Player Matchup

Baron Samedi
Baron Samedi
BigBootyBrad
Baron Samedi
Level 15
God Stats
5W - 7L
1,532 SR
Queue Stats
13W - 21L
1,488 Elo+
Party 3
Persephone
Persephone
Gyrosium
Persephone
Level 120
God Stats
3W - 3L
1,439 SR
Queue Stats
76W - 67L
1,548 Elo+
Party 3
Cupid
Cupid
Just_NyteWolf
Cupid
Level 138
God Stats
4W - 2L
1,500 SR
Queue Stats
211W - 190L
1,595 Elo+
Party 3
Set
Set
oloko2001
Set
Level 99
God Stats
0W - 2L
1,325 SR
Queue Stats
94W - 80L
1,462 Elo+
Party 2
Thor
Thor
yCoronel-_e_lixo
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,850 Elo+
Party 2
Team Averages
Level 75
1,459 SR
1,588 Elo+

VS

Team Averages
Level 75
1,552 SR
1,549 Elo+
Achilles
Achilles
Creepy Paps
Achilles
Level 101
God Stats
2W - 3L
1,306 SR
Queue Stats
125W - 133L
1,603 Elo+
Party 1
Sol
Sol
KI11M3PL3ASE69
Sol
Level 89
God Stats
5W - 7L
1,651 SR
Queue Stats
270W - 229L
1,618 Elo+
Party 1
Ymir
Ymir
Mercies End
Ymir
Level 41
God Stats
124W - 104L
1,662 SR
Queue Stats
125W - 107L
1,589 Elo+
Party 1
Ravana
Ravana
a failed wizard
Ravana
Level 104
God Stats
22W - 15L
1,684 SR
Queue Stats
349W - 309L
1,611 Elo+
Party 1
Kukulkan
Kukulkan
bears507
Kukulkan
Level 39
God Stats
2W - 3L
1,454 SR
Queue Stats
98W - 121L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigBootyBrad
Baron Samedi
16
0 / 1 / 9
10,610
424
10,309
13,186
15,067
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Persephone
Gyrosium
Persephone
17
4 / 4 / 3
12,105
484
11,617
13,407
4,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 3 / 0
13,296
532
13,642
17,599
6,690
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
1 / 7 / 0
11,706
468
3,972
19,998
7,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
0 / 5 / 4
10,696
428
9,854
18,817
12,346
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Creepy Paps
Achilles
20
3 / 1 / 6
13,615
545
13,871
20,057
26,532
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
3 / 3 / 2
14,077
563
13,425
13,929
3,872
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 6 / 6
10,710
428
2,256
19,249
17,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
12 / 0 / 5
15,335
613
17,780
10,314
5,929
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
bears507
Kukulkan
20
3 / 4 / 5
12,471
499
10,013
12,276
4,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
45
14
Kills
21
20
Deaths
14
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BigBootyBrad
Baron Samedi
0
1
9
4.5
W
Achilles
Creepy Paps
Achilles
3
1
6
6
L
Persephone
Gyrosium
Persephone
4
4
3
1.38
L
9
3
0
3
W
3
3
2
1.33
W
0
6
6
0.5
W
12
0
5
14.5
W
Kukulkan
bears507
Kukulkan
3
4
5
1.38
L
1
7
0
0.14
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,394
Damage
57,345
83,007
Taken
75,825
45,964
Mitigated
58,363
22,075
Healing
19,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BigBootyBrad
Baron Samedi
10,309
1,246
1,590
4,578
13,186
15,067
388
6,181
7,005
32,268
0
W
Achilles
Creepy Paps
Achilles
13,871
2,592
0
5,846
20,057
26,532
0
4,415
15,642
481
99,529
L
Persephone
Gyrosium
Persephone
11,617
268
0
1,096
13,407
4,347
504
5,665
7,738
88,867
0
L
13,642
7,563
850
7,784
17,599
6,690
1,908
7,174
10,425
0
108,884
W
13,425
1,656
0
7,055
13,929
3,872
3,412
1,767
12,162
120,812
0
W
2,256
184
223
4,136
19,249
17,252
0
6,459
12,790
32,466
0
W
17,780
4,946
0
2,181
10,314
5,929
220
3,273
7,041
0
157,301
W
Kukulkan
bears507
Kukulkan
10,013
378
0
90
12,276
4,778
918
6,012
6,264
85,795
0
L
3,972
1,702
0
4,395
19,998
7,514
1,054
1,479
18,519
0
102,744
L
9,854
761
0
1,782
18,817
12,346
0
5,675
13,142
0
68,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,413
Gold Earned
66,208
685
Minions Killed
765
0
Camps Cleared
0
2,343,222
Distance Traveled
2,509,136
25
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,610
424
36
1
0
461,064
7
W
Achilles
13,615
545
169
7
0
539,132
11
L
Persephone
12,105
484
179
7
0
477,118
7
L
Cupid
13,296
532
196
8
0
458,846
7
W
Sol
14,077
563
194
8
0
441,172
8
W
Ymir
10,710
428
54
2
0
438,504
7
W
Ravana
15,335
613
197
8
0
611,803
6
W
Kukulkan
12,471
499
151
6
0
478,525
3
L
Set
11,706
468
145
6
0
475,741
0
L
Thor
10,696
428
129
5
0
470,453
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role