Player Matchup

Achilles
Achilles
Kabal RMT
Achilles
Level 106
God Stats
3W - 0L
1,834 SR
Queue Stats
20W - 7L
1,744 Elo+
Party 2
Guan Yu
Guan Yu
SobeydaTV
Guan Yu
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 25L
1,825 Elo+
Party 2
Ne Zha
Ne Zha
X JrM02 X
Ne Zha
Level 79
God Stats
6W - 2L
1,638 SR
Queue Stats
319W - 280L
1,635 Elo+
Party 2
Raijin
Raijin
X deadsh0t200 X
Raijin
Level 119
God Stats
9W - 12L
1,737 SR
Queue Stats
326W - 299L
1,633 Elo+
Party 2
Medusa
Medusa
sarieltheangel
Medusa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 81L
1,465 Elo+
Solo
Team Averages
Level 72
1,642 SR
1,661 Elo+

VS

Team Averages
Level 62
1,406 SR
1,654 Elo+
Ullr
Ullr
Arknights W
Ullr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 60L
1,592 Elo+
Party 3
Kumbhakarna
Kumbhakarna
GunXBlade777
Kumbhakarna
Level 26
God Stats
0W - 2L
1,325 SR
Queue Stats
35W - 21L
1,667 Elo+
Party 1
Kali
Kali
KingMaxis
Kali
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,740 Elo+
Solo
Terra
Terra
Pr0fess0roak
Terra
Level 127
God Stats
1W - 5L
1,141 SR
Queue Stats
128W - 107L
1,667 Elo+
Party 1
Ares
Ares
SenchoMarine
Ares
Level 117
God Stats
5W - 6L
1,566 SR
Queue Stats
192W - 211L
1,604 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kabal RMT
Achilles
14
2 / 2 / 22
8,829
883
7,705
14,800
17,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Guan Yu
SobeydaTV
Guan Yu
15
5 / 2 / 19
9,104
910
10,640
15,425
13,643
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
X JrM02 X
Ne Zha
14
5 / 3 / 19
9,102
910
17,670
9,506
3,831
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
7 / 3 / 13
9,300
930
13,814
9,962
4,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
14 / 2 / 16
10,495
1,050
19,430
9,958
4,302
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 1
6,980
698
10,055
12,757
5,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
GunXBlade777
Kumbhakarna
15
5 / 4 / 5
8,850
885
8,304
15,344
11,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Kali
12
2 / 10 / 5
7,189
719
5,823
13,942
6,454
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 4 / 8
7,510
751
7,838
14,329
15,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
2 / 6 / 6
8,104
810
6,921
18,981
16,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
35
33
Kills
10
12
Deaths
33
89
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
L
Kumbhakarna
GunXBlade777
Kumbhakarna
5
4
5
1.88
W
Achilles
Kabal RMT
Achilles
2
2
22
6.5
L
Kali
2
10
5
0.45
L
0
4
8
1
L
2
6
6
0.83
W
Guan Yu
SobeydaTV
Guan Yu
5
2
19
7.25
W
Ne Zha
X JrM02 X
Ne Zha
5
3
19
4.83
W
7
3
13
4.5
W
14
2
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,259
Damage
38,941
59,651
Taken
75,353
43,509
Mitigated
55,063
27,318
Healing
14,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,055
5,717
0
177
12,757
5,429
0
1,714
10,834
0
17,989
L
Kumbhakarna
GunXBlade777
Kumbhakarna
8,304
1,022
193
2,506
15,344
11,402
0
2,898
11,908
13,041
0
W
Achilles
Kabal RMT
Achilles
7,705
1,704
0
1,187
14,800
17,461
552
4,298
10,233
0
12,990
L
Kali
5,823
2,730
679
1,688
13,942
6,454
0
2,381
11,153
0
10,035
L
7,838
690
3,524
2,610
14,329
15,348
50
3,163
10,616
15,501
0
L
6,921
752
689
2,353
18,981
16,430
189
2,222
16,167
13,484
0
W
Guan Yu
SobeydaTV
Guan Yu
10,640
1,480
10,252
7,156
15,425
13,643
0
4,193
10,984
0
16,247
W
Ne Zha
X JrM02 X
Ne Zha
17,670
3,426
288
2,387
9,506
3,831
1,772
4,421
5,044
0
28,400
W
13,814
1,421
950
812
9,962
4,272
585
5,184
4,570
25,219
0
W
19,430
9,342
2,167
2,119
9,958
4,302
2,089
4,045
5,757
0
33,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,830
Gold Earned
38,633
90
Minions Killed
63
0
Camps Cleared
0
963,447
Distance Traveled
869,606
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,980
698
19
2
0
143,026
0
L
Kumbhakarna
8,850
885
15
2
0
198,379
0
W
Achilles
8,829
883
9
1
0
203,287
0
L
Kali
7,189
719
11
1
0
134,406
0
L
Terra
7,510
751
5
1
0
204,609
0
L
Ares
8,104
810
13
1
0
189,186
0
W
Guan Yu
9,104
910
7
1
0
218,640
1
W
Ne Zha
9,102
910
24
2
0
179,720
0
W
Raijin
9,300
930
26
3
0
170,892
0
W
Medusa
10,495
1,050
24
2
0
190,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role