Player Matchup

Achilles
Achilles
Gio64
Achilles
Level 26
God Stats
1W - 2L
1,291 SR
Queue Stats
130W - 66L
1,746 Elo+
Party 3
Bacchus
Bacchus
Gladiia
Bacchus
Level 47
God Stats
1W - 4L
1,764 SR
Queue Stats
126W - 70L
1,774 Elo+
Party 3
Ravana
Ravana
GoldenBurger
Ravana
Level 109
God Stats
5W - 3L
1,724 SR
Queue Stats
367W - 334L
1,508 Elo+
Solo
Artemis
Artemis
cstring2point0
Artemis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,979 Elo+
Solo
Hel
Hel
thebananaman221
Hel
Level 113
God Stats
2W - 5L
1,610 SR
Queue Stats
253W - 243L
1,528 Elo+
Solo
Team Averages
Level 68
1,578 SR
1,707 Elo+

VS

Team Averages
Level 74
1,514 SR
1,610 Elo+
Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Nathantavirus
Athena
Level 35
God Stats
3W - 2L
1,300 SR
Queue Stats
33W - 17L
1,665 Elo+
Solo
Gilgamesh
Gilgamesh
Rexx57
Gilgamesh
Level 63
God Stats
2W - 2L
1,481 SR
Queue Stats
164W - 148L
1,483 Elo+
Party 1
Rama
Rama
Sacskin
Rama
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
288W - 246L
1,573 Elo+
Party 1
Aphrodite
Aphrodite
unravl
Aphrodite
Level 29
God Stats
41W - 11L
1,788 SR
Queue Stats
87W - 27L
1,829 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gio64
Achilles
12
1 / 2 / 0
6,930
533
4,961
7,704
3,727
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Gladiia
Bacchus
10
1 / 2 / 0
6,198
477
4,602
9,231
6,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
12
0 / 3 / 0
6,770
521
2,010
5,452
1,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 1 / 1
7,123
548
5,293
5,316
1,788
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 7 / 0
5,817
447
2,298
8,668
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
11 / 1 / 3
9,127
702
11,001
9,047
3,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 0 / 6
7,092
546
2,094
9,054
6,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Rexx57
Gilgamesh
12
1 / 1 / 1
7,233
556
2,414
7,200
4,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
Sacskin
Rama
14
0 / 1 / 1
7,476
575
764
4,751
1,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
unravl
Aphrodite
14
3 / 0 / 8
8,601
662
5,952
5,528
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
3
Kills
15
15
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
11
1
3
12.5
L
Achilles
Gio64
Achilles
1
2
0
0.5
L
Bacchus
Gladiia
Bacchus
1
2
0
0.5
L
Ravana
0
3
0
0
W
0
0
6
3
W
Gilgamesh
Rexx57
Gilgamesh
1
1
1
1.5
W
Rama
Sacskin
Rama
0
1
1
0.5
L
0
1
1
0.5
L
1
7
0
0.14
W
Aphrodite
unravl
Aphrodite
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,164
Damage
22,225
36,371
Taken
35,580
15,558
Mitigated
17,832
10,423
Healing
16,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
11,001
7,000
0
901
9,047
3,041
858
2,253
6,472
0
66,659
L
Achilles
Gio64
Achilles
4,961
1,196
0
1,863
7,704
3,727
136
749
6,955
0
37,529
L
Bacchus
Gladiia
Bacchus
4,602
1,220
0
1,940
9,231
6,333
0
2,792
6,439
23,259
0
L
Ravana
2,010
398
0
1,658
5,452
1,785
0
1,283
4,169
0
47,934
W
2,094
724
0
2,200
9,054
6,625
422
1,771
7,283
22,758
0
W
Gilgamesh
Rexx57
Gilgamesh
2,414
922
0
2,703
7,200
4,767
440
0
7,200
0
35,244
W
Rama
Sacskin
Rama
764
340
0
2,937
4,751
1,169
0
602
4,149
0
52,353
L
5,293
2,812
0
2,257
5,316
1,788
0
726
4,590
0
54,755
L
2,298
261
386
2,319
8,668
1,925
0
2,496
6,172
31,094
0
W
Aphrodite
unravl
Aphrodite
5,952
990
3,919
4,319
5,528
2,230
180
2,274
3,254
56,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,838
Gold Earned
39,529
420
Minions Killed
447
0
Camps Cleared
0
1,288,211
Distance Traveled
1,438,375
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,127
702
94
7
0
340,579
2
L
Achilles
6,930
533
71
5
0
261,362
3
L
Bacchus
6,198
477
33
3
0
270,021
5
L
Ravana
6,770
521
118
9
0
290,417
4
W
Athena
7,092
546
36
3
0
290,335
10
W
Gilgamesh
7,233
556
85
7
0
270,776
1
W
Rama
7,476
575
112
9
0
265,674
5
L
Artemis
7,123
548
134
10
0
258,308
2
L
Hel
5,817
447
64
5
0
208,103
3
W
Aphrodite
8,601
662
120
9
0
271,011
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role