Player Matchup

Baba Yaga
Baba Yaga
PePe-Tasty
Baba Yaga
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 160L
1,488 Elo+
Party 2
Chaac
Chaac
SauceBean2000
Chaac
Level 111
God Stats
11W - 1L
1,826 SR
Queue Stats
152W - 109L
1,553 Elo+
Party 2
Geb
Geb
k1ngShaka_Zu1u
Geb
Level 129
God Stats
7W - 2L
1,727 SR
Queue Stats
99W - 93L
1,469 Elo+
Party 2
Team Averages
Level 131
1,684 SR
1,503 Elo+

VS

Team Averages
Level 110
1,621 SR
1,627 Elo+
Jormungandr
Jormungandr
AKA Squatter AK
Jormungandr
Level 160
God Stats
1W - 6L
1,579 SR
Queue Stats
483W - 345L
1,641 Elo+
Party 1
Hou Yi
Hou Yi
Sqwerl4REALZ
Hou Yi
Level 48
God Stats
0W - 1L
1,812 SR
Queue Stats
15W - 6L
1,551 Elo+
Party 1
Anubis
Anubis
SuñŚhïňe
Anubis
Level 123
God Stats
0W - 2L
1,473 SR
Queue Stats
30W - 36L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
PePe-Tasty
Baba Yaga
16
2 / 0 / 5
11,059
691
14,387
12,015
8,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 1 / 2
11,022
689
9,734
19,412
19,099
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 0 / 6
11,626
727
5,280
18,079
22,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AKA Squatter AK
Jormungandr
14
0 / 1 / 1
9,376
586
15,875
16,223
15,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
14
0 / 0 / 1
9,005
563
7,246
8,043
3,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
14
1 / 6 / 0
9,463
591
4,499
10,328
5,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AKA Squatter AK
Jormungandr
0
1
1
0.5
W
Baba Yaga
PePe-Tasty
Baba Yaga
2
0
5
4.5
W
4
1
2
5
L
Hou Yi
0
0
1
0.5
L
Anubis
1
6
0
0.17
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,401
Damage
27,620
49,506
Taken
34,594
49,573
Mitigated
24,033
28,496
Healing
1,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AKA Squatter AK
Jormungandr
15,875
5,271
0
0
16,223
15,393
0
7,036
8,845
48,508
0
W
Baba Yaga
PePe-Tasty
Baba Yaga
14,387
659
477
8,478
12,015
8,109
1,030
6,530
5,485
64,377
0
W
9,734
1,636
526
11,160
19,412
19,099
1,402
8,530
10,560
0
48,678
L
Hou Yi
7,246
2,170
0
731
8,043
3,613
0
5,652
2,127
0
21,848
L
Anubis
4,499
185
0
608
10,328
5,027
0
6,361
3,681
38,013
0
W
5,280
636
0
7,855
18,079
22,365
528
6,247
11,832
27,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,707
Gold Earned
27,844
177
Minions Killed
157
11
Camps Cleared
3
873,851
Distance Traveled
827,814
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,376
586
76
5
0
283,154
1
W
Baba Yaga
11,059
691
89
6
3
277,913
1
W
Chaac
11,022
689
56
4
4
307,097
2
L
Hou Yi
9,005
563
38
2
1
306,800
2
L
Anubis
9,463
591
43
3
2
237,860
2
W
Geb
11,626
727
32
2
4
288,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role