Player Matchup

Ra
Ra
JM626
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 13L
1,345 Elo+
Party 1
Artemis
Artemis
MarZcus75
Artemis
Level 3
God Stats
0W - 5L
1,500 SR
Queue Stats
1W - 14L
1,215 Elo+
Party 1
Hades
Hades
SouEu07
Hades
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 17L
1,215 Elo+
Party 1
Team Averages
Level 14
1,500 SR
1,258 Elo+

VS

Team Averages
Level 65
1,391 SR
1,209 Elo+
Ymir
Ymir
BigCBardock
Ymir
Level 27
God Stats
163W - 268L
1,218 SR
Queue Stats
196W - 357L
1,185 Elo+
Party 2
Medusa
Medusa
Wilsun25
Medusa
Level 75
God Stats
9W - 7L
1,573 SR
Queue Stats
129W - 285L
1,201 Elo+
Party 2
Chaac
Chaac
josedavid375
Chaac
Level 93
God Stats
10W - 14L
1,382 SR
Queue Stats
89W - 213L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
0 / 11 / 2
7,171
598
4,156
10,652
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
MarZcus75
Artemis
13
2 / 10 / 1
8,516
710
6,208
11,879
4,253
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
SouEu07
Hades
11
1 / 7 / 3
7,929
661
4,501
14,127
7,619
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 19
9,677
806
4,926
10,488
4,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Wilsun25
Medusa
17
21 / 1 / 6
12,076
1,006
18,280
7,924
3,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 1 / 18
9,578
798
9,545
10,128
10,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
71
3
Kills
28
28
Deaths
4
6
Assists
43
Player
Kills
Deaths
Assists
KDA
W
3
2
19
6.25
L
Ra
0
11
2
0.09
L
Artemis
MarZcus75
Artemis
2
10
1
0.25
L
Hades
SouEu07
Hades
1
7
3
0.36
W
Medusa
Wilsun25
Medusa
21
1
6
24
W
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,865
Damage
32,751
36,658
Taken
28,540
15,326
Mitigated
18,301
2,074
Healing
8,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,926
1,002
0
573
10,488
4,022
310
2,520
7,968
17,218
0
L
Ra
4,156
931
35
145
10,652
3,454
0
1,723
8,929
26,204
0
L
Artemis
MarZcus75
Artemis
6,208
3,409
0
389
11,879
4,253
0
1,233
10,646
0
16,015
L
Hades
SouEu07
Hades
4,501
1,095
241
1,264
14,127
7,619
0
2,129
11,998
15,501
0
W
Medusa
Wilsun25
Medusa
18,280
11,285
0
3,820
7,924
3,612
2,039
4,678
3,246
0
57,102
W
9,545
1,151
0
3,913
10,128
10,667
0
2,611
7,517
0
34,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,616
Gold Earned
31,331
87
Minions Killed
158
1
Camps Cleared
11
487,371
Distance Traveled
684,817
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,677
806
24
2
4
197,332
2
L
Ra
7,171
598
30
3
0
156,510
1
L
Artemis
8,516
710
27
2
0
167,256
0
L
Hades
7,929
661
30
3
1
163,605
2
W
Medusa
12,076
1,006
91
8
4
234,400
0
W
Chaac
9,578
798
43
4
3
253,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role