Player Matchup

Awilix
Awilix
 
Awilix
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CallMeKenshii
Baron Samedi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,735 Elo+
Party 1
Sylvanus
Sylvanus
DeinSchwager
Sylvanus
Level 89
God Stats
2W - 2L
1,487 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 111
1,496 SR
1,578 Elo+

VS

Team Averages
Level 113
1,558 SR
1,369 Elo+
Hachiman
Hachiman
 
Hachiman
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
MojaveRanger
Discordia
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 54L
1,144 Elo+
Solo
Jormungandr
Jormungandr
Panacea06
Jormungandr
Level 105
God Stats
3W - 3L
1,673 SR
Queue Stats
77W - 99L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
12 / 3 / 5
11,536
824
16,623
16,388
8,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
CallMeKenshii
Baron Samedi
17
7 / 4 / 10
11,719
837
11,335
17,046
9,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
DeinSchwager
Sylvanus
16
2 / 1 / 18
11,631
831
5,171
19,498
27,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
5 / 3 / 2
10,315
737
18,383
10,915
2,976
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
MojaveRanger
Discordia
12
2 / 10 / 3
9,101
650
9,879
11,021
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Panacea06
Jormungandr
13
1 / 8 / 6
9,406
672
12,003
14,107
10,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
21
Kills
8
8
Deaths
21
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
12
3
5
4.83
L
Hachiman
 
Hachiman
5
3
2
2
W
Baron Samedi
CallMeKenshii
Baron Samedi
7
4
10
3
W
Sylvanus
DeinSchwager
Sylvanus
2
1
18
11
L
Discordia
MojaveRanger
Discordia
2
10
3
0.35
L
Jormungandr
Panacea06
Jormungandr
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,129
Damage
40,265
52,932
Taken
36,043
44,976
Mitigated
15,951
25,436
Healing
1,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
16,623
4,791
0
3,494
16,388
8,287
0
6,700
9,688
0
37,183
L
Hachiman
 
Hachiman
18,383
8,551
0
561
10,915
2,976
0
5,943
4,766
0
45,458
W
Baron Samedi
CallMeKenshii
Baron Samedi
11,335
880
1,961
5,821
17,046
9,382
1,612
8,303
8,743
44,364
0
W
Sylvanus
DeinSchwager
Sylvanus
5,171
822
5,960
8,200
19,498
27,307
810
7,253
12,245
14,233
0
L
Discordia
MojaveRanger
Discordia
9,879
636
0
460
11,021
2,726
0
5,068
5,626
31,817
0
L
Jormungandr
Panacea06
Jormungandr
12,003
2,268
0
210
14,107
10,249
0
5,948
7,799
25,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,886
Gold Earned
28,822
136
Minions Killed
154
6
Camps Cleared
4
799,549
Distance Traveled
662,307
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,536
824
48
3
3
279,040
3
L
Hachiman
10,315
737
78
6
1
248,099
1
W
Baron Samedi
11,719
837
73
5
2
245,289
1
W
Sylvanus
11,631
831
15
1
1
275,220
5
L
Discordia
9,101
650
52
4
3
201,724
0
L
Jormungandr
9,406
672
24
2
0
212,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role