Player Matchup

Erlang Shen
Erlang Shen
ArbiterElite343
Erlang Shen
Level 128
God Stats
5W - 3L
1,776 SR
Queue Stats
180W - 181L
1,596 Elo+
Party 2
Hachiman
Hachiman
DUCK991
Hachiman
Level 117
God Stats
10W - 10L
1,464 SR
Queue Stats
138W - 148L
1,479 Elo+
Party 2
Baron Samedi
Baron Samedi
Fireshield5
Baron Samedi
Level 122
God Stats
5W - 6L
1,750 SR
Queue Stats
321W - 311L
1,602 Elo+
Party 2
Agni
Agni
LOLTHEMANBEAST
Agni
Level 146
God Stats
4W - 4L
1,540 SR
Queue Stats
674W - 628L
1,651 Elo+
Solo
Achilles
Achilles
vampPauloLondra
Achilles
Level 109
God Stats
6W - 5L
1,692 SR
Queue Stats
67W - 56L
1,607 Elo+
Solo
Team Averages
Level 124
1,645 SR
1,587 Elo+

VS

Team Averages
Level 156
1,578 SR
1,569 Elo+
Fenrir
Fenrir
D-SweetStuff04
Fenrir
Level 156
God Stats
19W - 11L
1,507 SR
Queue Stats
778W - 792L
1,558 Elo+
Party 1
Tiamat
Tiamat
Hex415
Tiamat
Level 160
God Stats
6W - 6L
1,734 SR
Queue Stats
351W - 331L
1,562 Elo+
Party 1
Kumbhakarna
Kumbhakarna
R0GUE EX0DUS
Kumbhakarna
Level 143
God Stats
2W - 1L
1,468 SR
Queue Stats
44W - 37L
1,605 Elo+
Solo
Neith
Neith
Synthetika
Neith
Level 160
God Stats
13W - 9L
1,640 SR
Queue Stats
826W - 826L
1,535 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zaerife
Morgan Le Fay
Level 160
God Stats
29W - 23L
1,542 SR
Queue Stats
368W - 387L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ArbiterElite343
Erlang Shen
14
2 / 5 / 0
7,948
497
4,215
16,308
5,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
DUCK991
Hachiman
14
1 / 6 / 1
8,313
520
9,907
13,197
3,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Fireshield5
Baron Samedi
12
1 / 5 / 1
7,418
464
5,252
14,925
11,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
0 / 2 / 1
8,374
523
5,388
8,073
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
12
0 / 4 / 0
7,300
456
6,096
15,306
6,971
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 3
9,516
595
10,319
12,071
4,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
Hex415
Tiamat
16
5 / 0 / 4
9,430
589
13,748
11,000
13,111
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate

Breastplate

+20
Physical Protection

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kumbhakarna
R0GUE EX0DUS
Kumbhakarna
13
1 / 1 / 9
8,178
511
4,029
13,471
12,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
15
3 / 2 / 2
9,016
564
6,362
8,430
2,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Zaerife
Morgan Le Fay
17
3 / 0 / 7
9,769
611
11,376
6,388
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
4
Kills
22
22
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ArbiterElite343
Erlang Shen
2
5
0
0.4
W
10
1
3
11.5
L
Hachiman
DUCK991
Hachiman
1
6
1
0.25
L
Baron Samedi
Fireshield5
Baron Samedi
1
5
1
0.3
W
Tiamat
Hex415
Tiamat
5
0
4
7
L
0
2
1
0.25
W
Kumbhakarna
R0GUE EX0DUS
Kumbhakarna
1
1
9
5.5
W
Neith
3
2
2
2
W
Morgan Le Fay
Zaerife
Morgan Le Fay
3
0
7
6.5
L
Achilles
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,858
Damage
45,834
67,809
Taken
51,360
30,848
Mitigated
35,616
18,909
Healing
16,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ArbiterElite343
Erlang Shen
4,215
2,959
0
3,045
16,308
5,809
0
3,978
12,330
0
53,507
W
10,319
4,231
0
2,855
12,071
4,562
0
839
11,232
0
54,190
L
Hachiman
DUCK991
Hachiman
9,907
5,161
0
4,008
13,197
3,629
976
3,185
10,012
0
62,426
L
Baron Samedi
Fireshield5
Baron Samedi
5,252
867
713
4,292
14,925
11,920
0
8,739
6,186
25,151
0
W
Tiamat
Hex415
Tiamat
13,748
1,545
0
5,757
11,000
13,111
622
1,391
9,609
59,794
0
L
5,388
476
0
2,194
8,073
2,519
0
4,823
3,250
74,351
0
W
Kumbhakarna
R0GUE EX0DUS
Kumbhakarna
4,029
711
396
2,854
13,471
12,128
260
5,843
7,628
15,220
0
W
Neith
6,362
1,341
0
4,324
8,430
2,950
948
968
7,462
0
68,268
W
Morgan Le Fay
Zaerife
Morgan Le Fay
11,376
440
0
631
6,388
2,865
0
1,599
4,789
79,905
0
L
Achilles
6,096
1,763
0
4,657
15,306
6,971
0
8,428
6,878
0
39,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,353
Gold Earned
45,909
504
Minions Killed
479
0
Camps Cleared
0
1,451,187
Distance Traveled
1,642,179
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,948
497
95
6
0
349,391
3
W
Fenrir
9,516
595
89
6
0
359,035
5
L
Hachiman
8,313
520
118
7
0
277,246
3
L
Baron Samedi
7,418
464
31
2
0
270,218
4
W
Tiamat
9,430
589
111
7
0
322,236
7
L
Agni
8,374
523
168
11
0
310,277
3
W
Kumbhakarna
8,178
511
16
1
0
334,598
1
W
Neith
9,016
564
122
8
0
284,095
8
W
Morgan Le Fay
9,769
611
141
9
0
342,215
7
L
Achilles
7,300
456
92
6
0
244,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role