Player Matchup

Thanatos
Thanatos
BellaDoesStuffYT
Thanatos
Level 134
God Stats
22W - 17L
1,668 SR
Queue Stats
415W - 527L
1,552 Elo+
Party 1
Discordia
Discordia
DC3698
Discordia
Level 148
God Stats
6W - 4L
1,705 SR
Queue Stats
205W - 220L
1,531 Elo+
Party 1
Sol
Sol
FAoSNarrator
Sol
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 38L
1,264 Elo+
Party 1
Geb
Geb
Reggenoeforeva
Geb
Level 126
God Stats
4W - 6L
1,803 SR
Queue Stats
152W - 168L
1,551 Elo+
Party 1
Achilles
Achilles
speed40000
Achilles
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 91L
1,495 Elo+
Party 1
Team Averages
Level 120
1,635 SR
1,479 Elo+

VS

Team Averages
Level 74
1,622 SR
1,577 Elo+
Sun Wukong
Sun Wukong
Joshua__Yuuki
Sun Wukong
Level 103
God Stats
20W - 9L
1,732 SR
Queue Stats
827W - 811L
1,570 Elo+
Party 2
Da Ji
Da Ji
LazyJoey8242594
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,734 Elo+
Party 3
Ymir
Ymir
Soapiii Suds
Ymir
Level 47
God Stats
48W - 45L
1,546 SR
Queue Stats
70W - 69L
1,469 Elo+
Solo
Jing Wei
Jing Wei
lil split158
Jing Wei
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
257W - 246L
1,578 Elo+
Party 3
Scylla
Scylla
twallace010
Scylla
Level 121
God Stats
8W - 9L
1,831 SR
Queue Stats
356W - 357L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 3
5,971
543
4,323
6,579
1,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
DC3698
Discordia
11
4 / 2 / 2
6,579
598
5,804
4,917
1,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 2
6,635
603
7,447
6,564
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 0 / 4
6,306
573
6,090
10,700
5,046
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
speed40000
Achilles
9
2 / 1 / 3
5,821
529
2,991
5,262
3,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Joshua__Yuuki
Sun Wukong
10
4 / 3 / 0
6,273
570
9,910
11,541
5,421
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

7
0 / 7 / 2
4,808
437
1,068
8,193
2,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 1
5,281
480
1,285
6,834
4,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
lil split158
Jing Wei
10
1 / 2 / 0
5,606
510
4,611
7,790
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
9
0 / 2 / 1
5,016
456
2,815
6,138
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
14
Kills
5
5
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
W
Discordia
DC3698
Discordia
4
2
2
2.5
W
3
0
2
4
L
Sun Wukong
Joshua__Yuuki
Sun Wukong
4
3
0
1.33
L
0
7
2
0.14
W
2
0
4
4
L
0
1
1
0.5
L
Jing Wei
lil split158
Jing Wei
1
2
0
0.5
W
Achilles
speed40000
Achilles
2
1
3
3.5
L
Scylla
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,655
Damage
19,689
34,022
Taken
40,496
14,051
Mitigated
16,301
17,215
Healing
14,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,323
1,993
0
3,811
6,579
1,934
0
249
6,330
0
29,884
W
Discordia
DC3698
Discordia
5,804
347
0
1,431
4,917
1,571
755
2,546
2,371
38,340
0
W
7,447
2,683
0
4,206
6,564
1,676
640
475
6,089
40,958
0
L
Sun Wukong
Joshua__Yuuki
Sun Wukong
9,910
3,579
0
4,532
11,541
5,421
0
5,977
5,564
0
31,404
L
1,068
469
0
1,585
8,193
2,273
0
2,025
6,168
0
16,926
W
6,090
1,453
0
6,086
10,700
5,046
0
305
10,395
31,383
0
L
1,285
188
0
2,614
6,834
4,554
0
2,457
4,176
19,051
0
L
Jing Wei
lil split158
Jing Wei
4,611
3,977
83
3,963
7,790
2,283
0
5,108
2,682
0
32,558
W
Achilles
speed40000
Achilles
2,991
481
0
1,681
5,262
3,824
93
525
4,737
0
15,446
L
Scylla
2,815
161
0
1,690
6,138
1,770
0
3,774
2,364
23,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,312
Gold Earned
26,984
299
Minions Killed
250
0
Camps Cleared
0
1,078,348
Distance Traveled
1,021,795
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,971
543
53
5
0
235,466
0
W
Discordia
6,579
598
72
7
0
203,418
1
W
Sol
6,635
603
78
7
0
210,955
1
L
Sun Wukong
6,273
570
64
6
0
204,000
1
L
Da Ji
4,808
437
41
4
0
195,039
0
W
Geb
6,306
573
73
7
0
206,993
3
L
Ymir
5,281
480
33
3
0
208,531
4
L
Jing Wei
5,606
510
63
6
0
218,546
1
W
Achilles
5,821
529
23
2
0
221,516
3
L
Scylla
5,016
456
49
4
0
195,679
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role