Player Matchup

Khepri
Khepri
AwesomeAce 01
Khepri
Level 66
God Stats
6W - 6L
1,397 SR
Queue Stats
152W - 167L
1,406 Elo+
Party 3
Danzaburou
Danzaburou
Crispy Squ1rr3l
Danzaburou
Level 23
God Stats
5W - 11L
1,424 SR
Queue Stats
32W - 48L
1,392 Elo+
Party 3
Geb
Geb
GentlestImp5375
Geb
Level 21
God Stats
10W - 11L
1,758 SR
Queue Stats
157W - 175L
1,420 Elo+
Party 3
Nu Wa
Nu Wa
JR00005
Nu Wa
Level 28
God Stats
11W - 13L
1,359 SR
Queue Stats
287W - 335L
1,396 Elo+
Party 3
Nike
Nike
yeyozambie22
Nike
Level 87
God Stats
3W - 8L
1,423 SR
Queue Stats
310W - 309L
1,436 Elo+
Solo
Team Averages
Level 45
1,472 SR
1,410 Elo+

VS

Team Averages
Level 84
1,589 SR
1,349 Elo+
Da Ji
Da Ji
Bratphobiaa
Da Ji
Level 67
God Stats
5W - 1L
1,556 SR
Queue Stats
73W - 88L
1,419 Elo+
Solo
Nox
Nox
DyslexiaThorne
Nox
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,250 Elo+
Party 2
Vulcan
Vulcan
Heraion92
Vulcan
Level 128
God Stats
5W - 6L
1,656 SR
Queue Stats
191W - 204L
1,397 Elo+
Party 1
Cupid
Cupid
IonaParaheels
Cupid
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,250 Elo+
Party 2
Neith
Neith
diagonal-umlaut7
Neith
Level 155
God Stats
3W - 4L
1,733 SR
Queue Stats
134W - 152L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
4,579
416
428
3,893
1,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Crispy Squ1rr3l
Danzaburou
8
3 / 4 / 0
5,533
503
5,599
8,073
2,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 1
4,838
440
932
7,090
2,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
JR00005
Nu Wa
10
0 / 1 / 0
5,514
501
3,966
5,605
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 0
5,932
539
2,741
5,376
4,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 3
7,128
648
3,219
6,921
2,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
3 / 1 / 3
6,067
552
3,770
5,616
1,357
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vulcan
Heraion92
Vulcan
12
1 / 0 / 1
6,785
617
4,834
2,970
1,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
2 / 2 / 3
5,470
497
4,401
5,028
1,015
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 1 / 1
6,921
629
3,184
4,383
1,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
4
Kills
10
10
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
3
0
3
4.5
L
Danzaburou
Crispy Squ1rr3l
Danzaburou
3
4
0
0.75
W
3
1
3
4.5
L
0
2
1
0.25
W
Vulcan
Heraion92
Vulcan
1
0
1
1.5
W
2
2
3
1.75
L
Nu Wa
JR00005
Nu Wa
0
1
0
0
W
1
1
1
1.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,666
Damage
19,408
30,037
Taken
24,918
11,870
Mitigated
7,309
4,257
Healing
9,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
428
85
0
678
3,893
1,619
0
262
3,631
8,489
3,810
W
3,219
326
230
3,566
6,921
2,233
0
567
6,231
0
43,072
L
Danzaburou
Crispy Squ1rr3l
Danzaburou
5,599
2,592
83
2,140
8,073
2,385
180
1,813
6,260
0
30,210
W
3,770
363
287
2,149
5,616
1,357
771
915
4,627
20,073
0
L
932
85
360
271
7,090
2,184
264
1,957
5,133
13,779
0
W
Vulcan
Heraion92
Vulcan
4,834
1,952
0
1,011
2,970
1,023
458
2,014
790
46,935
0
W
4,401
1,751
523
611
5,028
1,015
363
968
3,986
0
14,015
L
Nu Wa
JR00005
Nu Wa
3,966
547
0
0
5,605
1,595
0
4,572
1,033
33,236
0
W
3,184
936
0
1,596
4,383
1,681
1,020
402
3,660
0
36,553
L
2,741
204
0
725
5,376
4,087
0
0
5,376
0
26,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,396
Gold Earned
32,371
249
Minions Killed
323
0
Camps Cleared
0
979,756
Distance Traveled
1,066,854
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,579
416
25
2
0
116,275
1
W
Da Ji
7,128
648
86
8
0
259,849
4
L
Danzaburou
5,533
503
58
5
0
208,345
2
W
Nox
6,067
552
45
4
0
202,797
4
L
Geb
4,838
440
21
2
0
219,306
1
W
Vulcan
6,785
617
98
9
0
200,425
3
W
Cupid
5,470
497
15
1
0
207,161
1
L
Nu Wa
5,514
501
83
8
0
222,880
0
W
Neith
6,921
629
79
7
0
196,622
0
L
Nike
5,932
539
62
6
0
212,950
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role