Player Matchup

Jing Wei
Jing Wei
Comicalkiller
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 12L
1,685 Elo+
Party 1
Neith
Neith
Johan_D3F4lt
Neith
Level 122
God Stats
15W - 16L
1,573 SR
Queue Stats
588W - 642L
1,452 Elo+
Solo
Da Ji
Da Ji
Kiminaji
Da Ji
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,549 Elo+
Party 1
Freya
Freya
Unseenend
Freya
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,579 Elo+
Party 1
Chang'e
Chang'e
Valkyrieslight
Chang'e
Level 153
God Stats
3W - 1L
1,434 SR
Queue Stats
143W - 146L
1,506 Elo+
Party 1
Team Averages
Level 111
1,501 SR
1,554 Elo+

VS

Team Averages
Level 64
1,465 SR
1,411 Elo+
Fafnir
Fafnir
Chukichaca
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 38L
1,442 Elo+
Solo
Eset
Eset
Malcolmm980
Eset
Level 124
God Stats
2W - 6L
1,381 SR
Queue Stats
256W - 263L
1,505 Elo+
Party 2
Horus
Horus
SheldonHatred
Horus
Level 129
God Stats
2W - 2L
1,444 SR
Queue Stats
112W - 101L
1,476 Elo+
Party 2
Cliodhna
Cliodhna
blarpflarp
Cliodhna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,264 Elo+
Solo
Chaac
Chaac
dunsjosh874
Chaac
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Comicalkiller
Jing Wei
16
5 / 1 / 18
8,943
894
11,044
6,585
1,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 2 / 19
9,017
902
15,411
6,023
2,101
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Kiminaji
Da Ji
16
7 / 4 / 17
9,705
971
14,860
10,697
4,324
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Freya
Unseenend
Freya
14
4 / 2 / 16
8,329
833
7,995
8,811
2,884
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 2 / 17
9,147
915
8,475
8,646
2,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Chukichaca
Fafnir
13
1 / 5 / 3
7,440
744
3,153
10,454
14,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
7 / 3 / 4
8,786
879
16,133
8,754
3,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 5 / 5
8,223
822
3,513
19,396
13,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cliodhna
blarpflarp
Cliodhna
13
0 / 7 / 3
6,804
680
3,909
10,476
3,896
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 7 / 4
6,301
630
4,260
14,008
11,077
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
30
27
Kills
11
11
Deaths
27
87
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Chukichaca
Fafnir
1
5
3
0.5
W
Jing Wei
Comicalkiller
Jing Wei
5
1
18
14
W
5
2
19
7.25
W
Da Ji
Kiminaji
Da Ji
7
4
17
3.88
L
7
3
4
3
L
3
5
5
1.1
W
Freya
Unseenend
Freya
4
2
16
6
W
6
2
17
7.25
L
Cliodhna
blarpflarp
Cliodhna
0
7
3
0.21
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,785
Damage
30,968
40,762
Taken
63,088
13,937
Mitigated
46,097
21,817
Healing
16,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Chukichaca
Fafnir
3,153
784
63
1,270
10,454
14,314
0
3,374
7,080
7,634
0
W
Jing Wei
Comicalkiller
Jing Wei
11,044
9,544
1,088
1,853
6,585
1,934
1,363
3,515
2,886
0
19,875
W
15,411
3,109
712
1,671
6,023
2,101
1,583
2,862
3,004
0
29,306
W
Da Ji
Kiminaji
Da Ji
14,860
2,612
792
3,121
10,697
4,324
132
3,310
7,223
0
20,978
L
16,133
411
1,047
1,319
8,754
3,392
0
2,630
6,124
30,417
0
L
3,513
1,246
2,496
6,326
19,396
13,418
0
4,441
14,955
0
6,385
W
Freya
Unseenend
Freya
7,995
2,630
1,752
2,804
8,811
2,884
328
4,438
4,144
11,887
0
W
8,475
200
4,901
3,123
8,646
2,694
654
4,241
4,219
20,115
0
L
Cliodhna
blarpflarp
Cliodhna
3,909
124
150
438
10,476
3,896
0
2,337
8,139
0
10,978
L
4,260
604
480
2,819
14,008
11,077
0
3,688
10,320
0
9,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,141
Gold Earned
37,554
104
Minions Killed
70
0
Camps Cleared
0
974,681
Distance Traveled
950,222
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,440
744
3
0
0
190,178
0
W
Jing Wei
8,943
894
34
3
0
202,141
2
W
Neith
9,017
902
26
3
0
206,532
1
W
Da Ji
9,705
971
15
2
0
183,107
1
L
Eset
8,786
879
34
3
0
217,309
0
L
Horus
8,223
822
4
0
0
187,985
0
W
Freya
8,329
833
6
1
0
181,486
0
W
Chang'e
9,147
915
23
2
0
201,415
0
L
Cliodhna
6,804
680
19
2
0
181,370
0
L
Chaac
6,301
630
10
1
0
173,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role