Player Matchup

Chronos
Chronos
 
Chronos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ArcanjoRiver
Loki
Level 85
God Stats
1W - 0L
1,730 SR
Queue Stats
18W - 14L
1,343 Elo+
Solo
Cu Chulainn
Cu Chulainn
OeSUUUU
Cu Chulainn
Level 5
God Stats
2W - 0L
1,276 SR
Queue Stats
28W - 20L
1,704 Elo+
Party 2
Atlas
Atlas
alexmito262
Atlas
Level 157
God Stats
3W - 0L
1,741 SR
Queue Stats
146W - 147L
1,479 Elo+
Party 2
Apollo
Apollo
jıяαyαsαηηıη
Apollo
Level 158
God Stats
4W - 2L
1,683 SR
Queue Stats
40W - 44L
1,511 Elo+
Solo
Team Averages
Level 106
1,586 SR
1,507 Elo+

VS

Team Averages
Level 36
1,501 SR
1,463 Elo+
Bellona
Bellona
chotosaurionator
Bellona
Level 33
God Stats
3W - 6L
1,500 SR
Queue Stats
133W - 142L
1,650 Elo+
Solo
Kuzenbo
Kuzenbo
ellanoteama_0
Kuzenbo
Level 63
God Stats
8W - 8L
1,524 SR
Queue Stats
127W - 147L
1,448 Elo+
Party 1
Cliodhna
Cliodhna
luchowx
Cliodhna
Level 28
God Stats
5W - 6L
1,453 SR
Queue Stats
38W - 70L
1,411 Elo+
Party 1
Neith
Neith
residentkratos2
Neith
Level 27
God Stats
15W - 37L
1,348 SR
Queue Stats
35W - 67L
1,420 Elo+
Party 1
Zeus
Zeus
smoshy15
Zeus
Level 28
God Stats
3W - 3L
1,678 SR
Queue Stats
46W - 89L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
1 / 5 / 5
7,177
513
5,380
8,950
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
2 / 3 / 4
7,329
524
6,716
11,384
4,183
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
OeSUUUU
Cu Chulainn
15
7 / 1 / 7
8,992
642
10,771
10,727
4,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
8 / 1 / 14
9,129
652
8,337
12,365
11,530
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
8 / 1 / 3
9,043
646
8,314
6,635
2,436
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
7,818
558
12,309
13,936
16,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
9
0 / 6 / 1
5,993
428
2,843
13,453
9,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cliodhna
luchowx
Cliodhna
12
4 / 6 / 4
7,667
548
8,955
12,278
3,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 2 / 2
7,232
517
2,428
3,896
992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
10
3 / 8 / 0
6,661
476
6,893
9,300
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
26
Kills
11
11
Deaths
26
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
5
5
0.7
W
2
3
4
1.33
W
Cu Chulainn
OeSUUUU
Cu Chulainn
7
1
7
10.5
W
8
1
14
15
L
3
4
1
0.88
L
Kuzenbo
0
6
1
0.08
W
8
1
3
9.5
L
Cliodhna
luchowx
Cliodhna
4
6
4
1
L
1
2
2
1
L
Zeus
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,518
Damage
33,428
50,061
Taken
52,863
25,549
Mitigated
33,351
9,569
Healing
8,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
5,380
1,554
0
1,613
8,950
3,000
906
1,903
6,883
38,051
0
W
6,716
1,122
0
2,649
11,384
4,183
322
369
11,015
0
42,551
W
Cu Chulainn
OeSUUUU
Cu Chulainn
10,771
2,677
0
546
10,727
4,400
120
1,654
8,925
0
64,889
W
8,337
3,185
679
3,332
12,365
11,530
114
5,529
6,560
22,521
0
L
12,309
2,858
0
4,063
13,936
16,637
0
1,152
12,784
2,910
51,006
L
Kuzenbo
2,843
1,059
0
956
13,453
9,684
0
4,632
8,821
20,285
0
W
8,314
3,753
0
750
6,635
2,436
646
572
6,039
0
56,580
L
Cliodhna
luchowx
Cliodhna
8,955
1,280
0
981
12,278
3,805
0
3,209
9,069
0
37,120
L
2,428
877
0
1,462
3,896
992
0
567
3,329
0
35,828
L
Zeus
6,893
801
0
865
9,300
2,233
0
4,157
5,143
24,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,670
Gold Earned
35,371
416
Minions Killed
319
0
Camps Cleared
0
1,444,641
Distance Traveled
1,314,262
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,177
513
78
6
0
240,953
2
W
Loki
7,329
524
89
6
0
287,604
4
W
Cu Chulainn
8,992
642
110
8
0
339,542
2
W
Atlas
9,129
652
29
2
0
301,057
5
L
Bellona
7,818
558
102
7
0
256,868
4
L
Kuzenbo
5,993
428
28
2
0
264,109
0
W
Apollo
9,043
646
110
8
0
275,485
3
L
Cliodhna
7,667
548
68
5
0
297,628
1
L
Neith
7,232
517
77
6
0
258,459
5
L
Zeus
6,661
476
44
3
0
237,198
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role