Player Matchup

Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze IV
JewishSunflower
Ymir
Bronze IV
Level 85
God Stats
0W - 4L
1,207 SR
Queue Stats
4W - 12L
1,363 MMR
Party 3
Loki
Loki
Silver IV
LameKidddd2971
Loki
Silver IV
Level 121
God Stats
1W - 1L
1,618 SR
Queue Stats
8W - 14L
1,366 MMR
Solo
Medusa
Medusa
Silver I
SacredSeapig
Medusa
Silver I
Level 94
God Stats
1W - 6L
1,206 SR
Queue Stats
20W - 27L
1,370 MMR
Party 3
Mulan
Mulan
Gold III
frmk93
Mulan
Gold III
Level 156
God Stats
4W - 6L
1,908 SR
Queue Stats
148W - 147L
1,380 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,488 SR
1,396 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,612 SR
1,372 MMR
Cliodhna
Cliodhna
Gold V
FTP Cucuy
Cliodhna
Gold V
Level 116
God Stats
6W - 12L
1,445 SR
Queue Stats
91W - 110L
1,303 MMR
Solo
Geb
Geb
Gold IV
KingCleanly
Geb
Gold IV
Level 136
God Stats
8W - 5L
1,638 SR
Queue Stats
114W - 120L
1,363 MMR
Party 2
Rama
Rama
Gold V
Rize_ThaRebel
Rama
Gold V
Level 109
God Stats
77W - 61L
1,550 SR
Queue Stats
181W - 189L
1,382 MMR
Party 2
Zhong Kui
Zhong Kui
Bronze V
Ultimate_Fonzy
Zhong Kui
Bronze V
Level 104
God Stats
1W - 1L
1,743 SR
Queue Stats
2W - 6L
1,354 MMR
Party 1
Arachne
Arachne
Bronze III
mav3k95
Arachne
Bronze III
Level 58
God Stats
1W - 0L
1,687 SR
Queue Stats
1W - 3L
1,459 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 5 / 3
9,199
418
17,711
12,882
3,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
2 / 4 / 3
9,352
425
7,134
20,547
20,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
1 / 5 / 1
10,268
467
5,324
16,676
6,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
16
4 / 3 / 3
10,905
496
11,260
16,255
5,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mulan
frmk93
Mulan
14
0 / 4 / 0
8,917
405
6,080
14,220
15,746
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ShivaThothAtlas

VS

Bans
BastetGilgameshErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
FTP Cucuy
Cliodhna
20
6 / 1 / 5
13,581
617
16,273
21,272
19,676
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 3 / 9
11,036
502
6,772
15,672
16,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
0 / 3 / 2
10,953
498
7,873
13,432
4,964
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Ultimate_Fonzy
Zhong Kui
17
8 / 2 / 7
11,883
540
15,608
16,712
11,196
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
mav3k95
Arachne
19
7 / 0 / 7
12,473
567
11,254
15,966
9,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
9
Kills
21
21
Deaths
9
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
5
3
0.7
W
Cliodhna
FTP Cucuy
Cliodhna
6
1
5
8.5
L
2
4
3
0.88
W
0
3
9
1.5
L
1
5
1
0.3
W
0
3
2
0.33
L
Medusa
4
3
3
1.83
W
Zhong Kui
Ultimate_Fonzy
Zhong Kui
8
2
7
5.75
L
Mulan
frmk93
Mulan
0
4
0
0
W
Arachne
mav3k95
Arachne
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,509
Damage
57,780
80,580
Taken
83,054
51,530
Mitigated
62,002
24,480
Healing
35,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
17,711
5,714
0
3,577
12,882
3,970
297
7,209
5,673
68,117
0
W
Cliodhna
FTP Cucuy
Cliodhna
16,273
989
0
10,733
21,272
19,676
134
2,951
17,816
0
106,728
L
7,134
1,183
409
4,608
20,547
20,424
245
6,864
13,683
32,520
0
W
6,772
480
0
3,163
15,672
16,299
152
6,163
9,250
37,644
6,233
L
5,324
1,381
0
6,190
16,676
6,151
200
2,545
14,131
0
87,453
W
7,873
6,274
0
5,297
13,432
4,964
6,238
3,037
10,284
0
84,744
L
Medusa
11,260
4,957
0
3,895
16,255
5,239
1,083
2,846
13,409
0
61,252
W
Zhong Kui
Ultimate_Fonzy
Zhong Kui
15,608
1,181
0
9,382
16,712
11,196
3,589
8,253
8,022
81,827
0
L
Mulan
frmk93
Mulan
6,080
808
0
5,801
14,220
15,746
397
2,462
11,758
351
51,859
W
Arachne
mav3k95
Arachne
11,254
6,882
0
6,559
15,966
9,867
1,617
3,441
12,372
0
93,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,641
Gold Earned
59,926
514
Minions Killed
676
0
Camps Cleared
0
1,920,532
Distance Traveled
2,170,085
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,199
418
91
4
0
396,398
1
W
Cliodhna
13,581
617
203
9
0
451,378
1
L
Ymir
9,352
425
52
2
0
393,015
4
W
Geb
11,036
502
48
2
0
397,785
7
L
Loki
10,268
467
153
7
0
441,714
8
W
Rama
10,953
498
152
7
0
404,662
0
L
Medusa
10,905
496
103
5
0
387,934
3
W
Zhong Kui
11,883
540
132
6
0
393,142
3
L
Mulan
8,917
405
115
5
0
301,471
5
W
Arachne
12,473
567
141
6
0
523,118
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role