Player Matchup

Guan Yu
Guan Yu
AlexCTYC
Guan Yu
Level 70
God Stats
2W - 2L
1,746 SR
Queue Stats
43W - 37L
1,626 Elo+
Party 2
Janus
Janus
CPTDeadpoolio
Janus
Level 101
God Stats
10W - 15L
1,430 SR
Queue Stats
482W - 462L
1,574 Elo+
Party 2
Nox
Nox
HoboJoe327
Nox
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 38L
1,699 Elo+
Party 3
Neith
Neith
InvaliidRage
Neith
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 111L
1,661 Elo+
Party 3
Terra
Terra
SunniDmar
Terra
Level 107
God Stats
5W - 8L
1,500 SR
Queue Stats
385W - 393L
1,496 Elo+
Solo
Team Averages
Level 104
1,535 SR
1,611 Elo+

VS

Team Averages
Level 118
1,632 SR
1,601 Elo+
Ratatoskr
Ratatoskr
Dbroom78
Ratatoskr
Level 149
God Stats
0W - 1L
1,320 SR
Queue Stats
56W - 62L
1,584 Elo+
Solo
Artemis
Artemis
Lororie
Artemis
Level 84
God Stats
56W - 37L
1,887 SR
Queue Stats
410W - 343L
1,656 Elo+
Solo
Discordia
Discordia
PekaVl
Discordia
Level 121
God Stats
14W - 14L
1,477 SR
Queue Stats
199W - 200L
1,574 Elo+
Solo
Kuzenbo
Kuzenbo
enrique1313
Kuzenbo
Level 122
God Stats
3W - 3L
1,814 SR
Queue Stats
303W - 297L
1,586 Elo+
Party 1
Chaac
Chaac
fernand0u
Chaac
Level 115
God Stats
10W - 5L
1,661 SR
Queue Stats
327W - 315L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AlexCTYC
Guan Yu
20
11 / 2 / 8
12,523
835
11,779
19,443
25,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
3 / 0 / 8
10,538
703
13,003
7,238
2,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 2 / 8
11,246
750
8,330
8,687
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 2 / 12
11,103
740
21,194
11,816
5,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
SunniDmar
Terra
17
1 / 1 / 14
10,410
694
7,771
14,172
18,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Dbroom78
Ratatoskr
15
1 / 7 / 1
9,415
628
4,846
14,896
4,504
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Lororie
Artemis
17
2 / 6 / 4
10,428
695
13,598
13,886
4,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
PekaVl
Discordia
16
0 / 3 / 4
9,561
637
8,676
6,460
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
enrique1313
Kuzenbo
18
1 / 2 / 3
10,773
718
8,872
16,021
23,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
fernand0u
Chaac
17
3 / 5 / 2
10,453
697
10,251
25,809
18,404
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
21
23
Kills
7
7
Deaths
23
50
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AlexCTYC
Guan Yu
11
2
8
7.5
W
3
0
8
7
L
Ratatoskr
Dbroom78
Ratatoskr
1
7
1
0.21
W
4
2
8
4
W
4
2
12
5
L
Artemis
Lororie
Artemis
2
6
4
0.67
L
Discordia
PekaVl
Discordia
0
3
4
0.67
W
Terra
SunniDmar
Terra
1
1
14
8
L
Kuzenbo
enrique1313
Kuzenbo
1
2
3
1.25
L
Chaac
fernand0u
Chaac
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,077
Damage
46,243
61,356
Taken
77,072
54,950
Mitigated
52,985
24,723
Healing
13,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AlexCTYC
Guan Yu
11,779
992
3,059
7,594
19,443
25,735
180
3,083
16,360
276
31,427
W
13,003
663
0
1,854
7,238
2,508
125
3,692
3,546
43,702
0
L
Ratatoskr
Dbroom78
Ratatoskr
4,846
837
0
2,335
14,896
4,504
0
3,781
11,071
0
25,652
W
8,330
599
0
1,048
8,687
3,119
2,354
2,679
6,008
36,872
0
W
21,194
9,202
0
2,730
11,816
5,297
2,422
4,058
7,758
0
56,135
L
Artemis
Lororie
Artemis
13,598
4,978
0
2,013
13,886
4,934
0
5,346
8,462
0
33,117
L
Discordia
PekaVl
Discordia
8,676
447
0
0
6,460
1,923
0
3,666
2,708
34,701
0
W
Terra
SunniDmar
Terra
7,771
634
4,323
4,115
14,172
18,291
207
4,036
10,136
32,590
0
L
Kuzenbo
enrique1313
Kuzenbo
8,872
2,879
0
1,419
16,021
23,220
14
6,207
9,603
36,918
0
L
Chaac
fernand0u
Chaac
10,251
837
0
7,365
25,809
18,404
0
9,573
15,963
0
39,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,820
Gold Earned
50,630
310
Minions Killed
256
0
Camps Cleared
0
1,501,529
Distance Traveled
1,438,722
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,523
835
36
2
0
320,081
0
W
Janus
10,538
703
67
4
0
297,943
4
L
Ratatoskr
9,415
628
32
2
0
317,715
1
W
Nox
11,246
750
78
5
0
275,237
0
W
Neith
11,103
740
93
6
0
271,961
1
L
Artemis
10,428
695
43
3
0
253,857
2
L
Discordia
9,561
637
49
3
0
250,059
4
W
Terra
10,410
694
36
2
0
336,307
1
L
Kuzenbo
10,773
718
53
4
0
307,943
1
L
Chaac
10,453
697
79
5
0
309,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role