Player Matchup

He Bo
He Bo
B0TT0M_TEXT69420
He Bo
Level 99
God Stats
2W - 2L
1,703 SR
Queue Stats
122W - 119L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
Soulz IX
Sun Wukong
Level 136
God Stats
2W - 1L
1,813 SR
Queue Stats
62W - 56L
1,471 Elo+
Party 1
Kali
Kali
Totalshark
Kali
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,472 Elo+
Solo
Anubis
Anubis
Vaeldawn
Anubis
Level 96
God Stats
1W - 0L
1,326 SR
Queue Stats
48W - 41L
1,495 Elo+
Party 1
Fafnir
Fafnir
WiseOwOreo
Fafnir
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 147L
1,444 Elo+
Party 1
Team Averages
Level 111
1,569 SR
1,480 Elo+

VS

Team Averages
Level 88
1,407 SR
1,506 Elo+
Ao Kuang
Ao Kuang
ItsrealKappaHrs
Ao Kuang
Level 114
God Stats
5W - 2L
1,243 SR
Queue Stats
205W - 151L
1,568 Elo+
Party 2
Artio
Artio
Jurogumo
Artio
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
226W - 187L
1,552 Elo+
Party 2
Poseidon
Poseidon
PovertyBlack
Poseidon
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 13L
1,500 Elo+
Party 2
Thanatos
Thanatos
TheHeroicTapion
Thanatos
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 29L
1,500 Elo+
Party 2
Medusa
Medusa
Xbox Power Off
Medusa
Level 149
God Stats
5W - 6L
1,292 SR
Queue Stats
369W - 404L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 9 / 18
13,484
793
16,248
14,541
3,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Soulz IX
Sun Wukong
20
14 / 6 / 17
14,302
841
20,739
22,104
22,519
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
6 / 8 / 20
13,669
804
13,046
21,643
9,274
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
Vaeldawn
Anubis
20
15 / 7 / 17
15,701
924
32,299
19,752
9,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
WiseOwOreo
Fafnir
20
2 / 6 / 32
14,038
826
13,342
25,860
37,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
7 / 9 / 18
12,848
756
13,550
38,840
12,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artio
Jurogumo
Artio
19
2 / 9 / 23
11,877
699
8,496
27,415
31,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
PovertyBlack
Poseidon
18
4 / 7 / 18
12,241
720
17,798
11,820
3,459
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
20
20 / 9 / 9
14,839
873
27,823
22,779
9,276
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
3 / 9 / 20
12,485
734
18,271
18,349
6,013
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
124
43
Kills
36
36
Deaths
43
104
Assists
88
Player
Kills
Deaths
Assists
KDA
W
6
9
18
1.67
L
Ao Kuang
7
9
18
1.78
L
Artio
Jurogumo
Artio
2
9
23
1.5
L
Poseidon
PovertyBlack
Poseidon
4
7
18
1.86
W
Sun Wukong
Soulz IX
Sun Wukong
14
6
17
3.75
L
Thanatos
20
9
9
2.72
W
6
8
20
2
W
Anubis
Vaeldawn
Anubis
15
7
17
3.36
W
Fafnir
WiseOwOreo
Fafnir
2
6
32
3
L
3
9
20
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,674
Damage
85,938
103,900
Taken
119,203
82,780
Mitigated
62,767
30,975
Healing
40,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,248
1,283
363
2,128
14,541
3,709
1,185
3,849
10,659
36,561
0
L
Ao Kuang
13,550
3,115
1,586
13,975
38,840
12,663
741
24,393
14,447
25,997
0
L
Artio
Jurogumo
Artio
8,496
1,066
1,662
4,250
27,415
31,356
707
15,294
12,121
17,185
0
L
Poseidon
PovertyBlack
Poseidon
17,798
2,660
0
1,079
11,820
3,459
1,083
4,977
6,843
37,237
0
W
Sun Wukong
Soulz IX
Sun Wukong
20,739
4,090
683
4,130
22,104
22,519
1,054
8,588
13,137
2,878
30,377
L
Thanatos
27,823
10,104
493
15,416
22,779
9,276
2,075
9,117
13,662
0
41,649
W
13,046
7,114
1,484
6,924
21,643
9,274
1,706
7,137
14,336
0
30,776
W
Anubis
Vaeldawn
Anubis
32,299
1,503
0
6,823
19,752
9,779
1,410
7,019
12,566
63,066
0
W
Fafnir
WiseOwOreo
Fafnir
13,342
4,462
531
7,909
25,860
37,499
613
12,024
13,358
21,798
0
L
18,271
4,513
436
1,561
18,349
6,013
2,498
9,859
8,490
0
45,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,194
Gold Earned
64,290
173
Minions Killed
159
0
Camps Cleared
0
1,351,759
Distance Traveled
1,273,053
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,484
793
31
2
0
272,078
1
L
Ao Kuang
12,848
756
22
1
0
254,703
4
L
Artio
11,877
699
16
1
0
230,797
0
L
Poseidon
12,241
720
52
3
0
225,966
0
W
Sun Wukong
14,302
841
26
2
0
279,673
0
L
Thanatos
14,839
873
26
2
0
289,900
0
W
Kali
13,669
804
34
2
0
270,876
2
W
Anubis
15,701
924
69
4
0
242,454
0
W
Fafnir
14,038
826
13
1
0
286,678
1
L
Medusa
12,485
734
43
3
0
271,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role