Player Matchup

Skadi
Skadi
EastWaco254boys
Skadi
Level 160
God Stats
15W - 19L
1,506 SR
Queue Stats
53W - 58L
1,466 Elo+
Solo
Medusa
Medusa
IVCLI
Medusa
Level 72
God Stats
8W - 6L
1,886 SR
Queue Stats
156W - 156L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
foxynormus
Sun Wukong
Level 66
God Stats
90W - 73L
1,582 SR
Queue Stats
177W - 191L
1,470 Elo+
Party 1
Bacchus
Bacchus
motleytofu
Bacchus
Level 121
God Stats
1W - 1L
1,308 SR
Queue Stats
132W - 162L
1,442 Elo+
Party 1
Bastet
Bastet
sack_198
Bastet
Level 86
God Stats
34W - 28L
1,550 SR
Queue Stats
89W - 78L
1,420 Elo+
Solo
Team Averages
Level 101
1,566 SR
1,451 Elo+

VS

Team Averages
Level 29
1,411 SR
1,438 Elo+
Baron Samedi
Baron Samedi
DelicateEnvy
Baron Samedi
Level 54
God Stats
10W - 13L
1,361 SR
Queue Stats
179W - 224L
1,315 Elo+
Solo
Olorun
Olorun
Melzoni
Olorun
Level 48
God Stats
5W - 5L
1,425 SR
Queue Stats
75W - 68L
1,368 Elo+
Party 2
Hercules
Hercules
XtraLube
Hercules
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Awilix
Awilix
superclickxx
Awilix
Level 27
God Stats
11W - 13L
1,631 SR
Queue Stats
69W - 74L
1,507 Elo+
Party 2
Vamana
Vamana
wahvier
Vamana
Level 3
God Stats
1W - 1L
1,137 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 11
12,639
790
7,434
12,131
5,232
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
IVCLI
Medusa
20
19 / 3 / 8
15,072
942
32,640
19,339
10,345
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
foxynormus
Sun Wukong
19
3 / 7 / 22
12,420
776
13,688
19,669
17,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
motleytofu
Bacchus
20
11 / 1 / 26
13,888
868
16,931
20,069
35,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bastet
sack_198
Bastet
20
9 / 0 / 17
13,058
816
25,911
10,919
4,951
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DelicateEnvy
Baron Samedi
18
2 / 10 / 8
11,077
692
13,888
23,082
12,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
Melzoni
Olorun
18
5 / 13 / 4
11,665
729
17,645
26,629
9,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
XtraLube
Hercules
18
3 / 5 / 1
11,376
711
4,090
16,659
22,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
19
5 / 8 / 4
12,923
808
17,888
23,199
7,217
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
wahvier
Vamana
16
0 / 9 / 4
10,499
656
4,944
21,683
22,658
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
36
45
Kills
15
15
Deaths
45
84
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DelicateEnvy
Baron Samedi
2
10
8
0.6
W
3
4
11
2.13
W
Medusa
IVCLI
Medusa
19
3
8
7.67
L
Olorun
Melzoni
Olorun
5
13
4
0.54
L
Hercules
XtraLube
Hercules
3
5
1
0.7
W
Sun Wukong
foxynormus
Sun Wukong
3
7
22
2
W
Bacchus
motleytofu
Bacchus
11
1
26
24
W
Bastet
sack_198
Bastet
9
0
17
17.5
L
Awilix
5
8
4
0.88
L
Vamana
wahvier
Vamana
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,604
Damage
58,455
82,127
Taken
111,252
73,948
Mitigated
73,935
18,719
Healing
17,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DelicateEnvy
Baron Samedi
13,888
1,256
1,265
4,404
23,082
12,260
0
2,591
20,238
29,637
0
W
7,434
2,859
0
1,569
12,131
5,232
4,625
5,105
7,026
0
47,564
W
Medusa
IVCLI
Medusa
32,640
14,658
298
7,290
19,339
10,345
2,649
7,971
11,239
0
85,865
L
Olorun
Melzoni
Olorun
17,645
10,926
456
4,749
26,629
9,324
0
6,244
20,266
58,149
0
L
Hercules
XtraLube
Hercules
4,090
1,040
0
2,091
16,659
22,476
0
2,730
13,566
0
18,512
W
Sun Wukong
foxynormus
Sun Wukong
13,688
1,685
0
6,305
19,669
17,924
579
8,039
11,399
0
34,419
W
Bacchus
motleytofu
Bacchus
16,931
3,199
0
1,541
20,069
35,496
90
6,347
13,455
38,373
0
W
Bastet
sack_198
Bastet
25,911
4,907
0
1,716
10,919
4,951
2,064
3,942
6,944
0
48,449
L
Awilix
17,888
8,589
234
1,158
23,199
7,217
0
3,506
19,507
0
36,909
L
Vamana
wahvier
Vamana
4,944
2,250
0
2,809
21,683
22,658
772
1,860
19,621
0
26,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,077
Gold Earned
57,540
298
Minions Killed
227
0
Camps Cleared
0
1,735,073
Distance Traveled
1,466,822
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,077
692
28
2
0
240,974
0
W
Skadi
12,639
790
83
5
0
279,916
0
W
Medusa
15,072
942
97
6
0
326,158
0
L
Olorun
11,665
729
92
6
0
242,059
1
L
Hercules
11,376
711
32
2
0
329,167
0
W
Sun Wukong
12,420
776
26
2
0
327,024
0
W
Bacchus
13,888
868
36
2
0
361,386
3
W
Bastet
13,058
816
56
4
0
440,589
0
L
Awilix
12,923
808
37
2
0
320,809
0
L
Vamana
10,499
656
38
2
0
333,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role