Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Andrew9mb
Jormungandr
Level 121
God Stats
22W - 22L
1,585 SR
Queue Stats
48W - 60L
1,441 Elo+
Party 3
Nu Wa
Nu Wa
Blanskii
Nu Wa
Level 84
God Stats
2W - 2L
1,795 SR
Queue Stats
154W - 141L
1,398 Elo+
Party 1
Cthulhu
Cthulhu
Cyuuby
Cthulhu
Level 44
God Stats
10W - 10L
1,523 SR
Queue Stats
83W - 87L
1,396 Elo+
Party 1
Zeus
Zeus
Whackatabacky
Zeus
Level 24
God Stats
32W - 25L
1,604 SR
Queue Stats
54W - 61L
1,361 Elo+
Party 1
Team Averages
Level 84
1,601 SR
1,419 Elo+

VS

Team Averages
Level 53
1,423 SR
1,456 Elo+
Ne Zha
Ne Zha
Silentninja18
Ne Zha
Level 29
God Stats
1W - 1L
1,519 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Stuff1n
Sun Wukong
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Discordia
Discordia
WhyDaFkMyPPHard
Discordia
Level 109
God Stats
2W - 2L
1,235 SR
Queue Stats
4W - 4L
1,396 Elo+
Party 2
Neith
Neith
dbslaw
Neith
Level 8
God Stats
1W - 1L
1,362 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Vulcan
Vulcan
skeleeerrr
Vulcan
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 30L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
3 / 4 / 4
8,748
795
9,128
10,827
4,711
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Andrew9mb
Jormungandr
15
4 / 2 / 2
9,189
835
6,311
11,813
9,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Blanskii
Nu Wa
14
0 / 7 / 3
7,552
687
3,548
10,408
3,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
Cyuuby
Cthulhu
13
1 / 4 / 2
7,493
681
3,635
7,819
5,486
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 2 / 0
7,660
696
3,405
6,255
1,801
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 7
8,649
786
9,007
5,559
2,430
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Stuff1n
Sun Wukong
14
1 / 0 / 10
8,323
757
6,908
9,674
5,548
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Discordia
WhyDaFkMyPPHard
Discordia
17
6 / 3 / 7
9,350
850
12,465
6,872
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
dbslaw
Neith
14
1 / 2 / 3
7,892
717
4,118
6,318
2,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
skeleeerrr
Vulcan
15
4 / 2 / 4
8,643
786
5,077
5,673
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
8
Kills
17
19
Deaths
8
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
4
4
1.25
L
Jormungandr
Andrew9mb
Jormungandr
4
2
2
2.5
L
Nu Wa
Blanskii
Nu Wa
0
7
3
0.21
L
Cthulhu
Cyuuby
Cthulhu
1
4
2
0.5
W
5
1
7
8.5
W
Sun Wukong
Stuff1n
Sun Wukong
1
0
10
6
L
0
2
0
0
W
Discordia
WhyDaFkMyPPHard
Discordia
6
3
7
3.17
W
Neith
dbslaw
Neith
1
2
3
1.25
W
Vulcan
skeleeerrr
Vulcan
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,027
Damage
37,575
47,122
Taken
34,096
25,431
Mitigated
15,599
4,229
Healing
2,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
9,128
4,424
97
645
10,827
4,711
68
3,389
7,438
0
29,610
L
Jormungandr
Andrew9mb
Jormungandr
6,311
1,108
0
578
11,813
9,619
0
6,379
5,434
17,447
0
L
Nu Wa
Blanskii
Nu Wa
3,548
1,148
0
721
10,408
3,814
32
5,113
5,295
19,984
1,653
L
Cthulhu
Cyuuby
Cthulhu
3,635
30
83
719
7,819
5,486
0
2,315
5,504
11,989
0
W
9,007
1,250
0
368
5,559
2,430
0
2,525
3,034
0
26,386
W
Sun Wukong
Stuff1n
Sun Wukong
6,908
1,882
0
196
9,674
5,548
285
3,055
6,619
0
24,145
L
3,405
208
151
1,235
6,255
1,801
0
346
5,909
26,583
0
W
Discordia
WhyDaFkMyPPHard
Discordia
12,465
1,336
0
0
6,872
2,686
634
3,999
2,873
39,038
0
W
Neith
dbslaw
Neith
4,118
807
0
1,505
6,318
2,662
68
3,242
3,076
0
23,148
W
Vulcan
skeleeerrr
Vulcan
5,077
3,010
324
378
5,673
2,273
1,470
3,870
1,803
25,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,642
Gold Earned
42,857
169
Minions Killed
220
0
Camps Cleared
0
1,011,757
Distance Traveled
1,241,251
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,748
795
48
4
0
210,691
0
L
Jormungandr
9,189
835
19
2
0
239,816
0
L
Nu Wa
7,552
687
33
3
0
183,017
0
L
Cthulhu
7,493
681
22
2
0
204,542
0
W
Ne Zha
8,649
786
36
3
0
291,702
0
W
Sun Wukong
8,323
757
33
3
0
285,799
0
L
Zeus
7,660
696
47
4
0
173,691
0
W
Discordia
9,350
850
60
5
0
218,981
0
W
Neith
7,892
717
38
3
0
214,777
0
W
Vulcan
8,643
786
53
5
0
229,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role