Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
 
Cernunnos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Jacoby6
Cerberus
Level 20
God Stats
3W - 4L
1,342 SR
Queue Stats
18W - 39L
1,299 Elo+
Party 2
Achilles
Achilles
YearningPlague
Achilles
Level 64
God Stats
9W - 11L
1,377 SR
Queue Stats
37W - 55L
1,360 Elo+
Party 2
Team Averages
Level 43
1,444 SR
1,432 Elo+

VS

Team Averages
Level 102
1,475 SR
1,508 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
KiwiNerd
Sylvanus
Level 52
God Stats
47W - 62L
1,375 SR
Queue Stats
127W - 180L
1,312 Elo+
Solo
Ra
Ra
Skyrus626
Ra
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
26W - 17L
1,730 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 1 / 1
5,527
553
1,701
5,990
2,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
 
Janus
10
1 / 2 / 0
5,476
548
1,884
3,529
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
 
Cernunnos
9
1 / 1 / 1
5,048
505
4,431
5,027
1,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Jacoby6
Cerberus
6
0 / 5 / 1
4,254
425
1,682
9,197
2,551
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Achilles
9
2 / 2 / 0
5,418
542
3,832
6,632
3,689
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
4 / 0 / 3
6,092
609
3,265
5,768
3,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
 
Charybdis
10
5 / 1 / 1
5,953
595
7,116
7,065
1,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
 
Artemis
10
1 / 2 / 0
5,864
586
2,365
5,556
1,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
KiwiNerd
Sylvanus
8
0 / 1 / 6
5,454
545
2,454
5,956
4,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
1 / 1 / 2
6,210
621
3,800
4,187
1,603
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
11
11
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
1
1
0.5
L
Janus
 
Janus
1
2
0
0.5
L
Cernunnos
 
Cernunnos
1
1
1
1.5
W
Cabrakan
 
Cabrakan
4
0
3
5.5
W
Charybdis
 
Charybdis
5
1
1
5.5
W
Artemis
 
Artemis
1
2
0
0.5
L
Cerberus
Jacoby6
Cerberus
0
5
1
0.1
W
Sylvanus
KiwiNerd
Sylvanus
0
1
6
3
W
1
1
2
2
L
Achilles
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,530
Damage
19,000
30,375
Taken
28,532
11,081
Mitigated
11,985
6,736
Healing
15,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
1,701
490
0
2,059
5,990
2,676
0
2,217
3,773
0
36,620
L
Janus
 
Janus
1,884
153
0
427
3,529
1,145
0
2,559
970
31,642
0
L
Cernunnos
 
Cernunnos
4,431
1,924
0
1,205
5,027
1,020
0
1,128
3,899
0
26,408
W
Cabrakan
 
Cabrakan
3,265
549
0
2,680
5,768
3,155
0
431
5,337
22,040
0
W
Charybdis
 
Charybdis
7,116
3,099
0
3,731
7,065
1,742
1,844
751
6,314
0
36,820
W
Artemis
 
Artemis
2,365
959
0
2,881
5,556
1,369
0
0
5,556
0
30,247
L
Cerberus
Jacoby6
Cerberus
1,682
135
0
1,977
9,197
2,551
0
2,185
6,638
9,138
0
W
Sylvanus
KiwiNerd
Sylvanus
2,454
1,271
763
3,603
5,956
4,116
667
931
5,025
12,607
0
W
3,800
268
162
1,875
4,187
1,603
296
1,453
2,734
38,287
0
L
Achilles
3,832
1,087
0
1,068
6,632
3,689
0
1,430
5,202
0
24,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,723
Gold Earned
29,573
261
Minions Killed
274
0
Camps Cleared
0
955,324
Distance Traveled
928,385
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,527
553
85
9
0
229,541
2
L
Janus
5,476
548
58
6
0
210,835
4
L
Cernunnos
5,048
505
54
5
0
176,033
4
W
Cabrakan
6,092
609
44
4
0
203,768
0
W
Charybdis
5,953
595
72
7
0
169,209
1
W
Artemis
5,864
586
67
7
0
163,414
0
L
Cerberus
4,254
425
10
1
0
158,646
1
W
Sylvanus
5,454
545
19
2
0
169,392
3
W
Ra
6,210
621
72
7
0
222,602
2
L
Achilles
5,418
542
54
5
0
180,269
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role