Player Matchup

Ymir
Ymir
 
Ymir
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
 
Tiamat
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
CrunchyClick
Xbalanque
Level 49
God Stats
8W - 5L
1,631 SR
Queue Stats
13W - 19L
1,374 Elo+
Party 1
Sylvanus
Sylvanus
J0hnnnny
Sylvanus
Level 38
God Stats
12W - 10L
1,321 SR
Queue Stats
100W - 90L
1,545 Elo+
Party 3
Mercury
Mercury
Toupieee
Mercury
Level 27
God Stats
2W - 0L
1,496 SR
Queue Stats
11W - 16L
1,288 Elo+
Party 1
Team Averages
Level 52
1,490 SR
1,441 Elo+

VS

Team Averages
Level 49
1,493 SR
1,366 Elo+
King Arthur
King Arthur
AirworthyAxis5
King Arthur
Level 104
God Stats
3W - 4L
1,443 SR
Queue Stats
79W - 65L
1,578 Elo+
Party 2
Zeus
Zeus
Binks20
Zeus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
955 Elo+
Party 2
Hachiman
Hachiman
RYANBEASTMODE26
Hachiman
Level 84
God Stats
4W - 2L
1,743 SR
Queue Stats
104W - 92L
1,575 Elo+
Party 2
Mercury
Mercury
WeeWeeItchy
Mercury
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,376 Elo+
Party 2
Geb
Geb
mysticicyn
Geb
Level 29
God Stats
8W - 7L
1,278 SR
Queue Stats
43W - 41L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
2 / 1 / 0
4,242
707
2,897
3,739
1,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
 
Tiamat
7
0 / 1 / 3
4,131
689
1,350
2,345
922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
CrunchyClick
Xbalanque
7
1 / 0 / 0
4,037
673
783
2,640
651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
J0hnnnny
Sylvanus
6
2 / 1 / 3
4,032
672
1,269
3,641
1,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Toupieee
Mercury
5
1 / 0 / 3
3,767
628
1,426
2,499
559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AirworthyAxis5
King Arthur
6
3 / 2 / 0
4,064
677
4,173
5,920
2,617
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
Binks20
Zeus
5
0 / 2 / 0
3,354
559
774
1,802
380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
4
0 / 1 / 0
3,102
517
144
1,296
215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
WeeWeeItchy
Mercury
4
0 / 1 / 0
3,227
538
394
2,926
603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

4
0 / 1 / 0
3,090
515
527
3,709
1,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
6
Kills
3
3
Deaths
7
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
0
2
W
Tiamat
 
Tiamat
0
1
3
1.5
L
King Arthur
AirworthyAxis5
King Arthur
3
2
0
1.5
L
Zeus
Binks20
Zeus
0
2
0
0
W
Xbalanque
CrunchyClick
Xbalanque
1
0
0
1
W
Sylvanus
J0hnnnny
Sylvanus
2
1
3
3.5
L
Hachiman
0
1
0
0
W
Mercury
Toupieee
Mercury
1
0
3
2.5
L
Mercury
WeeWeeItchy
Mercury
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,725
Damage
6,012
14,864
Taken
15,653
5,044
Mitigated
5,118
5,501
Healing
3,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,897
1,032
0
1,937
3,739
1,293
0
0
3,739
14,450
0
W
Tiamat
 
Tiamat
1,350
299
0
942
2,345
922
0
337
2,000
19,794
0
L
King Arthur
AirworthyAxis5
King Arthur
4,173
837
0
1,866
5,920
2,617
0
3,782
2,100
0
13,961
L
Zeus
Binks20
Zeus
774
0
0
250
1,802
380
0
428
1,320
9,167
0
W
Xbalanque
CrunchyClick
Xbalanque
783
108
0
1,332
2,640
651
0
134
2,506
0
20,417
W
Sylvanus
J0hnnnny
Sylvanus
1,269
561
208
982
3,641
1,619
0
650
2,983
7,403
0
L
Hachiman
144
59
0
0
1,296
215
0
150
1,146
0
7,702
W
Mercury
Toupieee
Mercury
1,426
788
0
100
2,499
559
0
164
2,335
0
10,701
L
Mercury
WeeWeeItchy
Mercury
394
324
0
1,271
2,926
603
0
384
2,542
0
8,000
L
527
89
0
430
3,709
1,303
0
634
3,029
5,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,209
Gold Earned
16,837
170
Minions Killed
102
0
Camps Cleared
0
627,316
Distance Traveled
479,338
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,242
707
36
6
0
130,440
1
W
Tiamat
4,131
689
44
7
0
129,031
0
L
King Arthur
4,064
677
27
5
0
118,795
1
L
Zeus
3,354
559
26
4
0
79,195
0
W
Xbalanque
4,037
673
47
8
0
110,632
1
W
Sylvanus
4,032
672
17
3
0
110,185
2
L
Hachiman
3,102
517
13
2
0
56,575
0
W
Mercury
3,767
628
26
4
0
147,028
0
L
Mercury
3,227
538
25
4
0
121,217
0
L
Geb
3,090
515
11
2
0
103,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role