 102
1,496 SR
1,504 Elo+

VS

Team Averages
Level 107
1,570 SR
1,546 Elo+
Baron Samedi
Baron Samedi
Dollasigns
Baron Samedi
Level 44
God Stats
2W - 0L
1,718 SR
Queue Stats
48W - 42L
1,579 Elo+
Party 1
Khepri
Khepri
EasyDelete
Khepri
Level 145
God Stats
4W - 2L
1,567 SR
Queue Stats
336W - 280L
1,585 Elo+
Party 1
Sol
Sol
Elliea-
Sol
Level 94
God Stats
2W - 7L
1,579 SR
Queue Stats
272W - 263L
1,531 Elo+
Party 1
Raijin
Raijin
Hermetic_Hermit
Raijin
Level 149
God Stats
3W - 6L
1,500 SR
Queue Stats
492W - 571L
1,482 Elo+
Party 1
Fenrir
Fenrir
Quickiie
Fenrir
Level 104
God Stats
3W - 3L
1,488 SR
Queue Stats
174W - 155L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Laserpope69S
Achilles
19
9 / 5 / 6
11,707
836
14,276
24,860
27,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ganesha
Micahlangelo
Ganesha
16
0 / 9 / 9
9,610
686
6,969
23,902
36,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
2 / 9 / 10
10,782
770
23,340
17,859
8,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
buttdad
Kuzenbo
17
1 / 7 / 11
10,513
751
9,454
23,252
42,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
kevinthepirate
Baron Samedi
9
2 / 3 / 3
8,100
579
2,550
4,440
1,668
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dollasigns
Baron Samedi
19
6 / 2 / 21
11,728
838
22,769
13,105
8,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
EasyDelete
Khepri
18
3 / 4 / 22
11,164
797
4,412
20,333
29,116
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
20
13 / 3 / 10
12,626
902
19,255
11,219
4,959
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
6 / 3 / 15
10,543
753
15,490
11,985
5,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Quickiie
Fenrir
17
5 / 3 / 16
11,126
795
15,233
19,430
17,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
117
14
Kills
33
33
Deaths
15
39
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Dollasigns
Baron Samedi
6
2
21
8.25
W
Khepri
EasyDelete
Khepri
3
4
22
3.5
W
Sol
13
3
10
6
W
6
3
15
4.5
L
Achilles
Laserpope69S
Achilles
9
5
6
2.4
L
Ganesha
Micahlangelo
Ganesha
0
9
9
0.5
L
2
9
10
0.78
W
Fenrir
Quickiie
Fenrir
5
3
16
4.33
L
Kuzenbo
buttdad
Kuzenbo
1
7
11
0.93
L
Baron Samedi
kevinthepirate
Baron Samedi
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,589
Damage
77,159
94,313
Taken
76,072
115,571
Mitigated
65,842
24,674
Healing
34,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Dollasigns
Baron Samedi
22,769
2,036
9,989
6,103
13,105
8,431
1,060
3,799
9,093
40,808
0
W
Khepri
EasyDelete
Khepri
4,412
306
2,193
1,316
20,333
29,116
734
3,927
16,079
10,168
0
W
Sol
19,255
6,975
1,837
2,352
11,219
4,959
3,351
3,960
7,110
43,132
0
W
15,490
559
1,281
2,115
11,985
5,546
304
2,751
9,108
34,082
0
L
Achilles
Laserpope69S
Achilles
14,276
5,145
1,531
10,012
24,860
27,086
498
16,244
8,218
0
32,912
L
Ganesha
Micahlangelo
Ganesha
6,969
624
627
1,340
23,902
36,510
385
15,494
8,042
11,144
0
L
23,340
9,553
1,789
2,713
17,859
8,114
3,028
11,655
5,999
0
43,935
W
Fenrir
Quickiie
Fenrir
15,233
4,593
2,868
4,477
19,430
17,790
884
4,536
14,509
0
18,679
L
Kuzenbo
buttdad
Kuzenbo
9,454
2,950
1,104
3,063
23,252
42,193
414
15,078
7,935
19,323
0
L
Baron Samedi
kevinthepirate
Baron Samedi
2,550
362
1,258
1,237
4,440
1,668
374
3,455
957
4,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,712
Gold Earned
57,187
103
Minions Killed
145
0
Camps Cleared
0
1,039,132
Distance Traveled
1,338,424
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,728
838
31
2
0
289,689
1
W
Khepri
11,164
797
4
0
0
235,564
0
W
Sol
12,626
902
55
4
0
271,258
1
W
Raijin
10,543
753
36
3
0
263,995
2
L
Achilles
11,707
836
33
2
0
266,270
6
L
Ganesha
9,610
686
0
0
0
214,804
2
L
Skadi
10,782
770
53
4
0
205,924
0
W
Fenrir
11,126
795
19
1
0
277,918
0
L
Kuzenbo
10,513
751
16
1
0
253,297
3
L
Baron Samedi
8,100
579
1
0
0
98,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role