Player Matchup

Chiron
Chiron
DJR901
Chiron
Level 143
God Stats
6W - 1L
1,710 SR
Queue Stats
94W - 63L
1,721 Elo+
Party 1
Cthulhu
Cthulhu
IDKVerch
Cthulhu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 53L
2,026 Elo+
Party 1
Thanatos
Thanatos
SexiboiJang
Thanatos
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,807 Elo+
Party 1
Tyr
Tyr
Tominhiem
Tyr
Level 68
God Stats
6W - 2L
1,704 SR
Queue Stats
32W - 6L
2,016 Elo+
Party 1
Poseidon
Poseidon
jdittmer9
Poseidon
Level 145
God Stats
4W - 1L
1,500 SR
Queue Stats
246W - 73L
1,924 Elo+
Party 1
Team Averages
Level 96
1,583 SR
1,899 Elo+

VS

Team Averages
Level 127
1,621 SR
1,482 Elo+
Chaac
Chaac
 
Chaac
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Bryzonxx33
Atlas
Level 126
God Stats
14W - 13L
1,659 SR
Queue Stats
110W - 142L
1,465 Elo+
Party 2
Shiva
Shiva
HardlyDavisson
Shiva
Level 157
God Stats
7W - 6L
1,668 SR
Queue Stats
225W - 252L
1,455 Elo+
Party 2
Nu Wa
Nu Wa
Kirby12321
Nu Wa
Level 147
God Stats
2W - 2L
1,703 SR
Queue Stats
40W - 58L
1,527 Elo+
Party 2
Erlang Shen
Erlang Shen
VWHubris
Erlang Shen
Level 49
God Stats
0W - 2L
1,573 SR
Queue Stats
53W - 63L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DJR901
Chiron
20
9 / 2 / 9
12,323
880
21,485
12,008
4,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
IDKVerch
Cthulhu
20
7 / 3 / 12
11,948
853
16,837
18,443
17,720
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
SexiboiJang
Thanatos
19
6 / 4 / 7
11,057
790
14,570
15,789
9,006
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 2 / 13
10,643
760
8,079
14,691
14,329
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
jdittmer9
Poseidon
18
5 / 5 / 11
11,000
786
18,100
12,480
3,300
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
6 / 5 / 6
10,851
775
14,615
18,718
12,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atlas
18
4 / 8 / 6
10,404
743
14,091
18,653
7,353
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 3 / 10
10,085
720
11,232
18,454
13,681
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
18
5 / 7 / 6
10,877
777
11,846
14,220
5,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
VWHubris
Erlang Shen
15
0 / 7 / 5
8,786
628
5,152
21,866
11,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
49
30
Kills
16
16
Deaths
30
52
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
6
5
6
1.8
L
Atlas
4
8
6
0.88
W
Chiron
DJR901
Chiron
9
2
9
6.75
L
1
3
10
2
W
Cthulhu
IDKVerch
Cthulhu
7
3
12
4.33
L
Nu Wa
5
7
6
1.14
W
Thanatos
SexiboiJang
Thanatos
6
4
7
2.38
W
3
2
13
4.75
L
Erlang Shen
VWHubris
Erlang Shen
0
7
5
0.36
W
Poseidon
jdittmer9
Poseidon
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,071
Damage
56,936
73,411
Taken
91,911
48,874
Mitigated
49,911
25,685
Healing
18,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
14,615
1,622
0
6,602
18,718
12,693
725
7,061
11,567
0
43,273
L
Atlas
14,091
3,492
270
1,668
18,653
7,353
86
7,705
10,684
31,432
0
W
Chiron
DJR901
Chiron
21,485
7,570
1,103
4,786
12,008
4,519
4,564
3,733
7,949
0
63,306
L
11,232
2,367
774
5,515
18,454
13,681
219
6,363
12,051
0
42,121
W
Cthulhu
IDKVerch
Cthulhu
16,837
1,689
141
3,829
18,443
17,720
100
5,485
12,195
44,973
0
L
Nu Wa
11,846
2,823
0
1,339
14,220
5,159
1,583
4,811
9,238
34,896
0
W
Thanatos
SexiboiJang
Thanatos
14,570
2,954
0
12,166
15,789
9,006
137
5,427
9,799
0
45,854
W
8,079
401
0
3,379
14,691
14,329
98
3,997
9,997
0
17,642
L
Erlang Shen
VWHubris
Erlang Shen
5,152
1,311
111
2,663
21,866
11,025
1,038
8,566
13,230
146
13,242
W
Poseidon
jdittmer9
Poseidon
18,100
2,116
0
281
12,480
3,300
506
6,203
5,866
57,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,971
Gold Earned
51,003
310
Minions Killed
240
0
Camps Cleared
0
1,552,937
Distance Traveled
1,373,161
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,851
775
70
5
0
305,913
3
L
Atlas
10,404
743
38
3
0
253,198
0
W
Chiron
12,323
880
98
7
0
295,016
2
L
Shiva
10,085
720
44
3
0
304,744
4
W
Cthulhu
11,948
853
64
5
0
313,261
2
L
Nu Wa
10,877
777
73
5
0
257,351
3
W
Thanatos
11,057
790
46
3
0
319,397
1
W
Tyr
10,643
760
19
1
0
337,172
0
L
Erlang Shen
8,786
628
15
1
0
251,955
0
W
Poseidon
11,000
786
83
6
0
288,091
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role