Player Matchup

Ymir
Ymir
ArchaicCataclysm
Ymir
Level 149
God Stats
2W - 0L
1,838 SR
Queue Stats
113W - 94L
1,615 Elo+
Party 1
Zeus
Zeus
IcariumsRage
Zeus
Level 157
God Stats
13W - 7L
1,628 SR
Queue Stats
79W - 73L
1,633 Elo+
Party 1
Chaac
Chaac
Jinthor
Chaac
Level 129
God Stats
1W - 1L
1,715 SR
Queue Stats
23W - 22L
1,677 Elo+
Party 1
Cernunnos
Cernunnos
ScarletVixen
Cernunnos
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 35L
1,573 Elo+
Party 1
Guan Yu
Guan Yu
ShadëtheGraey
Guan Yu
Level 150
God Stats
1W - 0L
1,188 SR
Queue Stats
12W - 9L
1,787 Elo+
Party 1
Team Averages
Level 144
1,574 SR
1,657 Elo+

VS

Team Averages
Level 122
1,591 SR
1,523 Elo+
Zeus
Zeus
B_imagine_wagons
Zeus
Level 125
God Stats
3W - 4L
1,567 SR
Queue Stats
37W - 33L
1,557 Elo+
Party 3
Pele
Pele
CerpinX
Pele
Level 152
God Stats
35W - 23L
1,631 SR
Queue Stats
301W - 296L
1,580 Elo+
Party 2
Shiva
Shiva
ChefDoryardee
Shiva
Level 89
God Stats
1W - 2L
1,435 SR
Queue Stats
5W - 15L
1,363 Elo+
Party 3
Mercury
Mercury
ImBreadYourToast
Mercury
Level 105
God Stats
2W - 1L
1,738 SR
Queue Stats
64W - 62L
1,569 Elo+
Party 3
Baron Samedi
Baron Samedi
Sorrocko
Baron Samedi
Level 140
God Stats
50W - 41L
1,585 SR
Queue Stats
264W - 256L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 8
8,152
815
6,098
11,112
9,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
6 / 1 / 7
8,540
854
14,892
5,384
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Jinthor
Chaac
14
2 / 1 / 10
7,718
772
8,545
8,538
4,940
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
ScarletVixen
Cernunnos
14
3 / 4 / 5
7,659
766
6,008
8,294
2,791
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 3 / 8
7,756
776
3,604
15,104
10,248
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
7,352
735
10,931
6,785
1,496
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
CerpinX
Pele
13
1 / 3 / 1
6,992
699
5,867
12,641
7,481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 4 / 4
7,441
744
8,977
10,320
7,389
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
2 / 3 / 2
7,324
732
4,484
9,411
3,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Sorrocko
Baron Samedi
14
2 / 2 / 3
7,207
721
8,053
8,441
3,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
17
Kills
9
9
Deaths
17
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
L
2
5
2
0.6
L
Pele
CerpinX
Pele
1
3
1
0.5
L
2
4
4
1
W
6
1
7
9.5
L
2
3
2
1
W
Chaac
Jinthor
Chaac
2
1
10
7
W
Cernunnos
ScarletVixen
Cernunnos
3
4
5
1.38
W
3
3
8
2.33
L
Baron Samedi
Sorrocko
Baron Samedi
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,147
Damage
38,312
48,432
Taken
47,598
29,158
Mitigated
23,434
16,350
Healing
6,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,098
1,177
0
2,156
11,112
9,372
0
3,796
7,061
17,735
0
L
10,931
475
291
376
6,785
1,496
0
2,442
4,343
26,723
0
L
Pele
CerpinX
Pele
5,867
1,126
0
2,198
12,641
7,481
0
4,246
8,395
0
20,896
L
8,977
943
0
0
10,320
7,389
0
4,696
5,624
0
23,855
W
14,892
2,574
0
1,119
5,384
1,807
691
2,005
3,139
29,037
0
L
4,484
1,897
0
376
9,411
3,979
0
4,638
4,773
0
24,987
W
Chaac
Jinthor
Chaac
8,545
1,623
0
2,921
8,538
4,940
518
3,271
5,162
0
28,066
W
Cernunnos
ScarletVixen
Cernunnos
6,008
3,210
0
1,516
8,294
2,791
1,266
3,506
4,689
0
22,474
W
3,604
231
2,461
6,177
15,104
10,248
24
5,754
8,976
0
16,248
L
Baron Samedi
Sorrocko
Baron Samedi
8,053
642
555
2,507
8,441
3,089
0
4,968
2,273
17,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,825
Gold Earned
36,316
167
Minions Killed
178
0
Camps Cleared
0
1,028,735
Distance Traveled
1,039,684
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,152
815
15
2
0
211,042
3
L
Zeus
7,352
735
38
4
0
186,694
2
L
Pele
6,992
699
30
3
0
196,079
2
L
Shiva
7,441
744
44
4
0
206,700
0
W
Zeus
8,540
854
38
4
0
207,843
2
L
Mercury
7,324
732
41
4
0
254,820
0
W
Chaac
7,718
772
43
4
0
198,148
3
W
Cernunnos
7,659
766
50
5
0
182,267
0
W
Guan Yu
7,756
776
21
2
0
229,435
1
L
Baron Samedi
7,207
721
25
3
0
195,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role