Player Matchup

Susano
Susano
BloodReaper032
Susano
Level 32
God Stats
1W - 1L
1,285 SR
Queue Stats
21W - 35L
1,288 Elo+
Party 3
Nu Wa
Nu Wa
Hungo--
Nu Wa
Level 67
God Stats
2W - 2L
1,336 SR
Queue Stats
236W - 224L
1,469 Elo+
Party 2
Medusa
Medusa
RDeemo
Medusa
Level 46
God Stats
4W - 5L
1,693 SR
Queue Stats
216W - 211L
1,458 Elo+
Party 2
Cthulhu
Cthulhu
Rosky Posky
Cthulhu
Level 79
God Stats
1W - 0L
1,386 SR
Queue Stats
114W - 110L
1,556 Elo+
Party 3
Cabrakan
Cabrakan
Yazdazkafrazzz
Cabrakan
Level 88
God Stats
12W - 7L
1,833 SR
Queue Stats
597W - 572L
1,475 Elo+
Party 2
Team Averages
Level 62
1,506 SR
1,449 Elo+

VS

Team Averages
Level 41
1,453 SR
1,218 Elo+
Bacchus
Bacchus
Bearleb
Bacchus
Level 28
God Stats
3W - 9L
1,268 SR
Queue Stats
138W - 184L
1,205 Elo+
Party 1
Neith
Neith
GNRLKeynobi
Neith
Level 13
God Stats
6W - 12L
1,268 SR
Queue Stats
6W - 21L
1,147 Elo+
Party 1
Bellona
Bellona
LT301
Bellona
Level 32
God Stats
6W - 6L
1,500 SR
Queue Stats
168W - 221L
1,183 Elo+
Party 1
Scylla
Scylla
ZzHunterDeer
Scylla
Level 102
God Stats
8W - 7L
1,726 SR
Queue Stats
248W - 252L
1,443 Elo+
Solo
Ravana
Ravana
xxJROD2000xx
Ravana
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
153W - 212L
1,113 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,835
456
900
11,341
3,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Hungo--
Nu Wa
14
3 / 2 / 1
7,923
528
4,602
6,096
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
RDeemo
Medusa
13
9 / 6 / 4
8,100
540
10,515
11,591
2,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Rosky Posky
Cthulhu
13
4 / 2 / 10
8,580
572
9,853
11,600
9,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
13
1 / 0 / 4
7,476
498
4,614
8,651
7,723
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bearleb
Bacchus
11
0 / 6 / 8
7,015
468
4,532
14,216
9,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 7 / 3
6,493
433
2,568
10,318
2,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
LT301
Bellona
13
1 / 1 / 1
7,298
487
3,540
8,117
6,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
16
8 / 0 / 1
9,825
655
12,293
5,591
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ravana
13
5 / 4 / 4
8,078
539
7,123
8,745
3,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
31
17
Kills
14
14
Deaths
18
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bearleb
Bacchus
0
6
8
0.67
W
0
4
0
0
L
0
7
3
0.21
W
Nu Wa
Hungo--
Nu Wa
3
2
1
1.75
L
Bellona
LT301
Bellona
1
1
1
1.5
W
Medusa
RDeemo
Medusa
9
6
4
1.83
W
Cthulhu
Rosky Posky
Cthulhu
4
2
10
4.5
W
Cabrakan
1
0
4
3
L
Scylla
8
0
1
8.5
L
Ravana
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,484
Damage
30,056
49,279
Taken
46,987
25,069
Mitigated
23,173
12,127
Healing
12,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bearleb
Bacchus
4,532
650
125
1,865
14,216
9,282
0
5,046
9,170
16,931
0
W
900
1
0
4,484
11,341
3,509
0
1,672
9,600
0
43,141
L
2,568
908
0
2,829
10,318
2,515
997
3,962
6,356
0
27,037
W
Nu Wa
Hungo--
Nu Wa
4,602
572
0
1,322
6,096
1,728
0
2,537
3,559
42,089
0
L
Bellona
LT301
Bellona
3,540
627
0
3,349
8,117
6,430
536
3,410
4,707
0
31,694
W
Medusa
RDeemo
Medusa
10,515
6,140
0
2,209
11,591
2,860
0
5,419
6,172
0
34,294
W
Cthulhu
Rosky Posky
Cthulhu
9,853
1,425
226
1,390
11,600
9,249
0
6,685
4,915
37,081
4,376
W
Cabrakan
4,614
259
0
2,496
8,651
7,723
0
512
7,688
37,293
0
L
Scylla
12,293
1,207
0
1,703
5,591
1,504
572
2,589
3,002
66,449
0
L
Ravana
7,123
1,969
0
2,461
8,745
3,442
468
3,489
5,256
0
36,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,914
Gold Earned
38,709
393
Minions Killed
338
0
Camps Cleared
0
1,405,575
Distance Traveled
1,405,998
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,015
468
21
1
0
267,097
1
W
Susano
6,835
456
92
6
0
292,469
0
L
Neith
6,493
433
43
3
0
263,749
2
W
Nu Wa
7,923
528
94
6
0
268,451
9
L
Bellona
7,298
487
70
5
0
300,570
3
W
Medusa
8,100
540
39
3
0
274,523
1
W
Cthulhu
8,580
572
75
5
0
298,200
1
W
Cabrakan
7,476
498
93
6
0
271,932
0
L
Scylla
9,825
655
130
9
0
289,614
3
L
Ravana
8,078
539
74
5
0
284,968
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role