Player Matchup

Sol
Sol
 
Sol
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
BleedingWeen27
Hades
Level 104
God Stats
2W - 0L
1,719 SR
Queue Stats
48W - 23L
1,672 Elo+
Party 1
Horus
Horus
Hagor11
Horus
Level 104
God Stats
12W - 9L
1,540 SR
Queue Stats
198W - 146L
1,654 Elo+
Party 1
Mercury
Mercury
TheTrueGodZ03
Mercury
Level 42
God Stats
4W - 3L
1,500 SR
Queue Stats
90W - 48L
1,663 Elo+
Party 1
Neith
Neith
ahn0
Neith
Level 88
God Stats
4W - 2L
1,722 SR
Queue Stats
134W - 79L
1,613 Elo+
Party 1
Team Averages
Level 91
1,596 SR
1,620 Elo+

VS

Team Averages
Level 98
1,538 SR
1,615 Elo+
Shiva
Shiva
AkatsukiTies
Shiva
Level 39
God Stats
11W - 5L
1,845 SR
Queue Stats
34W - 31L
1,726 Elo+
Party 2
Scylla
Scylla
Killer_Greed696
Scylla
Level 107
God Stats
7W - 11L
1,519 SR
Queue Stats
313W - 323L
1,562 Elo+
Solo
Chaac
Chaac
Master_jiraiya
Chaac
Level 125
God Stats
0W - 2L
1,213 SR
Queue Stats
12W - 8L
1,661 Elo+
Solo
Neith
Neith
VVGreeley
Neith
Level 124
God Stats
9W - 10L
1,614 SR
Queue Stats
659W - 640L
1,571 Elo+
Solo
Ymir
Ymir
blastmyshaft
Ymir
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 54L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
19 / 4 / 2
15,108
755
26,871
21,717
8,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
3 / 7 / 3
11,994
600
15,476
20,046
10,700
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Hagor11
Horus
16
1 / 0 / 20
12,085
604
8,422
16,709
15,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
17
1 / 2 / 6
11,397
570
4,848
13,755
4,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
ahn0
Neith
20
5 / 1 / 6
13,342
667
11,502
10,257
5,296
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 2
9,551
478
8,734
15,991
10,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
0 / 2 / 2
9,219
461
6,529
9,443
2,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
5 / 6 / 2
10,339
517
17,478
22,746
21,264
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
VVGreeley
Neith
14
2 / 10 / 2
9,253
463
7,743
16,074
3,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 7 / 3
8,910
446
6,360
20,494
18,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
25
29
Kills
14
14
Deaths
29
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
19
4
2
5
L
3
4
2
1
W
3
7
3
0.64
W
Horus
Hagor11
Horus
1
0
20
11
L
0
2
2
0.5
L
5
6
2
1
W
Mercury
1
2
6
2
L
Neith
VVGreeley
Neith
2
10
2
0.3
W
Neith
ahn0
Neith
5
1
6
8
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,119
Damage
46,844
82,484
Taken
84,748
44,682
Mitigated
55,342
37,716
Healing
22,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
26,871
15,592
0
12,528
21,717
8,383
6,584
3,999
17,638
147,176
1,191
L
8,734
1,415
111
5,836
15,991
10,538
0
6,412
9,579
0
68,515
W
15,476
3,146
498
10,106
20,046
10,700
1,364
2,403
17,619
71,670
0
W
Horus
Hagor11
Horus
8,422
2,926
2,495
6,319
16,709
15,495
644
4,075
11,363
0
29,448
L
6,529
282
0
721
9,443
2,135
0
3,439
6,004
71,642
0
L
17,478
4,558
0
9,463
22,746
21,264
187
11,118
11,628
0
75,905
W
Mercury
4,848
2,421
0
571
13,755
4,808
238
1,593
11,926
0
71,187
L
Neith
VVGreeley
Neith
7,743
1,152
0
2,632
16,074
3,321
330
9,690
6,384
0
57,309
W
Neith
ahn0
Neith
11,502
5,281
0
5,199
10,257
5,296
2,952
2,560
7,529
0
114,848
L
6,360
1,247
92
3,711
20,494
18,084
0
11,666
8,828
29,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,926
Gold Earned
47,272
692
Minions Killed
541
0
Camps Cleared
0
1,993,612
Distance Traveled
1,737,023
18
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,108
755
202
10
0
376,484
3
L
Shiva
9,551
478
113
6
0
396,182
4
W
Hades
11,994
600
148
7
0
361,536
6
W
Horus
12,085
604
36
2
0
416,697
3
L
Scylla
9,219
461
145
7
0
390,164
8
L
Chaac
10,339
517
140
7
0
311,463
3
W
Mercury
11,397
570
125
6
0
453,345
0
L
Neith
9,253
463
110
6
0
320,387
9
W
Neith
13,342
667
181
9
0
385,550
6
L
Ymir
8,910
446
33
2
0
318,827
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role