Player Matchup

Cernunnos
Cernunnos
DOUGLAS UD
Cernunnos
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 45L
1,502 Elo+
Party 1
Baron Samedi
Baron Samedi
MAGA UD
Baron Samedi
Level 76
God Stats
1W - 0L
1,394 SR
Queue Stats
23W - 21L
1,383 Elo+
Party 1
Chronos
Chronos
PINTIM UD
Chronos
Level 109
God Stats
3W - 1L
1,249 SR
Queue Stats
42W - 39L
1,400 Elo+
Party 1
Cerberus
Cerberus
missjuu
Cerberus
Level 142
God Stats
1W - 0L
1,237 SR
Queue Stats
107W - 115L
1,404 Elo+
Party 1
Hachiman
Hachiman
srluizfernando
Hachiman
Level 133
God Stats
2W - 3L
1,741 SR
Queue Stats
173W - 183L
1,392 Elo+
Party 1
Team Averages
Level 114
1,424 SR
1,416 Elo+

VS

Team Averages
Level 100
1,374 SR
1,411 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Angel Lucifer
Jormungandr
Level 88
God Stats
5W - 7L
1,229 SR
Queue Stats
127W - 142L
1,399 Elo+
Party 3
Baron Samedi
Baron Samedi
Lumberjack2292
Baron Samedi
Level 119
God Stats
0W - 1L
1,259 SR
Queue Stats
63W - 55L
1,445 Elo+
Solo
Osiris
Osiris
Paliva Mortal
Osiris
Level 158
God Stats
6W - 11L
1,383 SR
Queue Stats
407W - 457L
1,371 Elo+
Party 2
Thanatos
Thanatos
RafaelKruber
Thanatos
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
210W - 229L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DOUGLAS UD
Cernunnos
20
11 / 5 / 19
13,292
831
25,549
21,820
11,211
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
MAGA UD
Baron Samedi
20
14 / 5 / 26
13,726
858
27,952
17,031
10,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos
PINTIM UD
Chronos
20
8 / 4 / 31
12,874
805
17,811
21,023
14,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
missjuu
Cerberus
20
4 / 4 / 35
13,236
827
15,682
32,687
52,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
19
7 / 4 / 22
12,265
767
22,263
17,546
8,359
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
1 / 8 / 12
10,864
679
14,110
21,707
13,810
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Jormungandr
Angel Lucifer
Jormungandr
20
5 / 6 / 14
13,035
815
24,264
25,319
23,103
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Lumberjack2292
Baron Samedi
20
7 / 8 / 7
12,712
795
26,838
22,256
9,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 11 / 7
9,997
625
9,448
31,525
30,127
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
RafaelKruber
Thanatos
18
8 / 11 / 9
11,890
743
13,634
22,114
7,434
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
71
44
Kills
22
22
Deaths
44
133
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
8
12
0.88
L
Jormungandr
Angel Lucifer
Jormungandr
5
6
14
2
W
Cernunnos
DOUGLAS UD
Cernunnos
11
5
19
4.1
L
Baron Samedi
Lumberjack2292
Baron Samedi
7
8
7
1.31
W
Baron Samedi
MAGA UD
Baron Samedi
14
5
26
5.4
W
Chronos
PINTIM UD
Chronos
8
4
31
5.88
L
1
11
7
0.41
L
Thanatos
RafaelKruber
Thanatos
8
11
9
1.14
W
Cerberus
missjuu
Cerberus
4
4
35
5.38
W
Hachiman
7
4
22
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,257
Damage
88,294
110,107
Taken
122,921
96,572
Mitigated
84,074
54,984
Healing
31,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
14,110
2,834
2,452
2,321
21,707
13,810
446
10,032
11,675
0
25,903
L
Jormungandr
Angel Lucifer
Jormungandr
24,264
1,121
965
2,214
25,319
23,103
173
13,591
11,728
51,124
0
W
Cernunnos
DOUGLAS UD
Cernunnos
25,549
13,423
2,730
7,506
21,820
11,211
1,168
11,980
9,840
0
47,772
L
Baron Samedi
Lumberjack2292
Baron Samedi
26,838
323
5,908
6,054
22,256
9,600
358
12,541
9,715
49,152
0
W
Baron Samedi
MAGA UD
Baron Samedi
27,952
2,026
12,681
6,054
17,031
10,365
916
8,384
8,647
50,496
0
W
Chronos
PINTIM UD
Chronos
17,811
8,884
1,310
5,286
21,023
14,165
2,731
9,382
11,641
40,044
0
L
9,448
2,552
661
3,155
31,525
30,127
60
14,595
16,930
282
13,501
L
Thanatos
RafaelKruber
Thanatos
13,634
3,231
742
6,792
22,114
7,434
0
10,686
11,428
0
21,025
W
Cerberus
missjuu
Cerberus
15,682
514
886
10,014
32,687
52,472
186
13,992
18,695
29,354
0
W
Hachiman
22,263
12,850
2,627
5,890
17,546
8,359
2,077
7,646
9,900
0
33,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,393
Gold Earned
58,498
199
Minions Killed
143
0
Camps Cleared
0
1,389,970
Distance Traveled
1,308,049
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,864
679
20
1
0
269,447
2
L
Jormungandr
13,035
815
49
3
0
286,804
1
W
Cernunnos
13,292
831
35
2
0
266,012
0
L
Baron Samedi
12,712
795
53
3
0
262,925
0
W
Baron Samedi
13,726
858
42
3
0
263,766
0
W
Chronos
12,874
805
52
3
0
267,871
1
L
Osiris
9,997
625
9
1
0
238,283
0
L
Thanatos
11,890
743
12
1
0
250,590
4
W
Cerberus
13,236
827
44
3
0
308,885
0
W
Hachiman
12,265
767
26
2
0
283,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role