Player Matchup

Ah Muzen Cab
Ah Muzen Cab
TwistedRadical
Ah Muzen Cab
Level 33
God Stats
4W - 2L
1,789 SR
Queue Stats
8W - 7L
1,569 Elo+
Party 2
Sylvanus
Sylvanus
drufful
Sylvanus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 37L
1,351 Elo+
Party 2
Ah Puch
Ah Puch
funknar
Ah Puch
Level 39
God Stats
6W - 8L
1,842 SR
Queue Stats
21W - 32L
1,338 Elo+
Party 2
Team Averages
Level 32
1,710 SR
1,419 Elo+

VS

Team Averages
Level 35
1,338 SR
1,132 Elo+
Morgan Le Fay
Morgan Le Fay
KrarKrow
Morgan Le Fay
Level 13
God Stats
0W - 1L
1,523 SR
Queue Stats
1W - 10L
1,198 Elo+
Party 1
Bakasura
Bakasura
QueenBelow
Bakasura
Level 80
God Stats
0W - 3L
1,247 SR
Queue Stats
4W - 25L
1,098 Elo+
Party 1
Sobek
Sobek
Wraithlegends
Sobek
Level 12
God Stats
1W - 3L
1,244 SR
Queue Stats
3W - 15L
1,101 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
TwistedRadical
Ah Muzen Cab
15
8 / 0 / 4
10,032
772
16,611
8,586
3,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
drufful
Sylvanus
12
0 / 2 / 12
9,162
705
2,445
12,277
8,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
funknar
Ah Puch
14
6 / 3 / 8
9,892
761
14,517
10,282
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KrarKrow
Morgan Le Fay
13
2 / 5 / 1
8,032
618
13,806
10,014
3,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
QueenBelow
Bakasura
11
1 / 5 / 1
7,669
590
4,174
12,752
5,698
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 4 / 2
8,428
648
4,261
18,174
19,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
14
Kills
5
5
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
KrarKrow
Morgan Le Fay
2
5
1
0.5
L
Bakasura
QueenBelow
Bakasura
1
5
1
0.3
W
Ah Muzen Cab
TwistedRadical
Ah Muzen Cab
8
0
4
10
L
2
4
2
0.75
W
Sylvanus
drufful
Sylvanus
0
2
12
3
W
Ah Puch
funknar
Ah Puch
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,573
Damage
22,241
31,145
Taken
40,940
15,183
Mitigated
29,584
12,786
Healing
6,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
KrarKrow
Morgan Le Fay
13,806
193
0
908
10,014
3,889
0
6,323
3,359
29,795
0
L
Bakasura
QueenBelow
Bakasura
4,174
3,041
0
1,475
12,752
5,698
0
4,061
8,453
0
18,021
W
Ah Muzen Cab
TwistedRadical
Ah Muzen Cab
16,611
9,958
0
2,365
8,586
3,255
1,297
5,140
3,316
0
53,820
L
4,261
577
471
3,610
18,174
19,997
0
6,111
11,711
16,145
0
W
Sylvanus
drufful
Sylvanus
2,445
664
3,146
5,396
12,277
8,625
168
6,882
5,285
8,195
0
W
Ah Puch
funknar
Ah Puch
14,517
604
0
1,879
10,282
3,303
128
6,045
4,143
32,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,086
Gold Earned
24,129
145
Minions Killed
124
1
Camps Cleared
4
654,068
Distance Traveled
635,063
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,032
618
53
4
1
187,855
0
L
Bakasura
7,669
590
50
4
3
217,583
1
W
Ah Muzen Cab
10,032
772
66
5
0
241,456
0
L
Sobek
8,428
648
21
2
0
229,625
0
W
Sylvanus
9,162
705
11
1
0
189,608
0
W
Ah Puch
9,892
761
68
5
1
223,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role