Player Matchup

Baron Samedi
Baron Samedi
Gold V
Fairyblue953
Baron Samedi
Gold V
Level 66
God Stats
1W - 1L
1,842 SR
Queue Stats
8W - 18L
1,463 MMR
Solo
Da Ji
Da Ji
Silver II
SoloSalo
Da Ji
Silver II
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,392 MMR
Solo
Nike
Nike
Gold V
Vàpor
Nike
Gold V
Level 129
God Stats
4W - 6L
1,639 SR
Queue Stats
67W - 74L
1,308 MMR
Party 1
Neith
Neith
Gold V
ZutraHub
Neith
Gold V
Level 49
God Stats
1W - 1L
1,828 SR
Queue Stats
14W - 18L
1,491 MMR
Party 1
Ymir
Ymir
Gold IV
brillz
Ymir
Gold IV
Level 106
God Stats
6W - 4L
1,575 SR
Queue Stats
196W - 192L
1,405 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 99
1,677 SR
1,412 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,543 SR
1,434 MMR
Bastet
Bastet
Gold V
CasuallyNobody
Bastet
Gold V
Level 155
God Stats
4W - 2L
1,500 SR
Queue Stats
117W - 93L
1,527 MMR
Party 2
Hachiman
Hachiman
Gold V
Nythis
Hachiman
Gold V
Level 151
God Stats
3W - 2L
1,477 SR
Queue Stats
150W - 156L
1,342 MMR
Solo
Sobek
Sobek
Gold V
Th3Opposition
Sobek
Gold V
Level 135
God Stats
5W - 4L
1,733 SR
Queue Stats
56W - 61L
1,365 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
pêêpêêpõõpõõmãn
Cu Chulainn
Gold V
Level 155
God Stats
8W - 11L
1,447 SR
Queue Stats
168W - 159L
1,347 MMR
Solo
He Bo
He Bo
Gold IV
xLEGENDx415
He Bo
Gold IV
Level 125
God Stats
5W - 7L
1,557 SR
Queue Stats
34W - 32L
1,589 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fairyblue953
Baron Samedi
12
0 / 9 / 0
7,645
382
7,107
13,751
6,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
SoloSalo
Da Ji
15
2 / 8 / 2
9,099
455
4,368
16,782
7,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nike
Vàpor
Nike
16
1 / 5 / 4
9,608
480
8,147
18,052
11,772
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
ZutraHub
Neith
19
6 / 2 / 1
11,565
578
13,209
13,236
6,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
brillz
Ymir
12
0 / 3 / 3
7,954
398
5,633
17,901
18,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ThothGilgameshShivaGeb

VS

Bans
ArachneCliodhnaAgniHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 3 / 5
12,545
627
18,560
18,774
6,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
Nythis
Hachiman
18
2 / 1 / 5
11,368
568
12,881
11,971
4,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 1 / 10
10,430
522
7,036
15,533
20,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 3 / 8
11,371
569
11,537
17,215
16,331
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
6 / 1 / 5
11,127
556
10,754
7,410
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
9
Kills
27
27
Deaths
9
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
12
3
5
4.83
L
Baron Samedi
Fairyblue953
Baron Samedi
0
9
0
0
W
Hachiman
Nythis
Hachiman
2
1
5
4.5
L
Da Ji
SoloSalo
Da Ji
2
8
2
0.38
W
3
1
10
8
L
Nike
Vàpor
Nike
1
5
4
0.6
L
Neith
ZutraHub
Neith
6
2
1
3.25
L
Ymir
brillz
Ymir
0
3
3
0.5
W
4
3
8
2.67
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,464
Damage
60,768
79,722
Taken
70,903
50,527
Mitigated
50,356
14,152
Healing
25,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,560
6,610
0
7,325
18,774
6,954
0
1,973
16,801
0
93,574
L
Baron Samedi
Fairyblue953
Baron Samedi
7,107
167
358
2,283
13,751
6,255
0
4,836
8,915
53,026
0
W
Hachiman
Nythis
Hachiman
12,881
6,267
0
6,076
11,971
4,133
2,310
1,615
10,356
0
98,328
L
Da Ji
SoloSalo
Da Ji
4,368
456
0
4,041
16,782
7,344
0
3,357
13,425
0
57,799
W
7,036
436
0
5,921
15,533
20,361
75
4,460
11,073
23,318
7,256
L
Nike
Vàpor
Nike
8,147
728
0
1,325
18,052
11,772
0
2,842
15,210
0
56,441
L
Neith
ZutraHub
Neith
13,209
6,179
0
4,488
13,236
6,248
174
800
12,436
0
90,192
L
Ymir
brillz
Ymir
5,633
537
0
1,657
17,901
18,908
150
6,276
11,625
26,275
0
W
11,537
2,009
0
3,606
17,215
16,331
1,168
3,049
14,166
5,566
70,566
W
10,754
193
0
2,905
7,410
2,577
916
3,764
3,646
74,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,871
Gold Earned
56,841
517
Minions Killed
566
0
Camps Cleared
0
1,812,810
Distance Traveled
1,968,968
31
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,545
627
114
6
0
428,173
5
L
Baron Samedi
7,645
382
94
5
0
326,248
8
W
Hachiman
11,368
568
155
8
0
372,761
8
L
Da Ji
9,099
455
95
5
0
386,454
9
W
Sobek
10,430
522
37
2
0
408,869
9
L
Nike
9,608
480
119
6
0
384,337
9
L
Neith
11,565
578
171
9
0
334,758
2
L
Ymir
7,954
398
38
2
0
381,013
3
W
Cu Chulainn
11,371
569
140
7
0
364,960
8
W
He Bo
11,127
556
120
6
0
394,205
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role