Player Matchup

Merlin
Merlin
BerserkOphiuchus
Merlin
Level 160
God Stats
7W - 4L
1,306 SR
Queue Stats
313W - 197L
1,604 Elo+
Party 1
Shiva
Shiva
Delonte30K
Shiva
Level 26
God Stats
3W - 1L
1,690 SR
Queue Stats
24W - 15L
1,543 Elo+
Party 1
Thor
Thor
DemonShadowXii
Thor
Level 160
God Stats
5W - 5L
1,358 SR
Queue Stats
301W - 190L
1,558 Elo+
Party 1
Team Averages
Level 115
1,451 SR
1,568 Elo+

VS

Team Averages
Level 83
1,465 SR
1,540 Elo+
Geb
Geb
CrotchGoblinKing
Geb
Level 108
God Stats
1W - 4L
1,059 SR
Queue Stats
83W - 78L
1,525 Elo+
Party 2
Kukulkan
Kukulkan
EBO_LUCKY
Kukulkan
Level 29
God Stats
7W - 4L
1,611 SR
Queue Stats
10W - 7L
1,596 Elo+
Party 2
Hun Batz
Hun Batz
UrBasicHusbando
Hun Batz
Level 111
God Stats
0W - 1L
1,724 SR
Queue Stats
86W - 84L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 9
10,162
847
13,194
3,903
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
12
3 / 3 / 10
9,074
756
10,991
12,129
9,189
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
7 / 0 / 9
9,915
826
5,358
6,422
2,449
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 0
8,214
685
7,024
18,431
12,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
EBO_LUCKY
Kukulkan
12
0 / 5 / 2
7,649
637
3,361
8,168
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
10
1 / 6 / 1
7,458
622
2,925
10,213
3,347
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
16
Kills
3
3
Deaths
16
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
0
9
10.5
L
2
5
0
0.4
W
Shiva
3
3
10
2.67
W
7
0
9
11.5
L
Kukulkan
EBO_LUCKY
Kukulkan
0
5
2
0.2
L
Hun Batz
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,543
Damage
13,310
22,454
Taken
36,812
13,068
Mitigated
18,513
3,736
Healing
9,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,194
257
0
646
3,903
1,430
1,029
2,365
1,538
49,748
0
L
7,024
509
645
6,309
18,431
12,273
0
5,990
12,055
26,952
0
W
Shiva
10,991
1,758
1,014
1,690
12,129
9,189
281
4,440
7,689
4,890
20,810
W
5,358
385
0
386
6,422
2,449
1,137
4,074
2,348
0
27,107
L
Kukulkan
EBO_LUCKY
Kukulkan
3,361
301
270
1,217
8,168
2,893
0
3,797
4,081
18,657
0
L
Hun Batz
2,925
480
0
590
10,213
3,347
0
4,645
5,142
0
18,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,151
Gold Earned
23,321
144
Minions Killed
125
5
Camps Cleared
6
592,633
Distance Traveled
575,578
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,162
847
99
8
2
205,520
3
L
Geb
8,214
685
30
3
0
207,786
5
W
Shiva
9,074
756
21
2
2
187,516
5
W
Thor
9,915
826
24
2
1
199,597
5
L
Kukulkan
7,649
637
59
5
4
200,998
1
L
Hun Batz
7,458
622
36
3
2
166,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role