Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Bangel8008
Skadi
Level 107
God Stats
17W - 18L
1,350 SR
Queue Stats
48W - 44L
1,543 Elo+
Solo
Sun Wukong
Sun Wukong
GlxyKod
Sun Wukong
Level 84
God Stats
1W - 1L
1,269 SR
Queue Stats
57W - 46L
1,492 Elo+
Solo
Janus
Janus
Kaïya
Janus
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
512W - 552L
1,356 Elo+
Party 1
Ra
Ra
RedVagabond
Ra
Level 68
God Stats
8W - 10L
1,533 SR
Queue Stats
458W - 477L
1,427 Elo+
Party 1
Team Averages
Level 91
1,430 SR
1,464 Elo+

VS

Team Averages
Level 111
1,390 SR
1,424 Elo+
Jormungandr
Jormungandr
AinzHannibal
Jormungandr
Level 106
God Stats
0W - 2L
1,266 SR
Queue Stats
40W - 56L
1,375 Elo+
Solo
Gilgamesh
Gilgamesh
Herik-acosta017
Gilgamesh
Level 87
God Stats
5W - 4L
1,537 SR
Queue Stats
127W - 132L
1,505 Elo+
Solo
He Bo
He Bo
ItsJustaTip
He Bo
Level 155
God Stats
2W - 4L
1,294 SR
Queue Stats
44W - 38L
1,481 Elo+
Solo
Cupid
Cupid
NateLock216
Cupid
Level 128
God Stats
1W - 4L
1,548 SR
Queue Stats
6W - 11L
1,358 Elo+
Solo
Kali
Kali
SacredLake
Kali
Level 81
God Stats
2W - 2L
1,304 SR
Queue Stats
142W - 148L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
0 / 0 / 10
9,511
951
8,014
11,150
7,988
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Skadi
17
7 / 1 / 9
11,256
1,126
19,476
8,709
3,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
GlxyKod
Sun Wukong
16
1 / 0 / 14
10,353
1,035
6,614
8,261
8,708
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
Kaïya
Janus
16
3 / 3 / 6
10,435
1,044
9,236
6,814
2,469
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
7 / 1 / 7
11,848
1,185
12,687
4,026
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

286

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AinzHannibal
Jormungandr
15
2 / 4 / 3
10,529
1,053
17,082
20,118
16,261
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Herik-acosta017
Gilgamesh
15
2 / 3 / 3
10,250
1,025
5,107
11,623
5,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
0 / 0 / 0
8,309
831
0
0
0
15
1 / 5 / 3
10,177
1,018
8,886
17,657
7,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 6 / 1
9,301
930
4,969
12,697
5,035
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
15
18
Kills
5
5
Deaths
18
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
10
5
L
Jormungandr
AinzHannibal
Jormungandr
2
4
3
0.88
W
Skadi
7
1
9
11.5
W
Sun Wukong
GlxyKod
Sun Wukong
1
0
14
8
L
Gilgamesh
Herik-acosta017
Gilgamesh
2
3
3
1.17
L
0
0
0
0
W
Janus
Kaïya
Janus
3
3
6
2
L
1
5
3
0.5
W
7
1
7
10.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,027
Damage
36,044
38,960
Taken
62,095
24,223
Mitigated
33,982
12,966
Healing
4,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,014
1,317
766
4,042
11,150
7,988
0
3,748
7,402
23,586
0
L
Jormungandr
AinzHannibal
Jormungandr
17,082
2,452
0
19
20,118
16,261
0
8,578
11,540
51,005
0
W
Skadi
19,476
11,670
0
2,718
8,709
3,292
0
4,030
4,679
0
29,891
W
Sun Wukong
GlxyKod
Sun Wukong
6,614
1,086
472
742
8,261
8,708
0
3,680
4,581
505
13,914
L
Gilgamesh
Herik-acosta017
Gilgamesh
5,107
1,401
0
386
11,623
5,112
0
6,249
5,374
0
12,161
L
0
0
0
0
0
0
0
0
0
0
0
W
Janus
Kaïya
Janus
9,236
588
130
605
6,814
2,469
0
4,339
2,475
29,923
0
L
8,886
6,033
444
2,854
17,657
7,574
0
7,711
9,946
0
38,270
W
12,687
1,568
2,475
1,016
4,026
1,766
0
1,285
2,741
35,149
0
L
4,969
2,072
0
1,115
12,697
5,035
0
7,784
4,913
0
15,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,403
Gold Earned
48,566
191
Minions Killed
188
8
Camps Cleared
8
965,115
Distance Traveled
772,165
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,511
951
16
2
0
172,432
2
L
Jormungandr
10,529
1,053
73
7
2
195,319
0
W
Skadi
11,256
1,126
24
2
4
222,965
0
W
Sun Wukong
10,353
1,035
21
2
3
189,451
0
L
Gilgamesh
10,250
1,025
18
2
1
197,082
0
L
He Bo
8,309
831
0
0
0
38,081
0
W
Janus
10,435
1,044
55
6
0
181,741
0
L
Cupid
10,177
1,018
71
7
3
148,094
0
W
Ra
11,848
1,185
75
8
1
198,526
1
L
Kali
9,301
930
26
3
2
193,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role