Player Matchup

Ra
Ra
Arkansawz
Ra
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 3L
1,665 Elo+
Party 1
Sun Wukong
Sun Wukong
Asplashfart
Sun Wukong
Level 160
God Stats
1W - 3L
1,313 SR
Queue Stats
231W - 186L
1,544 Elo+
Party 1
Hachiman
Hachiman
Killer Bear Jew
Hachiman
Level 16
God Stats
1W - 2L
1,291 SR
Queue Stats
2W - 6L
1,412 Elo+
Party 1
Thor
Thor
SharkboyOG
Thor
Level 147
God Stats
6W - 5L
1,750 SR
Queue Stats
23W - 16L
1,515 Elo+
Party 1
Eset
Eset
jundiez
Eset
Level 160
God Stats
3W - 1L
1,844 SR
Queue Stats
59W - 52L
1,573 Elo+
Party 1
Team Averages
Level 126
1,540 SR
1,542 Elo+

VS

Team Averages
Level 71
1,516 SR
1,642 Elo+
Loki
Loki
 
Loki
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
My_Manwhich
Sylvanus
Level 133
God Stats
3W - 3L
1,576 SR
Queue Stats
94W - 67L
1,647 Elo+
Party 2
Danzaburou
Danzaburou
Shepard11
Danzaburou
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 131L
1,697 Elo+
Party 2
King Arthur
King Arthur
The_Last_Prime7
King Arthur
Level 18
God Stats
2W - 3L
1,267 SR
Queue Stats
53W - 44L
1,685 Elo+
Party 2
Ra
Ra
pestnews101
Ra
Level 155
God Stats
20W - 10L
1,738 SR
Queue Stats
337W - 274L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 9
16,905
564
27,156
20,338
14,022
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Asplashfart
Sun Wukong
20
3 / 5 / 14
14,641
488
17,475
37,298
31,118
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
19
1 / 7 / 5
12,929
431
6,450
20,249
6,814
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
18 / 2 / 10
18,994
633
38,821
24,934
10,811
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
jundiez
Eset
20
5 / 6 / 15
15,102
503
12,006
26,770
45,111
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
0 / 11 / 3
12,657
422
4,390
27,159
9,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Sylvanus
My_Manwhich
Sylvanus
17
1 / 8 / 11
12,331
411
7,948
32,309
39,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Shepard11
Danzaburou
20
15 / 5 / 5
17,488
583
26,573
25,163
9,834
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
The_Last_Prime7
King Arthur
20
5 / 4 / 10
15,506
517
20,318
35,286
39,497
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
5 / 4 / 9
16,313
544
15,227
18,472
6,597
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
64
32
Kills
26
26
Deaths
32
53
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
11
3
0.14
W
5
6
9
1.58
W
Sun Wukong
Asplashfart
Sun Wukong
3
5
14
2
W
Hachiman
1
7
5
0.5
L
Sylvanus
My_Manwhich
Sylvanus
1
8
11
0.81
W
18
2
10
11.5
L
Danzaburou
Shepard11
Danzaburou
15
5
5
3.5
L
King Arthur
The_Last_Prime7
King Arthur
5
4
10
2.5
W
Eset
jundiez
Eset
5
6
15
2.08
L
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,908
Damage
74,456
129,589
Taken
138,389
107,876
Mitigated
104,888
41,325
Healing
41,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,390
460
0
5,537
27,159
9,354
0
5,678
21,481
0
99,424
W
27,156
3,511
4,834
6,721
20,338
14,022
1,387
4,806
15,431
188,226
1,304
W
Sun Wukong
Asplashfart
Sun Wukong
17,475
2,126
0
8,200
37,298
31,118
1,342
8,548
27,046
0
93,923
W
Hachiman
6,450
3,592
0
6,474
20,249
6,814
1,339
1,254
18,995
0
80,444
L
Sylvanus
My_Manwhich
Sylvanus
7,948
922
2,431
6,319
32,309
39,606
56
15,144
17,165
29,924
0
W
38,821
7,062
0
7,689
24,934
10,811
1,646
6,161
18,670
0
152,648
L
Danzaburou
Shepard11
Danzaburou
26,573
13,037
0
11,551
25,163
9,834
360
8,828
16,335
0
137,131
L
King Arthur
The_Last_Prime7
King Arthur
20,318
2,191
0
5,377
35,286
39,497
0
11,233
24,053
0
120,202
W
Eset
jundiez
Eset
12,006
1,288
2,060
5,347
26,770
45,111
312
5,813
20,556
52,211
2,021
L
15,227
1,052
4,629
5,506
18,472
6,597
0
3,905
14,567
144,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,571
Gold Earned
74,295
739
Minions Killed
778
0
Camps Cleared
0
2,704,267
Distance Traveled
2,861,750
30
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,657
422
129
4
0
565,935
2
W
Ra
16,905
564
276
9
0
538,150
6
W
Sun Wukong
14,641
488
130
4
0
643,993
14
W
Hachiman
12,929
431
109
4
0
447,134
0
L
Sylvanus
12,331
411
31
1
0
519,268
5
W
Thor
18,994
633
158
5
0
590,203
7
L
Danzaburou
17,488
583
177
6
0
529,309
2
L
King Arthur
15,506
517
205
7
0
617,113
9
W
Eset
15,102
503
66
2
0
484,787
3
L
Ra
16,313
544
236
8
0
630,125
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role